Player Matchup

Ganesha
Ganesha
Giadkhek
Ganesha
Level 17
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 7L
1,449 Elo+
Party 1
Hercules
Hercules
TempusPeregrin
Hercules
Level 108
God Stats
1W - 2L
1,168 SR
Queue Stats
58W - 49L
1,560 Elo+
Party 1
Agni
Agni
UltLegend
Agni
Level 109
God Stats
2W - 5L
1,408 SR
Queue Stats
238W - 238L
1,478 Elo+
Party 3
Ares
Ares
Zycroh
Ares
Level 118
God Stats
4W - 5L
1,381 SR
Queue Stats
178W - 174L
1,521 Elo+
Party 3
Neith
Neith
redmanninton
Neith
Level 123
God Stats
1W - 0L
1,820 SR
Queue Stats
26W - 22L
1,540 Elo+
Party 3
Team Averages
Level 95
1,417 SR
1,509 Elo+

VS

Team Averages
Level 88
1,556 SR
1,505 Elo+
Chronos
Chronos
DigitalSenpai313
Chronos
Level 41
God Stats
1W - 1L
1,565 SR
Queue Stats
78W - 97L
1,440 Elo+
Solo
Terra
Terra
Dota2PlayerGaa
Terra
Level 22
God Stats
2W - 3L
1,751 SR
Queue Stats
35W - 30L
1,620 Elo+
Solo
Kukulkan
Kukulkan
ImDMan5235
Kukulkan
Level 108
God Stats
25W - 32L
1,439 SR
Queue Stats
73W - 93L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
changethename6
Hou Yi
Level 107
God Stats
7W - 8L
1,523 SR
Queue Stats
238W - 250L
1,532 Elo+
Party 2
Osiris
Osiris
face beard
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 402L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Giadkhek
Ganesha
17
0 / 1 / 5
10,212
786
3,536
14,771
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
16
4 / 1 / 8
9,318
717
12,062
15,973
17,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
18
5 / 0 / 4
10,077
775
18,064
8,266
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Zycroh
Ares
16
3 / 1 / 8
10,269
790
13,306
16,785
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 0 / 8
9,895
761
9,878
7,837
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
9,701
746
6,662
11,234
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 1
8,787
676
7,877
18,017
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ImDMan5235
Kukulkan
16
1 / 2 / 0
9,164
705
5,821
7,018
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 2
8,372
644
11,080
13,267
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
face beard
Osiris
14
0 / 6 / 2
8,854
681
8,658
18,394
18,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
16
Kills
3
3
Deaths
16
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
2
1
0.25
W
Ganesha
Giadkhek
Ganesha
0
1
5
2.5
L
Kukulkan
ImDMan5235
Kukulkan
1
2
0
0.5
W
Hercules
4
1
8
8
W
Agni
5
0
4
7
W
Ares
Zycroh
Ares
3
1
8
7
L
1
4
2
0.5
L
Osiris
face beard
Osiris
0
6
2
0.17
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,846
Damage
40,098
63,632
Taken
67,930
66,960
Mitigated
54,384
14,834
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,662
2,348
0
1,486
11,234
4,685
0
7,200
3,816
47,115
0
L
7,877
848
712
3,379
18,017
21,587
0
8,995
8,718
17,663
0
W
Ganesha
Giadkhek
Ganesha
3,536
509
357
2,045
14,771
16,786
479
4,161
10,610
40,859
0
L
Kukulkan
ImDMan5235
Kukulkan
5,821
114
0
350
7,018
3,539
0
4,304
2,622
35,125
0
W
Hercules
12,062
2,832
0
4,038
15,973
17,946
363
4,744
11,229
0
18,148
W
Agni
18,064
1,943
0
867
8,266
4,636
58
4,090
4,176
49,473
0
W
Ares
Zycroh
Ares
13,306
556
0
4,223
16,785
22,904
0
4,910
11,744
22,413
0
L
11,080
5,552
0
2,060
13,267
6,078
0
7,104
5,996
0
27,215
L
Osiris
face beard
Osiris
8,658
2,806
1,093
1,296
18,394
18,495
0
7,303
10,707
0
24,801
W
9,878
4,367
0
3,304
7,837
4,688
1,987
2,455
5,382
0
39,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
44,878
267
Minions Killed
262
0
Camps Cleared
0
1,389,247
Distance Traveled
1,334,744
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,701
746
101
8
0
286,789
2
L
Terra
8,787
676
21
2
0
287,473
0
W
Ganesha
10,212
786
49
4
0
260,645
4
L
Kukulkan
9,164
705
76
6
0
269,327
1
W
Hercules
9,318
717
25
2
0
309,750
0
W
Agni
10,077
775
83
6
0
273,577
1
W
Ares
10,269
790
27
2
0
290,376
1
L
Hou Yi
8,372
644
35
3
0
246,322
0
L
Osiris
8,854
681
29
2
0
244,833
1
W
Neith
9,895
761
83
6
0
254,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role