Player Matchup

Ganesha
Ganesha
COANDO
Ganesha
Level 95
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 4L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
Drew37
Jormungandr
Level 120
God Stats
6W - 1L
1,743 SR
Queue Stats
25W - 11L
1,549 Elo+
Party 1
Merlin
Merlin
Wildey120
Merlin
Level 23
God Stats
4W - 2L
1,479 SR
Queue Stats
29W - 16L
1,496 Elo+
Party 1
Thanatos
Thanatos
els57
Thanatos
Level 99
God Stats
1W - 1L
1,267 SR
Queue Stats
22W - 10L
1,518 Elo+
Party 1
Medusa
Medusa
saulvazq93
Medusa
Level 47
God Stats
13W - 8L
1,559 SR
Queue Stats
54W - 48L
1,444 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,522 Elo+

VS

Team Averages
Level 41
1,512 SR
1,365 Elo+
Medusa
Medusa
Kokomi_Lover69
Medusa
Level 27
God Stats
5W - 11L
1,393 SR
Queue Stats
17W - 39L
1,234 Elo+
Party 2
Vulcan
Vulcan
Ro0LiOaMaRu
Vulcan
Level 45
God Stats
4W - 4L
1,435 SR
Queue Stats
17W - 25L
1,384 Elo+
Solo
Pele
Pele
UweHoltDasBier
Pele
Level 43
God Stats
19W - 19L
1,517 SR
Queue Stats
62W - 97L
1,320 Elo+
Party 2
Fenrir
Fenrir
adri2443
Fenrir
Level 34
God Stats
0W - 2L
1,542 SR
Queue Stats
7W - 7L
1,528 Elo+
Solo
Set
Set
cupid-ln-person
Set
Level 57
God Stats
2W - 2L
1,674 SR
Queue Stats
67W - 103L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COANDO
Ganesha
14
0 / 1 / 12
8,900
494
5,746
13,825
14,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Drew37
Jormungandr
17
8 / 3 / 2
11,033
613
13,158
10,036
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Wildey120
Merlin
15
2 / 1 / 4
9,124
507
8,386
7,219
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
els57
Thanatos
15
6 / 0 / 5
9,693
539
6,643
12,970
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
saulvazq93
Medusa
14
2 / 3 / 4
8,887
494
6,445
12,921
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,327
407
5,241
15,186
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
15
1 / 3 / 0
8,796
489
6,927
8,010
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 0
9,085
505
6,626
12,747
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
adri2443
Fenrir
13
3 / 2 / 2
8,655
481
7,024
13,573
14,343
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
7,718
429
4,082
14,323
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
7
8
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
COANDO
Ganesha
0
1
12
6
W
Jormungandr
Drew37
Jormungandr
8
3
2
3
L
1
5
2
0.4
L
Vulcan
1
3
0
0.33
L
2
4
0
0.5
W
Merlin
Wildey120
Merlin
2
1
4
4
L
Fenrir
adri2443
Fenrir
3
2
2
2
L
0
5
1
0.1
W
Thanatos
els57
Thanatos
6
0
5
8.5
W
Medusa
saulvazq93
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,378
Damage
29,900
56,971
Taken
63,839
37,031
Mitigated
35,395
21,819
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
COANDO
Ganesha
5,746
657
276
3,036
13,825
14,168
0
840
12,937
25,912
0
W
Jormungandr
Drew37
Jormungandr
13,158
2,648
0
914
10,036
7,503
232
1,788
7,858
91,570
0
L
5,241
2,656
0
5,298
15,186
4,632
0
5,188
9,998
0
43,907
L
Vulcan
6,927
1,639
0
1,024
8,010
3,565
703
3,911
4,099
73,779
0
L
6,626
1,092
0
3,465
12,747
6,676
0
7,579
5,168
0
66,812
W
Merlin
Wildey120
Merlin
8,386
294
0
936
7,219
3,435
882
2,324
4,844
65,681
0
L
Fenrir
adri2443
Fenrir
7,024
1,646
0
1,912
13,573
14,343
0
5,437
8,136
0
44,975
L
4,082
991
0
4,934
14,323
6,179
437
5,175
9,148
0
49,371
W
Thanatos
els57
Thanatos
6,643
1,871
0
10,966
12,970
6,508
566
1,815
11,054
0
62,180
W
Medusa
saulvazq93
Medusa
6,445
2,592
0
5,691
12,921
5,417
1,037
759
12,110
0
67,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
41,581
503
Minions Killed
473
0
Camps Cleared
0
1,809,366
Distance Traveled
1,747,510
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,900
494
9
1
0
373,278
0
W
Jormungandr
11,033
613
146
8
0
349,454
7
L
Medusa
7,327
407
56
3
0
334,653
6
L
Vulcan
8,796
489
126
7
0
351,155
5
L
Pele
9,085
505
127
7
0
364,914
1
W
Merlin
9,124
507
118
7
0
343,253
0
L
Fenrir
8,655
481
72
4
0
345,096
3
L
Set
7,718
429
92
5
0
351,692
2
W
Thanatos
9,693
539
99
6
0
419,094
1
W
Medusa
8,887
494
131
7
0
324,287
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role