Player Matchup

Freya
Freya
 
Freya
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarkSexy
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 108L
1,350 Elo+
Solo
Chaac
Chaac
Phylocke
Chaac
Level 70
God Stats
11W - 6L
1,582 SR
Queue Stats
72W - 59L
1,405 Elo+
Party 1
Chang'e
Chang'e
monap-jj
Chang'e
Level 37
God Stats
3W - 4L
1,247 SR
Queue Stats
52W - 46L
1,402 Elo+
Party 1
Medusa
Medusa
weaselking3
Medusa
Level 33
God Stats
1W - 6L
1,098 SR
Queue Stats
8W - 17L
1,002 Elo+
Solo
Team Averages
Level 66
1,385 SR
1,332 Elo+

VS

Team Averages
Level 69
1,453 SR
1,320 Elo+
Olorun
Olorun
KooFoster-_-
Olorun
Level 63
God Stats
3W - 4L
1,462 SR
Queue Stats
97W - 123L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Praetoriane
Tsukuyomi
Level 68
God Stats
8W - 6L
1,509 SR
Queue Stats
150W - 174L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Rame963
Danzaburou
Level 77
God Stats
7W - 5L
1,419 SR
Queue Stats
47W - 46L
1,325 Elo+
Solo
Anubis
Anubis
That_One_Alex
Anubis
Level 30
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,146 Elo+
Solo
Bellona
Bellona
rCade447
Bellona
Level 106
God Stats
9W - 5L
1,618 SR
Queue Stats
75W - 83L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
3 / 0 / 4
9,468
557
10,487
17,678
8,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
14
6 / 2 / 2
8,876
522
9,435
12,720
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Phylocke
Chaac
13
2 / 1 / 4
8,651
509
6,611
12,964
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
monap-jj
Chang'e
15
4 / 3 / 1
8,914
524
9,587
13,145
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
3 / 2 / 2
8,439
496
8,253
13,574
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 5 / 1
7,541
444
7,075
12,359
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Praetoriane
Tsukuyomi
14
3 / 2 / 4
8,572
504
5,108
13,010
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Rame963
Danzaburou
14
1 / 3 / 1
8,146
479
10,931
14,062
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
6,750
397
4,678
9,555
4,490
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
rCade447
Bellona
14
2 / 4 / 0
8,433
496
12,611
15,171
12,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
8
8
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
4
5
W
Pele
6
2
2
3.5
L
Olorun
2
5
1
0.5
W
Chaac
Phylocke
Chaac
2
1
4
4
L
Tsukuyomi
Praetoriane
Tsukuyomi
3
2
4
2.5
L
Danzaburou
Rame963
Danzaburou
1
3
1
0.5
L
0
4
1
0.13
W
Chang'e
monap-jj
Chang'e
4
3
1
1.5
L
Bellona
rCade447
Bellona
2
4
0
0.5
W
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,373
Damage
40,403
70,081
Taken
64,157
37,897
Mitigated
35,208
33,867
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,487
3,268
0
14,079
17,678
8,166
0
2,323
15,355
77,999
0
W
Pele
9,435
3,183
0
1,813
12,720
4,970
0
1,641
11,079
0
59,529
L
Olorun
7,075
2,624
0
2,222
12,359
5,963
1,236
7,331
5,028
40,760
4,442
W
Chaac
Phylocke
Chaac
6,611
1,157
0
6,061
12,964
13,765
462
1,157
11,545
0
45,612
L
Tsukuyomi
Praetoriane
Tsukuyomi
5,108
1,884
0
4,915
13,010
5,635
0
3,050
9,960
0
56,177
L
Danzaburou
Rame963
Danzaburou
10,931
5,327
0
5,144
14,062
6,419
626
0
14,062
0
62,656
L
4,678
836
0
2,523
9,555
4,490
203
2,752
6,803
39,481
0
W
Chang'e
monap-jj
Chang'e
9,587
1,365
743
4,207
13,145
5,498
2,746
5,728
7,417
58,580
0
L
Bellona
rCade447
Bellona
12,611
5,366
0
3,378
15,171
12,701
0
6,941
8,230
0
65,030
W
Medusa
8,253
3,673
116
6,848
13,574
5,498
1,935
518
13,056
0
67,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
39,442
478
Minions Killed
417
0
Camps Cleared
0
1,583,426
Distance Traveled
1,399,462
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,468
557
117
7
0
305,801
2
W
Pele
8,876
522
97
6
0
338,596
5
L
Olorun
7,541
444
74
4
0
299,905
4
W
Chaac
8,651
509
70
4
0
320,700
1
L
Tsukuyomi
8,572
504
81
5
0
313,407
0
L
Danzaburou
8,146
479
89
5
0
273,756
3
L
Anubis
6,750
397
59
3
0
244,621
4
W
Chang'e
8,914
524
90
5
0
322,120
2
L
Bellona
8,433
496
114
7
0
267,773
1
W
Medusa
8,439
496
104
6
0
296,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role