Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GloballyFade
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,367 Elo+
Party 1
King Arthur
King Arthur
Iuwg
King Arthur
Level 149
God Stats
0W - 1L
1,309 SR
Queue Stats
115W - 143L
1,411 Elo+
Party 1
Team Averages
Level 115
1,436 SR
1,426 Elo+

VS

Team Averages
Level 108
1,374 SR
1,399 Elo+
Loki
Loki
LITTLExMOSES756
Loki
Level 57
God Stats
5W - 8L
1,367 SR
Queue Stats
9W - 23L
1,237 Elo+
Party 2
Merlin
Merlin
LordArt21
Merlin
Level 108
God Stats
6W - 4L
1,439 SR
Queue Stats
327W - 358L
1,478 Elo+
Party 2
Ravana
Ravana
LordxMrMoses
Ravana
Level 158
God Stats
15W - 23L
1,316 SR
Queue Stats
1,491W - 1,651L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 2 / 1
8,682
668
7,465
11,312
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GloballyFade
Sun Wukong
12
2 / 2 / 1
8,361
643
5,753
12,698
8,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Iuwg
King Arthur
14
0 / 2 / 2
8,417
647
9,095
14,787
11,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,893
684
7,788
12,868
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
LordArt21
Merlin
16
1 / 1 / 5
9,199
708
12,935
6,268
2,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
2 / 0 / 4
9,702
746
8,440
11,864
10,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
L
Sun Wukong
GloballyFade
Sun Wukong
2
2
1
1.25
L
King Arthur
Iuwg
King Arthur
0
2
2
0.5
W
3
2
2
2
W
Merlin
LordArt21
Merlin
1
1
5
3.5
W
Ravana
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
29,163
38,797
Taken
31,000
25,690
Mitigated
24,633
6,965
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,465
555
468
4,594
11,312
5,474
245
4,501
6,601
38,395
0
L
Sun Wukong
GloballyFade
Sun Wukong
5,753
1,537
0
1,403
12,698
8,648
0
4,235
7,889
0
12,743
L
King Arthur
Iuwg
King Arthur
9,095
1,303
0
500
14,787
11,568
0
4,392
9,529
0
34,614
W
7,788
414
0
1,256
12,868
11,009
0
2,822
10,046
0
21,508
W
Merlin
LordArt21
Merlin
12,935
722
0
690
6,268
2,688
835
1,313
4,955
51,178
0
W
Ravana
8,440
1,962
2,120
3,730
11,864
10,936
328
3,381
8,483
264
20,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
27,794
111
Minions Killed
165
0
Camps Cleared
0
643,066
Distance Traveled
808,510
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,682
668
59
5
0
194,736
6
L
Sun Wukong
8,361
643
10
1
0
225,761
0
L
King Arthur
8,417
647
42
3
0
222,569
1
W
Loki
8,893
684
32
2
0
268,414
1
W
Merlin
9,199
708
106
8
0
265,405
5
W
Ravana
9,702
746
27
2
0
274,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role