Player Matchup

Cernunnos
Cernunnos
Flouly18
Cernunnos
Level 61
God Stats
6W - 7L
1,592 SR
Queue Stats
24W - 21L
1,448 Elo+
Party 2
Anubis
Anubis
The_Shaggy24
Anubis
Level 124
God Stats
0W - 1L
1,436 SR
Queue Stats
46W - 35L
1,530 Elo+
Party 2
Sobek
Sobek
fredpowerskideaf
Sobek
Level 41
God Stats
0W - 1L
1,605 SR
Queue Stats
52W - 42L
1,477 Elo+
Party 2
Team Averages
Level 75
1,544 SR
1,485 Elo+

VS

Team Averages
Level 99
1,445 SR
1,474 Elo+
Arachne
Arachne
NarwhalHorn
Arachne
Level 69
God Stats
1W - 1L
1,261 SR
Queue Stats
31W - 28L
1,554 Elo+
Party 1
Chernobog
Chernobog
U1344007329
Chernobog
Level 68
God Stats
10W - 10L
1,516 SR
Queue Stats
18W - 23L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
iGetMyCheeksOwnd
Baron Samedi
Level 160
God Stats
53W - 43L
1,557 SR
Queue Stats
408W - 484L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flouly18
Cernunnos
13
1 / 4 / 3
8,869
634
8,400
10,574
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
16
3 / 1 / 1
10,191
728
10,518
10,476
5,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 4
9,301
664
4,834
19,086
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NarwhalHorn
Arachne
17
4 / 2 / 3
11,242
803
9,454
15,946
7,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
U1344007329
Chernobog
14
2 / 2 / 4
9,324
666
11,288
10,981
4,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
iGetMyCheeksOwnd
Baron Samedi
16
2 / 0 / 3
10,674
762
13,933
8,086
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
8
8
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Flouly18
Cernunnos
1
4
3
0.63
W
Arachne
NarwhalHorn
Arachne
4
2
3
2.75
L
Anubis
3
1
1
3.5
W
Chernobog
U1344007329
Chernobog
2
2
4
2
L
0
3
4
0.67
W
Baron Samedi
iGetMyCheeksOwnd
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
34,675
40,136
Taken
35,013
36,334
Mitigated
17,248
11,097
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Flouly18
Cernunnos
8,400
3,304
0
2,473
10,574
4,996
0
2,961
7,585
0
29,300
W
Arachne
NarwhalHorn
Arachne
9,454
5,085
2,064
6,638
15,946
7,927
831
6,437
9,509
0
27,329
L
Anubis
10,518
414
0
6,115
10,476
5,619
0
6,362
4,114
72,353
0
W
Chernobog
U1344007329
Chernobog
11,288
5,744
0
1,915
10,981
4,312
709
4,966
6,015
0
44,327
L
4,834
470
0
2,509
19,086
25,719
0
5,264
13,822
16,956
0
W
Baron Samedi
iGetMyCheeksOwnd
Baron Samedi
13,933
1,003
2,068
4,980
8,086
5,009
1,320
4,000
4,086
57,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
31,240
197
Minions Killed
183
0
Camps Cleared
0
680,432
Distance Traveled
775,631
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,869
634
65
5
0
213,087
0
W
Arachne
11,242
803
34
2
0
303,005
0
L
Anubis
10,191
728
111
8
0
222,697
3
W
Chernobog
9,324
666
67
5
0
241,588
3
L
Sobek
9,301
664
21
2
0
244,648
3
W
Baron Samedi
10,674
762
82
6
0
231,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role