Player Matchup

Danzaburou
Danzaburou
ATLDark
Danzaburou
Level 129
God Stats
3W - 0L
1,743 SR
Queue Stats
96W - 80L
1,481 Elo+
Party 2
Cliodhna
Cliodhna
ATLDrug
Cliodhna
Level 119
God Stats
2W - 0L
1,625 SR
Queue Stats
137W - 115L
1,436 Elo+
Party 2
Ra
Ra
Jaw4162
Ra
Level 79
God Stats
5W - 3L
1,638 SR
Queue Stats
116W - 107L
1,399 Elo+
Party 2
Team Averages
Level 109
1,669 SR
1,438 Elo+

VS

Team Averages
Level 95
1,432 SR
1,392 Elo+
Cernunnos
Cernunnos
GentleLovely
Cernunnos
Level 67
God Stats
2W - 10L
1,430 SR
Queue Stats
15W - 22L
1,400 Elo+
Party 1
Mulan
Mulan
NeoTyrantx
Mulan
Level 158
God Stats
0W - 3L
1,396 SR
Queue Stats
88W - 85L
1,526 Elo+
Party 1
Sol
Sol
SeikoNakashima
Sol
Level 59
God Stats
7W - 7L
1,470 SR
Queue Stats
9W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATLDark
Danzaburou
20
6 / 3 / 8
13,824
813
23,052
19,154
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ATLDrug
Cliodhna
18
6 / 4 / 5
13,407
789
14,604
13,940
6,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 6 / 6
11,643
685
6,426
11,564
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GentleLovely
Cernunnos
17
2 / 3 / 8
11,209
659
8,762
13,559
6,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
18
7 / 6 / 6
13,180
775
20,868
23,310
19,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 5
11,549
679
8,881
18,378
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
13
13
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATLDark
Danzaburou
6
3
8
3.33
W
Cliodhna
ATLDrug
Cliodhna
6
4
5
2.13
L
Cernunnos
GentleLovely
Cernunnos
2
3
8
2
W
3
6
6
1
L
Mulan
7
6
6
1.67
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
38,511
44,658
Taken
55,247
21,936
Mitigated
32,283
12,948
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATLDark
Danzaburou
23,052
13,176
0
9,769
19,154
10,253
2,267
2,944
16,210
0
77,886
W
Cliodhna
ATLDrug
Cliodhna
14,604
1,765
0
955
13,940
6,374
330
3,688
10,252
0
50,786
L
Cernunnos
GentleLovely
Cernunnos
8,762
2,470
126
1,481
13,559
6,121
1,488
1,306
12,253
0
36,212
W
6,426
671
1,112
1,112
11,564
5,309
226
2,412
9,152
38,075
0
L
Mulan
20,868
3,016
0
5,212
23,310
19,524
1,571
2,586
20,724
126
51,066
L
8,881
1,918
350
4,585
18,378
6,638
0
2,629
15,749
49,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
35,938
211
Minions Killed
173
0
Camps Cleared
0
835,133
Distance Traveled
848,507
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,824
813
90
5
0
273,592
0
W
Cliodhna
13,407
789
67
4
0
306,426
7
L
Cernunnos
11,209
659
73
4
0
298,967
4
W
Ra
11,643
685
54
3
0
255,115
0
L
Mulan
13,180
775
41
2
0
291,988
6
L
Sol
11,549
679
59
3
0
257,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role