Player Matchup

Ullr
Ullr
Platinum II
MtrSuprime-Tomas
Ullr
Platinum II
Level 107
God Stats
3W - 6L
1,414 SR
Queue Stats
88W - 85L
1,686 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,414 SR
1,686 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,678 SR
1,500 MMR
Chronos
Chronos
Bronze III
Samiche007
Chronos
Bronze III
Level 68
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 0
15,184
893
13,197
11,424
9,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesBaron SamediSkadiIshtarHe Bo

VS

Bans
JormungandrHeraMulanBakasuraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Samiche007
Chronos
19
1 / 4 / 0
13,422
790
8,120
17,328
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Chronos
Samiche007
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,197
Damage
8,120
11,424
Taken
17,328
9,628
Mitigated
8,027
1,820
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,197
6,513
0
1,820
11,424
9,628
2,057
8,627
2,797
0
93,734
L
Chronos
Samiche007
Chronos
8,120
2,515
0
2,059
17,328
8,027
93
239
17,089
78,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,184
Gold Earned
13,422
151
Minions Killed
135
6
Camps Cleared
7
309,266
Distance Traveled
311,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,184
893
151
9
6
309,266
0
L
Chronos
13,422
790
135
8
7
311,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role