Player Matchup

Nu Wa
Nu Wa
Fuzzybooty
Nu Wa
Level 65
God Stats
4W - 3L
1,466 SR
Queue Stats
114W - 107L
1,569 Elo+
Party 1
Fenrir
Fenrir
Hairiestmexican
Fenrir
Level 63
God Stats
1W - 4L
1,322 SR
Queue Stats
93W - 86L
1,540 Elo+
Party 1
King Arthur
King Arthur
dadsballs
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,518 Elo+
Party 1
Freya
Freya
fumblejc
Freya
Level 45
God Stats
0W - 1L
1,308 SR
Queue Stats
24W - 38L
1,402 Elo+
Party 3
Thanatos
Thanatos
lenticel
Thanatos
Level 60
God Stats
11W - 9L
1,456 SR
Queue Stats
33W - 40L
1,501 Elo+
Party 3
Team Averages
Level 48
1,410 SR
1,506 Elo+

VS

Team Averages
Level 112
1,599 SR
1,494 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CarlTheCamal
Nemesis
Level 26
God Stats
2W - 0L
1,740 SR
Queue Stats
22W - 22L
1,455 Elo+
Party 2
Neith
Neith
JuLickedAPickle
Neith
Level 116
God Stats
2W - 1L
1,653 SR
Queue Stats
31W - 43L
1,525 Elo+
Party 2
Sol
Sol
KoolaKid
Sol
Level 106
God Stats
2W - 1L
1,539 SR
Queue Stats
56W - 53L
1,475 Elo+
Party 2
Fafnir
Fafnir
Rigz011
Fafnir
Level 155
God Stats
2W - 1L
1,562 SR
Queue Stats
52W - 59L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 4 / 0
5,965
597
5,998
7,638
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,351
535
2,753
7,565
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
dadsballs
King Arthur
9
0 / 3 / 0
5,138
514
4,039
9,000
4,846
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
fumblejc
Freya
8
0 / 4 / 0
4,363
436
3,213
7,739
1,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
lenticel
Thanatos
8
0 / 2 / 0
4,425
443
4,181
6,426
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
4 / 0 / 4
5,846
585
6,165
8,119
6,802
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
CarlTheCamal
Nemesis
9
1 / 1 / 5
5,546
555
2,927
7,532
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 4
6,720
672
7,008
4,892
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 1
6,512
651
3,562
7,188
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Rigz011
Fafnir
10
3 / 0 / 1
6,281
628
5,015
9,315
9,163
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
4
6
W
Nemesis
CarlTheCamal
Nemesis
1
1
5
3.5
L
Nu Wa
1
4
0
0.25
L
0
3
1
0.17
W
5
0
4
7
W
3
0
1
3.5
W
Fafnir
Rigz011
Fafnir
3
0
1
3.5
L
King Arthur
dadsballs
King Arthur
0
3
0
0
L
Freya
fumblejc
Freya
0
4
0
0
L
Thanatos
lenticel
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
24,677
38,368
Taken
37,046
15,853
Mitigated
22,512
10,584
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,165
1,936
0
3,657
8,119
6,802
0
2,026
5,721
0
26,229
W
Nemesis
CarlTheCamal
Nemesis
2,927
1,118
0
241
7,532
2,319
0
1,170
6,320
0
30,844
L
Nu Wa
5,998
2,510
0
1,268
7,638
2,952
26
3,345
4,293
45,511
0
L
2,753
487
0
500
7,565
2,865
0
1,292
6,273
0
36,645
W
7,008
3,206
0
2,423
4,892
2,049
0
1,779
2,931
0
46,234
W
3,562
1,448
0
3,354
7,188
2,179
0
3,707
3,481
52,804
0
W
Fafnir
Rigz011
Fafnir
5,015
1,414
0
3,633
9,315
9,163
0
371
8,944
29,990
0
L
King Arthur
dadsballs
King Arthur
4,039
862
0
800
9,000
4,846
0
3,940
5,060
0
27,674
L
Freya
fumblejc
Freya
3,213
1,369
0
2,392
7,739
1,738
0
0
7,739
18,553
677
L
Thanatos
lenticel
Thanatos
4,181
654
191
5,433
6,426
3,452
0
0
6,426
0
15,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
30,905
260
Minions Killed
344
0
Camps Cleared
0
1,012,207
Distance Traveled
1,009,364
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,846
585
38
4
0
202,339
7
W
Nemesis
5,546
555
55
6
0
242,172
3
L
Nu Wa
5,965
597
83
8
0
182,313
2
L
Fenrir
5,351
535
73
7
0
238,267
0
W
Neith
6,720
672
74
7
0
191,898
1
W
Sol
6,512
651
111
11
0
202,756
2
W
Fafnir
6,281
628
66
7
0
170,199
1
L
King Arthur
5,138
514
37
4
0
195,488
0
L
Freya
4,363
436
34
3
0
193,953
0
L
Thanatos
4,425
443
33
3
0
202,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role