Player Matchup

Sol
Sol
MinWonwoo
Sol
Level 64
God Stats
1W - 4L
1,529 SR
Queue Stats
28W - 20L
1,489 Elo+
Solo
Skadi
Skadi
WeatherFG
Skadi
Level 62
God Stats
1W - 1L
1,251 SR
Queue Stats
127W - 150L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
menandsweets
Guan Yu
Level 127
God Stats
13W - 20L
1,491 SR
Queue Stats
678W - 634L
1,504 Elo+
Solo
Terra
Terra
monkee55
Terra
Level 69
God Stats
53W - 46L
1,537 SR
Queue Stats
273W - 327L
1,461 Elo+
Party 1
Lancelot
Lancelot
ninjamull
Lancelot
Level 125
God Stats
8W - 7L
1,408 SR
Queue Stats
39W - 53L
1,429 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,451 Elo+

VS

Team Averages
Level 98
1,585 SR
1,439 Elo+
Amaterasu
Amaterasu
Biophiliac
Amaterasu
Level 92
God Stats
2W - 1L
1,812 SR
Queue Stats
19W - 21L
1,375 Elo+
Solo
Arachne
Arachne
CiscoXZ
Arachne
Level 66
God Stats
6W - 4L
1,657 SR
Queue Stats
181W - 190L
1,499 Elo+
Solo
Ishtar
Ishtar
OvaKila
Ishtar
Level 87
God Stats
15W - 22L
1,430 SR
Queue Stats
25W - 41L
1,387 Elo+
Solo
Poseidon
Poseidon
Triero
Poseidon
Level 136
God Stats
182W - 184L
1,532 SR
Queue Stats
435W - 457L
1,461 Elo+
Solo
Ra
Ra
YeetusSkeetus
Ra
Level 108
God Stats
3W - 2L
1,491 SR
Queue Stats
47W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
9,174
540
10,523
12,156
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
WeatherFG
Skadi
14
1 / 5 / 2
8,642
508
11,251
14,846
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Guan Yu
menandsweets
Guan Yu
13
1 / 1 / 9
8,817
519
13,722
15,929
18,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Terra
monkee55
Terra
14
3 / 0 / 10
9,758
574
7,975
15,080
12,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
ninjamull
Lancelot
16
12 / 2 / 5
10,791
635
16,999
13,599
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Biophiliac
Amaterasu
13
1 / 3 / 1
8,006
471
6,529
14,723
13,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
CiscoXZ
Arachne
13
3 / 4 / 1
8,099
476
9,996
20,706
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
OvaKila
Ishtar
15
4 / 3 / 2
8,881
522
13,205
17,160
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Triero
Poseidon
12
0 / 6 / 1
7,390
435
8,828
11,993
4,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
6,797
400
5,296
16,956
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
8
8
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Biophiliac
Amaterasu
1
3
1
0.5
L
Arachne
CiscoXZ
Arachne
3
4
1
0.88
W
4
0
4
6
L
Ishtar
OvaKila
Ishtar
4
3
2
1.67
L
Poseidon
Triero
Poseidon
0
6
1
0.08
W
Skadi
WeatherFG
Skadi
1
5
2
0.4
L
0
5
1
0.1
W
Guan Yu
menandsweets
Guan Yu
1
1
9
5.5
W
Terra
monkee55
Terra
3
0
10
8
W
Lancelot
ninjamull
Lancelot
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,470
Damage
43,854
71,610
Taken
81,538
47,634
Mitigated
43,018
28,247
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Biophiliac
Amaterasu
6,529
1,945
0
5,318
14,723
13,270
0
1,983
12,740
0
53,846
L
Arachne
CiscoXZ
Arachne
9,996
6,657
0
6,267
20,706
7,450
0
2,873
17,833
0
62,957
W
10,523
3,571
0
8,291
12,156
4,893
3,993
4,589
7,567
64,937
0
L
Ishtar
OvaKila
Ishtar
13,205
9,098
0
6,491
17,160
7,124
0
3,062
14,098
0
70,052
L
Poseidon
Triero
Poseidon
8,828
1,961
0
1,617
11,993
4,183
0
4,665
7,328
56,600
0
W
Skadi
WeatherFG
Skadi
11,251
5,029
0
2,500
14,846
5,549
612
855
13,991
0
67,182
L
5,296
777
419
4,386
16,956
10,991
0
5,915
11,041
34,404
0
W
Guan Yu
menandsweets
Guan Yu
13,722
1,693
923
5,087
15,929
18,058
687
2,938
12,991
0
56,926
W
Terra
monkee55
Terra
7,975
758
4,788
5,212
15,080
12,458
270
3,084
11,996
35,171
0
W
Lancelot
ninjamull
Lancelot
16,999
4,055
0
1,446
13,599
6,676
0
3,032
10,567
0
79,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
39,173
452
Minions Killed
433
0
Camps Cleared
0
1,747,622
Distance Traveled
1,607,528
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,006
471
97
6
0
336,875
1
L
Arachne
8,099
476
98
6
0
350,986
2
W
Sol
9,174
540
113
7
0
326,138
4
L
Ishtar
8,881
522
111
7
0
284,307
1
L
Poseidon
7,390
435
81
5
0
324,575
0
W
Skadi
8,642
508
92
5
0
294,790
3
L
Ra
6,797
400
46
3
0
310,785
2
W
Guan Yu
8,817
519
80
5
0
364,617
1
W
Terra
9,758
574
46
3
0
362,209
3
W
Lancelot
10,791
635
121
7
0
399,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role