Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Breyan
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,617 Elo+
Solo
Zeus
Zeus
Xcitement
Zeus
Level 159
God Stats
0W - 1L
1,493 SR
Queue Stats
113W - 109L
1,570 Elo+
Party 1
Cerberus
Cerberus
YouthGolfLegend
Cerberus
Level 86
God Stats
3W - 4L
1,653 SR
Queue Stats
46W - 51L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
pmister3
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,544 Elo+

VS

Team Averages
Level 123
1,573 SR
1,525 Elo+
Neith
Neith
Beardown335452
Neith
Level 124
God Stats
1W - 0L
1,347 SR
Queue Stats
14W - 14L
1,530 Elo+
Solo
Amaterasu
Amaterasu
Pi3tr00
Amaterasu
Level 88
God Stats
8W - 5L
1,608 SR
Queue Stats
65W - 60L
1,500 Elo+
Solo
Terra
Terra
RafaValens
Terra
Level 160
God Stats
7W - 5L
1,562 SR
Queue Stats
374W - 327L
1,545 Elo+
Party 2
Thor
Thor
VillainReborn
Thor
Level 119
God Stats
2W - 3L
1,546 SR
Queue Stats
34W - 33L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Yxyxl
Ah Puch
Level 126
God Stats
3W - 0L
1,800 SR
Queue Stats
155W - 143L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 4 / 4
7,301
664
4,481
11,115
5,074
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Breyan
Tyr
15
3 / 4 / 5
8,260
751
9,458
15,989
17,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
17
4 / 2 / 1
9,183
835
13,380
8,491
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
14
2 / 2 / 6
8,683
789
7,923
13,854
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
pmister3
Xbalanque
13
0 / 5 / 7
7,373
670
8,364
10,795
5,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
8,944
813
10,121
4,632
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Pi3tr00
Amaterasu
14
2 / 4 / 8
8,589
781
6,812
15,978
13,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
17
6 / 1 / 9
9,773
888
13,253
17,392
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 6
8,997
818
8,953
11,089
5,394
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Yxyxl
Ah Puch
15
2 / 1 / 11
8,326
757
11,476
10,085
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
9
Kills
17
17
Deaths
9
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
4
0.5
W
2
0
7
5.5
L
Tyr
Breyan
Tyr
3
4
5
1.38
W
Amaterasu
Pi3tr00
Amaterasu
2
4
8
1.5
W
Terra
6
1
9
10.5
W
5
3
6
2.67
L
Zeus
4
2
1
2.25
L
Cerberus
2
2
6
2.5
W
Ah Puch
Yxyxl
Ah Puch
2
1
11
7.5
L
Xbalanque
pmister3
Xbalanque
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
50,615
60,244
Taken
59,176
46,599
Mitigated
47,890
10,593
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,481
662
0
512
11,115
5,074
18
4,447
6,668
0
17,137
W
10,121
3,246
0
2,304
4,632
2,408
482
2,706
1,926
33
33,746
L
Tyr
Breyan
Tyr
9,458
1,593
0
3,834
15,989
17,870
57
5,259
10,730
0
22,716
W
Amaterasu
Pi3tr00
Amaterasu
6,812
1,755
1,370
4,579
15,978
13,935
345
6,293
9,370
0
16,006
W
Terra
13,253
999
854
3,920
17,392
21,647
112
4,994
11,879
30,466
0
W
8,953
666
106
656
11,089
5,394
703
4,402
6,550
56
31,116
L
Zeus
13,380
2,125
0
500
8,491
3,681
722
2,856
5,635
53,635
0
L
Cerberus
7,923
287
0
4,397
13,854
14,884
0
6,588
7,266
15,635
0
W
Ah Puch
Yxyxl
Ah Puch
11,476
518
0
1,966
10,085
4,506
596
2,908
7,041
34,274
0
L
Xbalanque
pmister3
Xbalanque
8,364
3,708
214
1,136
10,795
5,090
0
5,668
5,127
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
44,629
221
Minions Killed
241
0
Camps Cleared
0
1,150,466
Distance Traveled
1,184,222
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,301
664
30
3
0
256,933
5
W
Neith
8,944
813
71
6
0
231,619
0
L
Tyr
8,260
751
27
2
0
247,996
0
W
Amaterasu
8,589
781
24
2
0
218,880
4
W
Terra
9,773
888
32
3
0
276,069
3
W
Thor
8,997
818
51
5
0
218,736
0
L
Zeus
9,183
835
89
8
0
213,276
0
L
Cerberus
8,683
789
30
3
0
233,136
0
W
Ah Puch
8,326
757
63
6
0
238,918
0
L
Xbalanque
7,373
670
45
4
0
199,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role