Player Matchup

Shiva
Shiva
AmSalty
Shiva
Level 120
God Stats
2W - 0L
1,732 SR
Queue Stats
24W - 25L
1,504 Elo+
Party 1
Artemis
Artemis
gravestone33
Artemis
Level 81
God Stats
7W - 4L
1,614 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
qDusKp
Ah Puch
Level 104
God Stats
8W - 10L
1,532 SR
Queue Stats
66W - 71L
1,448 Elo+
Party 1
Team Averages
Level 102
1,626 SR
1,492 Elo+

VS

Team Averages
Level 120
1,418 SR
1,435 Elo+
Yemoja
Yemoja
Halo603
Yemoja
Level 130
God Stats
0W - 1L
1,459 SR
Queue Stats
155W - 184L
1,439 Elo+
Party 2
Thanatos
Thanatos
Microtransaction
Thanatos
Level 120
God Stats
1W - 9L
1,296 SR
Queue Stats
148W - 179L
1,429 Elo+
Party 2
Fenrir
Fenrir
Rambi12390
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 73L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AmSalty
Shiva
17
4 / 0 / 7
10,866
776
14,251
9,846
9,628
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
gravestone33
Artemis
14
4 / 5 / 2
10,205
729
7,772
12,663
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
qDusKp
Ah Puch
15
4 / 3 / 5
10,501
750
13,817
9,034
4,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Halo603
Yemoja
13
1 / 4 / 5
9,150
654
5,253
13,675
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 3
9,580
684
7,785
14,361
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Rambi12390
Fenrir
15
7 / 6 / 1
10,276
734
14,289
15,590
16,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
8
8
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
AmSalty
Shiva
4
0
7
7.5
L
Yemoja
Halo603
Yemoja
1
4
5
0.88
L
0
2
3
0.75
L
Fenrir
Rambi12390
Fenrir
7
6
1
1.25
W
Artemis
gravestone33
Artemis
4
5
2
1
W
Ah Puch
qDusKp
Ah Puch
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
27,327
31,543
Taken
43,626
18,412
Mitigated
29,756
5,040
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AmSalty
Shiva
14,251
4,318
1,153
1,637
9,846
9,628
214
1,444
8,136
509
27,652
L
Yemoja
Halo603
Yemoja
5,253
839
990
473
13,675
6,749
0
6,448
7,227
24,415
0
L
7,785
2,302
0
8,791
14,361
6,768
0
1,998
12,363
0
56,174
L
Fenrir
Rambi12390
Fenrir
14,289
1,469
0
58
15,590
16,239
0
5,980
9,610
0
22,434
W
Artemis
gravestone33
Artemis
7,772
4,819
0
1,059
12,663
4,778
920
1,057
11,312
0
35,266
W
Ah Puch
qDusKp
Ah Puch
13,817
821
0
1,191
9,034
4,006
0
1,973
6,826
45,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
29,006
147
Minions Killed
165
0
Camps Cleared
0
747,010
Distance Traveled
729,773
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,866
776
23
2
0
290,838
3
L
Yemoja
9,150
654
53
4
0
226,017
0
L
Thanatos
9,580
684
84
6
0
265,704
2
L
Fenrir
10,276
734
28
2
0
238,052
1
W
Artemis
10,205
729
54
4
0
236,378
2
W
Ah Puch
10,501
750
70
5
0
219,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role