Player Matchup

Ah Puch
Ah Puch
Gappet
Ah Puch
Level 88
God Stats
2W - 0L
1,708 SR
Queue Stats
112W - 130L
1,401 Elo+
Party 3
Skadi
Skadi
Steven-Arango
Skadi
Level 66
God Stats
10W - 4L
1,532 SR
Queue Stats
103W - 112L
1,407 Elo+
Solo
Ares
Ares
Twop69
Ares
Level 127
God Stats
20W - 16L
1,559 SR
Queue Stats
219W - 252L
1,306 Elo+
Solo
Nike
Nike
nollieee
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,363 Elo+
Party 3
Awilix
Awilix
vitzie
Awilix
Level 59
God Stats
5W - 5L
1,474 SR
Queue Stats
81W - 96L
1,361 Elo+
Party 3
Team Averages
Level 73
1,554 SR
1,368 Elo+

VS

Team Averages
Level 74
1,307 SR
1,315 Elo+
Cthulhu
Cthulhu
ColdHellboy89
Cthulhu
Level 44
God Stats
0W - 4L
1,431 SR
Queue Stats
0W - 7L
1,212 Elo+
Party 1
Osiris
Osiris
FiddleStick2429
Osiris
Level 106
God Stats
4W - 8L
1,416 SR
Queue Stats
120W - 135L
1,417 Elo+
Party 2
Chang'e
Chang'e
NightFLASH6O3
Chang'e
Level 55
God Stats
0W - 4L
1,095 SR
Queue Stats
8W - 19L
1,274 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SILVRxVIPER
Ah Muzen Cab
Level 114
God Stats
0W - 3L
1,409 SR
Queue Stats
42W - 54L
1,419 Elo+
Party 1
Neith
Neith
Turcios_azael13
Neith
Level 49
God Stats
0W - 2L
1,185 SR
Queue Stats
8W - 17L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gappet
Ah Puch
19
7 / 4 / 6
13,372
495
21,016
19,149
11,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
4 / 4 / 4
13,001
482
19,524
20,323
10,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Twop69
Ares
17
1 / 2 / 7
11,899
441
9,872
26,476
40,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
20
5 / 1 / 7
14,063
521
19,784
21,832
22,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
vitzie
Awilix
20
6 / 3 / 3
14,670
543
11,272
21,882
11,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 0 / 3
12,878
477
15,554
21,711
37,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

19
5 / 7 / 2
12,766
473
20,443
31,226
33,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
5
0 / 1 / 0
7,374
273
0
1,525
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SILVRxVIPER
Ah Muzen Cab
18
1 / 6 / 4
11,389
422
16,240
25,609
13,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 9 / 2
13,129
486
13,205
20,641
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
14
14
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
0
3
5.5
L
5
7
2
0.86
W
Ah Puch
Gappet
Ah Puch
7
4
6
2.5
L
Chang'e
0
1
0
0
L
Ah Muzen Cab
SILVRxVIPER
Ah Muzen Cab
1
6
4
0.5
W
4
4
4
1.5
L
4
9
2
0.56
W
Ares
Twop69
Ares
1
2
7
2.25
W
Nike
5
1
7
8.5
W
Awilix
vitzie
Awilix
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,468
Damage
65,442
109,662
Taken
100,712
96,287
Mitigated
94,966
23,383
Healing
27,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,554
553
779
3,488
21,711
37,037
186
7,214
14,497
63,535
0
L
20,443
9,861
0
7,618
31,226
33,316
1,374
8,784
22,442
1,081
97,507
W
Ah Puch
Gappet
Ah Puch
21,016
2,161
0
5,994
19,149
11,020
3,544
1,766
17,383
88,608
0
L
Chang'e
0
0
87
369
1,525
594
0
1,308
217
7,198
0
L
Ah Muzen Cab
SILVRxVIPER
Ah Muzen Cab
16,240
9,695
0
12,021
25,609
13,795
1,020
4,275
21,334
0
116,422
W
19,524
8,557
0
2,280
20,323
10,585
1,545
6,369
13,954
0
108,036
L
13,205
4,931
0
2,871
20,641
10,224
4,314
8,575
12,066
0
80,820
W
Ares
Twop69
Ares
9,872
259
592
5,898
26,476
40,873
105
5,638
20,838
58,118
3,410
W
Nike
19,784
4,699
0
6,213
21,832
22,197
1,711
1,420
20,412
0
108,346
W
Awilix
vitzie
Awilix
11,272
4,093
0
2,406
21,882
11,612
961
1,434
20,448
0
150,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,005
Gold Earned
57,536
759
Minions Killed
610
0
Camps Cleared
0
2,543,215
Distance Traveled
1,867,787
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,878
477
98
4
0
513,883
0
L
Osiris
12,766
473
141
5
0
474,599
6
W
Ah Puch
13,372
495
130
5
0
492,174
0
L
Chang'e
7,374
273
23
1
0
57,763
1
L
Ah Muzen Cab
11,389
422
174
6
0
427,921
7
W
Skadi
13,001
482
162
6
0
469,357
2
L
Neith
13,129
486
174
6
0
393,621
0
W
Ares
11,899
441
76
3
0
506,800
6
W
Nike
14,063
521
192
7
0
479,910
0
W
Awilix
14,670
543
199
7
0
594,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role