Player Matchup

Geb
Geb
Conscriptbow
Geb
Level 8
God Stats
2W - 0L
1,796 SR
Queue Stats
3W - 2L
1,773 Elo+
Party 3
Chernobog
Chernobog
HIGHLEO
Chernobog
Level 14
God Stats
16W - 4L
1,838 SR
Queue Stats
27W - 8L
1,838 Elo+
Party 3
Anubis
Anubis
SinoxxsiS
Anubis
Level 160
God Stats
5W - 1L
1,715 SR
Queue Stats
147W - 91L
1,705 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Virgø
Tsukuyomi
Level 160
God Stats
2W - 1L
1,671 SR
Queue Stats
155W - 119L
1,737 Elo+
Party 3
Danzaburou
Danzaburou
ÃcuarioElBaneado
Danzaburou
Level 46
God Stats
2W - 0L
1,884 SR
Queue Stats
125W - 39L
1,787 Elo+
Party 3
Team Averages
Level 78
1,781 SR
1,768 Elo+

VS

Team Averages
Level 72
1,736 SR
1,648 Elo+
Tyr
Tyr
CaptainNemo_
Tyr
Level 160
God Stats
0W - 1L
1,661 SR
Queue Stats
244W - 243L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
RickandMorphine
Sylvanus
Level 61
God Stats
1W - 1L
1,973 SR
Queue Stats
121W - 74L
1,621 Elo+
Party 2
Scylla
Scylla
Serrpii
Scylla
Level 87
God Stats
6W - 6L
1,724 SR
Queue Stats
102W - 57L
1,747 Elo+
Party 2
Lancelot
Lancelot
V0idGam3r
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,368 Elo+
Party 1
Izanami
Izanami
axyuu
Izanami
Level 27
God Stats
2W - 1L
1,822 SR
Queue Stats
6W - 1L
1,970 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,904
493
859
5,198
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
HIGHLEO
Chernobog
12
1 / 2 / 10
7,368
526
5,066
8,742
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
SinoxxsiS
Anubis
16
3 / 1 / 4
9,254
661
14,713
13,316
6,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Virgø
Tsukuyomi
15
7 / 0 / 3
8,780
627
8,446
9,577
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
13
5 / 2 / 2
8,539
610
11,292
11,116
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,565
469
8,677
19,235
12,783
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
11
0 / 2 / 4
6,383
456
4,093
8,918
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Serrpii
Scylla
12
1 / 2 / 0
7,118
508
6,018
6,620
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
V0idGam3r
Lancelot
10
0 / 6 / 2
6,144
439
4,743
13,345
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
axyuu
Izanami
13
3 / 3 / 0
7,819
559
3,584
8,076
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
5
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
0
4
2
W
Chernobog
HIGHLEO
Chernobog
1
2
10
3
L
Sylvanus
0
2
4
1
L
Scylla
Serrpii
Scylla
1
2
0
0.5
W
Anubis
SinoxxsiS
Anubis
3
1
4
5
L
Lancelot
V0idGam3r
Lancelot
0
6
2
0.17
W
Tsukuyomi
Virgø
Tsukuyomi
7
0
3
8.5
L
Izanami
axyuu
Izanami
3
3
0
1
W
Danzaburou
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
27,115
47,949
Taken
56,194
22,011
Mitigated
31,046
25,960
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,677
2,064
0
7,078
19,235
12,783
0
11,824
7,411
62
46,198
W
859
144
0
2,048
5,198
3,533
252
1,160
4,038
13,817
0
W
Chernobog
HIGHLEO
Chernobog
5,066
3,053
0
3,241
8,742
3,794
0
3,019
5,723
0
42,798
L
Sylvanus
4,093
1,308
1,587
2,916
8,918
8,166
0
641
8,277
20,501
8,622
L
Scylla
Serrpii
Scylla
6,018
431
0
500
6,620
2,308
0
1,098
5,522
54,603
0
W
Anubis
SinoxxsiS
Anubis
14,713
1,434
0
10,413
13,316
6,826
0
1,668
11,648
86,295
0
L
Lancelot
V0idGam3r
Lancelot
4,743
788
0
743
13,345
4,797
0
2,009
11,336
0
38,866
W
Tsukuyomi
Virgø
Tsukuyomi
8,446
2,474
0
4,914
9,577
3,624
0
1,808
7,769
0
71,297
L
Izanami
axyuu
Izanami
3,584
2,596
0
2,258
8,076
2,992
0
0
8,076
0
62,260
W
Danzaburou
11,292
5,458
0
5,344
11,116
4,234
270
2,249
8,867
0
70,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
34,029
498
Minions Killed
394
0
Camps Cleared
0
1,430,865
Distance Traveled
1,310,328
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,565
469
61
4
0
255,768
3
W
Geb
6,904
493
29
2
0
289,488
0
W
Chernobog
7,368
526
68
5
0
261,182
4
L
Sylvanus
6,383
456
55
4
0
250,437
9
L
Scylla
7,118
508
103
7
0
266,107
1
W
Anubis
9,254
661
144
10
0
265,260
3
L
Lancelot
6,144
439
69
5
0
297,784
1
W
Tsukuyomi
8,780
627
129
9
0
355,991
5
L
Izanami
7,819
559
106
8
0
240,232
2
W
Danzaburou
8,539
610
128
9
0
258,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role