Player Matchup

Atlas
Atlas
CorndogWizard
Atlas
Level 17
God Stats
23W - 17L
1,564 SR
Queue Stats
26W - 21L
1,426 Elo+
Party 2
Hera
Hera
NarcolepticWaifu
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tennisboy101
Ah Muzen Cab
Level 35
God Stats
12W - 10L
1,525 SR
Queue Stats
30W - 26L
1,403 Elo+
Party 2
Team Averages
Level 38
1,530 SR
1,398 Elo+

VS

Team Averages
Level 55
1,465 SR
1,373 Elo+
Nu Wa
Nu Wa
JDx21
Nu Wa
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 97L
1,342 Elo+
Party 1
Ullr
Ullr
Xantherium
Ullr
Level 108
God Stats
5W - 8L
1,394 SR
Queue Stats
8W - 11L
1,470 Elo+
Solo
Bacchus
Bacchus
ZackDaddy420
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 12
13,649
803
13,536
18,518
26,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 11
12,172
716
16,791
10,303
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
tennisboy101
Ah Muzen Cab
19
10 / 1 / 6
13,728
808
25,850
20,094
10,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JDx21
Nu Wa
15
1 / 7 / 2
10,462
615
10,116
13,507
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 1
12,159
715
15,214
23,175
12,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ZackDaddy420
Bacchus
15
0 / 7 / 4
10,775
634
8,544
25,026
39,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Nu Wa
JDx21
Nu Wa
1
7
2
0.29
W
4
4
11
2.38
L
4
4
1
1.13
L
Bacchus
ZackDaddy420
Bacchus
0
7
4
0.29
W
Ah Muzen Cab
tennisboy101
Ah Muzen Cab
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,177
Damage
33,874
48,915
Taken
61,708
42,374
Mitigated
58,368
20,520
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,536
5,706
0
4,706
18,518
26,633
407
7,267
11,251
38,325
0
L
Nu Wa
JDx21
Nu Wa
10,116
3,357
0
720
13,507
6,236
0
7,935
5,572
42,169
0
W
16,791
4,745
501
1,174
10,303
5,216
159
4,486
5,817
50,490
0
L
15,214
5,130
0
2,439
23,175
12,810
1,300
9,680
13,495
0
73,437
L
Bacchus
ZackDaddy420
Bacchus
8,544
656
0
3,996
25,026
39,322
180
12,885
12,141
21,393
0
W
Ah Muzen Cab
tennisboy101
Ah Muzen Cab
25,850
15,930
0
14,139
20,094
10,525
3,667
6,934
13,160
0
94,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
33,396
242
Minions Killed
187
0
Camps Cleared
0
946,021
Distance Traveled
855,445
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,649
803
35
2
0
344,960
2
L
Nu Wa
10,462
615
65
4
0
244,266
0
W
Hera
12,172
716
88
5
0
269,181
2
L
Ullr
12,159
715
100
6
0
334,562
1
L
Bacchus
10,775
634
22
1
0
276,617
0
W
Ah Muzen Cab
13,728
808
119
7
0
331,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role