Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KingCosby-Lover
Artemis
Level 42
God Stats
6W - 7L
1,295 SR
Queue Stats
62W - 72L
1,305 Elo+
Party 2
Ares
Ares
akaras33
Ares
Level 29
God Stats
4W - 2L
1,667 SR
Queue Stats
50W - 49L
1,343 Elo+
Party 2
Team Averages
Level 59
1,487 SR
1,383 Elo+

VS

Team Averages
Level 63
1,503 SR
1,390 Elo+
Cthulhu
Cthulhu
Brandon-_-30z
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
Telmitia
Danzaburou
Level 149
God Stats
4W - 6L
1,509 SR
Queue Stats
176W - 276L
1,303 Elo+
Solo
Ra
Ra
xxMAdDoG247xx
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 2 / 5
9,876
823
8,260
7,453
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 5
9,165
764
10,848
10,772
5,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
2 / 0 / 4
9,118
760
5,165
11,449
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 5 / 1
8,167
681
8,683
14,796
12,150
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Telmitia
Danzaburou
12
2 / 1 / 0
7,874
656
6,639
7,072
2,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
7,403
617
3,306
8,280
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
4
4
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
L
Cthulhu
2
5
1
0.5
W
4
2
5
3.25
L
Danzaburou
Telmitia
Danzaburou
2
1
0
2
W
Ares
2
0
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
18,628
29,674
Taken
30,148
22,794
Mitigated
18,393
6,846
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,260
99
401
2,471
7,453
3,809
771
2,608
4,845
38,632
0
L
Cthulhu
8,683
1,022
295
1,283
14,796
12,150
43
6,881
7,915
25,819
0
W
10,848
6,123
0
2,486
10,772
5,136
1,318
4,250
6,522
0
36,151
L
Danzaburou
Telmitia
Danzaburou
6,639
1,762
659
1,640
7,072
2,739
0
3,228
3,844
0
23,317
W
Ares
5,165
61
0
1,488
11,449
13,849
563
5,520
5,929
25,765
0
L
3,306
809
351
404
8,280
3,504
0
3,316
4,964
14,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
23,444
141
Minions Killed
88
0
Camps Cleared
0
588,778
Distance Traveled
591,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,876
823
56
5
0
200,518
4
L
Cthulhu
8,167
681
33
3
0
191,278
0
W
Artemis
9,165
764
49
4
0
181,930
0
L
Danzaburou
7,874
656
28
2
0
226,907
2
W
Ares
9,118
760
36
3
0
206,330
0
L
Ra
7,403
617
27
2
0
173,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role