Player Matchup

Cerberus
Cerberus
Amaterasu Ryu
Cerberus
Level 15
God Stats
16W - 6L
1,607 SR
Queue Stats
24W - 13L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
Kazumi Sensei
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 1
Shiva
Shiva
Msxpress
Shiva
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,603 Elo+
Party 1
Medusa
Medusa
SamauraiSteve
Medusa
Level 62
God Stats
0W - 1L
1,527 SR
Queue Stats
3W - 6L
1,541 Elo+
Solo
Discordia
Discordia
Venture Jones
Discordia
Level 14
God Stats
1W - 4L
1,363 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 1
Team Averages
Level 58
1,499 SR
1,525 Elo+

VS

Team Averages
Level 126
1,704 SR
1,503 Elo+
Zeus
Zeus
CowboyAnuff
Zeus
Level 149
God Stats
2W - 0L
1,767 SR
Queue Stats
125W - 110L
1,509 Elo+
Party 2
Ares
Ares
DMC Kendall
Ares
Level 129
God Stats
2W - 0L
1,407 SR
Queue Stats
39W - 45L
1,411 Elo+
Party 2
Vulcan
Vulcan
MAX AC37
Vulcan
Level 159
God Stats
1W - 0L
1,869 SR
Queue Stats
18W - 6L
1,654 Elo+
Party 2
Chaac
Chaac
Nothingood88
Chaac
Level 148
God Stats
2W - 3L
1,632 SR
Queue Stats
58W - 43L
1,534 Elo+
Party 2
Odin
Odin
Oldkrusty
Odin
Level 44
God Stats
7W - 3L
1,843 SR
Queue Stats
113W - 106L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amaterasu Ryu
Cerberus
15
0 / 4 / 3
10,405
1,041
4,327
22,134
28,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Kazumi Sensei
Cliodhna
15
0 / 8 / 2
9,397
940
10,547
24,321
10,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Msxpress
Shiva
16
0 / 4 / 3
10,170
1,017
16,990
23,353
17,757
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 0
10,237
1,024
9,318
13,341
6,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Venture Jones
Discordia
15
1 / 9 / 1
10,017
1,002
6,075
16,100
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

82

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 17
12,182
1,218
19,129
7,573
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 21
12,333
1,233
8,850
16,350
26,865
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
MAX AC37
Vulcan
18
6 / 0 / 14
12,143
1,214
31,353
2,782
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 17
12,048
1,205
23,236
15,746
13,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
18
3 / 0 / 23
10,912
1,091
11,735
7,991
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
122
3
Kills
30
30
Deaths
3
9
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amaterasu Ryu
Cerberus
0
4
3
0.38
W
7
0
17
15.5
W
6
2
21
8.25
L
Cliodhna
Kazumi Sensei
Cliodhna
0
8
2
0.13
W
Vulcan
MAX AC37
Vulcan
6
0
14
13
L
Shiva
Msxpress
Shiva
0
4
3
0.38
W
8
1
17
16.5
W
Odin
3
0
23
14.5
L
2
5
0
0.4
L
Discordia
Venture Jones
Discordia
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
94,303
99,249
Taken
50,442
70,495
Mitigated
57,665
6,356
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amaterasu Ryu
Cerberus
4,327
127
0
2,435
22,134
28,656
0
15,334
6,148
17,416
0
W
19,129
1,242
0
225
7,573
4,321
0
838
6,735
35,219
0
W
8,850
819
0
2,339
16,350
26,865
0
3,597
12,753
13,370
0
L
Cliodhna
Kazumi Sensei
Cliodhna
10,547
1,006
0
0
24,321
10,925
0
15,999
7,982
0
22,158
W
Vulcan
MAX AC37
Vulcan
31,353
12,080
0
0
2,782
1,867
0
428
2,354
67,908
0
L
Shiva
Msxpress
Shiva
16,990
2,449
783
1,983
23,353
17,757
0
12,917
10,099
0
44,953
W
23,236
5,605
0
6,165
15,746
13,017
0
3,051
12,695
0
39,067
W
Odin
11,735
2,028
0
747
7,991
11,595
0
2,488
5,503
629
16,700
L
9,318
4,030
0
635
13,341
6,192
0
6,641
6,392
0
26,493
L
Discordia
Venture Jones
Discordia
6,075
997
0
520
16,100
6,965
0
8,108
7,572
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
59,618
215
Minions Killed
206
10
Camps Cleared
7
953,934
Distance Traveled
1,052,390
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,405
1,041
47
5
1
194,860
0
W
Zeus
12,182
1,218
37
4
2
201,020
2
W
Ares
12,333
1,233
5
1
0
185,079
1
L
Cliodhna
9,397
940
27
3
0
178,588
0
W
Vulcan
12,143
1,214
103
10
2
234,190
2
L
Shiva
10,170
1,017
75
8
2
223,324
0
W
Chaac
12,048
1,205
44
4
2
214,880
3
W
Odin
10,912
1,091
17
2
1
217,221
0
L
Medusa
10,237
1,024
22
2
4
197,664
0
L
Discordia
10,017
1,002
44
4
3
159,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role