Player Matchup

Serqet
Serqet
TheNamesLispy
Serqet
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 2
Poseidon
Poseidon
ThisWhack
Poseidon
Level 119
God Stats
6W - 3L
1,703 SR
Queue Stats
36W - 23L
1,625 Elo+
Party 2
Atlas
Atlas
natester01
Atlas
Level 42
God Stats
16W - 12L
1,531 SR
Queue Stats
19W - 17L
1,484 Elo+
Party 2
Team Averages
Level 91
1,578 SR
1,453 Elo+

VS

Team Averages
Level 123
1,302 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Samiche007
Ymir
Level 68
God Stats
1W - 1L
1,190 SR
Queue Stats
34W - 36L
1,420 Elo+
Party 1
Thor
Thor
Whynaut2576
Thor
Level 145
God Stats
1W - 0L
1,214 SR
Queue Stats
53W - 52L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,600
760
4,860
6,920
4,332
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
ThisWhack
Poseidon
13
3 / 1 / 2
7,938
794
10,078
5,145
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
13
2 / 0 / 4
8,288
829
6,741
8,773
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 0
6,907
691
5,548
8,972
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
7,256
726
2,732
10,764
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 1
7,515
752
7,891
7,846
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
0
3
1
0.17
L
1
1
5
3.5
L
Poseidon
ThisWhack
Poseidon
3
1
2
4
W
1
0
1
1.5
L
Atlas
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
16,171
20,838
Taken
27,582
14,948
Mitigated
17,327
3,136
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,548
99
964
1,858
8,972
4,400
24
5,275
3,423
23,482
0
W
2,732
436
0
1,358
10,764
8,694
0
6,539
4,225
17,299
0
L
4,860
1,440
0
1,500
6,920
4,332
497
2,464
4,169
0
8,487
L
Poseidon
ThisWhack
Poseidon
10,078
888
0
500
5,145
1,663
598
1,511
3,549
48,737
0
W
7,891
948
0
2,341
7,846
4,233
0
5,073
2,635
0
40,727
L
Atlas
6,741
2,707
0
1,136
8,773
8,953
336
4,316
4,282
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
21,678
121
Minions Killed
136
0
Camps Cleared
0
599,036
Distance Traveled
572,204
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,907
691
48
5
0
180,431
3
W
Ymir
7,256
726
23
2
0
182,118
4
L
Serqet
7,600
760
6
1
0
200,988
2
L
Poseidon
7,938
794
105
11
0
204,710
5
W
Thor
7,515
752
65
7
0
209,655
2
L
Atlas
8,288
829
10
1
0
193,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role