Player Matchup

Danzaburou
Danzaburou
Laranja13
Danzaburou
Level 151
God Stats
9W - 2L
1,730 SR
Queue Stats
124W - 77L
1,591 Elo+
Party 1
Ymir
Ymir
VoldMort
Ymir
Level 160
God Stats
1W - 0L
1,474 SR
Queue Stats
350W - 270L
1,554 Elo+
Party 1
Anubis
Anubis
joaopmgg06
Anubis
Level 109
God Stats
2W - 0L
1,411 SR
Queue Stats
136W - 114L
1,507 Elo+
Party 1
Team Averages
Level 140
1,538 SR
1,551 Elo+

VS

Team Averages
Level 71
1,522 SR
1,462 Elo+
Fenrir
Fenrir
BlebikHIP
Fenrir
Level 61
God Stats
0W - 1L
1,258 SR
Queue Stats
18W - 50L
1,255 Elo+
Solo
Guan Yu
Guan Yu
GhostSoldier007
Guan Yu
Level 144
God Stats
0W - 1L
1,593 SR
Queue Stats
73W - 84L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
IsmaSttange
Kukulkan
Level 7
God Stats
6W - 5L
1,713 SR
Queue Stats
7W - 9L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Laranja13
Danzaburou
14
10 / 1 / 4
9,051
905
12,560
8,280
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
2 / 1 / 11
8,222
822
6,992
7,693
8,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
joaopmgg06
Anubis
13
2 / 1 / 8
7,959
796
6,856
5,439
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlebikHIP
Fenrir
11
0 / 6 / 2
6,163
616
4,154
9,952
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 3 / 2
6,801
680
7,322
14,054
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
IsmaSttange
Kukulkan
10
2 / 5 / 1
6,827
683
4,341
8,232
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlebikHIP
Fenrir
0
6
2
0.17
L
1
3
2
0.67
L
Kukulkan
IsmaSttange
Kukulkan
2
5
1
0.5
W
Danzaburou
Laranja13
Danzaburou
10
1
4
12
W
Ymir
2
1
11
7.5
W
Anubis
joaopmgg06
Anubis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
15,817
21,412
Taken
32,238
13,282
Mitigated
19,648
4,670
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlebikHIP
Fenrir
4,154
542
0
427
9,952
4,649
0
4,714
5,238
0
12,264
L
7,322
990
706
3,013
14,054
12,038
0
5,869
8,185
0
23,078
L
Kukulkan
IsmaSttange
Kukulkan
4,341
426
0
0
8,232
2,961
0
3,355
4,877
13,875
0
W
Danzaburou
Laranja13
Danzaburou
12,560
5,830
0
1,290
8,280
2,477
1,967
1,369
6,562
0
38,924
W
Ymir
6,992
1,764
427
1,028
7,693
8,553
37
1,739
5,404
14,822
0
W
Anubis
joaopmgg06
Anubis
6,856
151
0
1,925
5,439
2,252
132
1,263
3,923
34,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
19,791
141
Minions Killed
72
0
Camps Cleared
0
521,307
Distance Traveled
450,138
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,163
616
16
2
0
143,807
0
L
Guan Yu
6,801
680
35
4
0
185,456
1
L
Kukulkan
6,827
683
21
2
0
120,875
0
W
Danzaburou
9,051
905
56
6
0
166,042
0
W
Ymir
8,222
822
19
2
0
184,019
2
W
Anubis
7,959
796
66
7
0
171,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role