Player Matchup

Cthulhu
Cthulhu
ColdHellboy89
Cthulhu
Level 44
God Stats
0W - 4L
1,624 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Tyr
Tyr
Gappet
Tyr
Level 88
God Stats
1W - 2L
1,725 SR
Queue Stats
112W - 130L
1,412 Elo+
Party 4
Heimdallr
Heimdallr
SILVRxVIPER
Heimdallr
Level 113
God Stats
0W - 3L
1,535 SR
Queue Stats
42W - 54L
1,430 Elo+
Party 1
Awilix
Awilix
nollieee
Awilix
Level 25
God Stats
1W - 3L
1,392 SR
Queue Stats
39W - 37L
1,373 Elo+
Party 4
Vulcan
Vulcan
vitzie
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 96L
1,370 Elo+
Party 4
Team Averages
Level 66
1,555 SR
1,417 Elo+

VS

Team Averages
Level 69
1,481 SR
1,402 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
DivineRejection
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 115L
1,397 Elo+
Party 3
Shiva
Shiva
SCXM5Y
Shiva
Level 43
God Stats
4W - 3L
1,280 SR
Queue Stats
92W - 94L
1,425 Elo+
Party 2
Medusa
Medusa
Technokai
Medusa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,214 Elo+
Party 3
Anubis
Anubis
cam_da_0takuz
Anubis
Level 74
God Stats
8W - 6L
1,623 SR
Queue Stats
261W - 295L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 1
6,342
488
4,309
8,358
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Gappet
Tyr
11
2 / 3 / 0
6,741
519
6,179
12,553
10,531
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
SILVRxVIPER
Heimdallr
11
0 / 2 / 1
6,119
471
4,068
8,523
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
nollieee
Awilix
11
1 / 4 / 1
6,722
517
6,100
12,258
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
vitzie
Vulcan
10
0 / 6 / 0
6,123
471
5,441
8,180
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 1 / 5
7,473
575
7,001
13,802
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 3
7,476
575
5,141
7,908
7,860
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
SCXM5Y
Shiva
12
4 / 0 / 4
7,419
571
3,900
9,626
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Technokai
Medusa
11
0 / 1 / 6
6,605
508
5,259
6,411
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 0 / 5
8,527
656
6,907
8,286
4,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
17
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
5
6.5
L
Cthulhu
0
2
1
0.25
W
1
1
3
2.5
L
Tyr
Gappet
Tyr
2
3
0
0.67
W
Shiva
SCXM5Y
Shiva
4
0
4
6
L
Heimdallr
SILVRxVIPER
Heimdallr
0
2
1
0.25
W
Medusa
Technokai
Medusa
0
1
6
3
W
7
0
5
9.5
L
Awilix
nollieee
Awilix
1
4
1
0.38
L
Vulcan
vitzie
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
28,208
49,872
Taken
46,033
27,511
Mitigated
27,572
10,011
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,001
2,412
0
4,531
13,802
5,276
0
1,331
12,471
57,069
0
L
Cthulhu
4,309
351
97
2,048
8,358
6,036
0
2,367
5,991
23,814
0
W
5,141
678
0
1,329
7,908
7,860
0
0
7,908
0
42,554
L
Tyr
Gappet
Tyr
6,179
928
0
2,970
12,553
10,531
88
2,382
10,171
0
39,103
W
Shiva
SCXM5Y
Shiva
3,900
466
834
3,970
9,626
8,014
0
3,587
6,039
0
23,957
L
Heimdallr
SILVRxVIPER
Heimdallr
4,068
1,919
0
3,566
8,523
3,451
155
1,517
7,006
0
46,185
W
Medusa
Technokai
Medusa
5,259
1,959
0
2,691
6,411
2,106
282
1,026
5,385
0
42,102
W
6,907
672
0
6,651
8,286
4,316
0
4,364
3,922
63,626
0
L
Awilix
nollieee
Awilix
6,100
2,511
0
750
12,258
4,673
0
2,189
10,069
0
52,635
L
Vulcan
vitzie
Vulcan
5,441
3,534
0
580
8,180
2,820
0
5,453
2,727
47,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
37,500
365
Minions Killed
381
0
Camps Cleared
0
1,250,508
Distance Traveled
1,378,240
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,473
575
90
7
0
320,189
2
L
Cthulhu
6,342
488
47
4
0
262,307
0
W
Odin
7,476
575
76
6
0
269,970
5
L
Tyr
6,741
519
75
6
0
257,695
5
W
Shiva
7,419
571
32
2
0
278,729
2
L
Heimdallr
6,119
471
78
6
0
215,241
4
W
Medusa
6,605
508
67
5
0
269,398
3
W
Anubis
8,527
656
116
9
0
239,954
4
L
Awilix
6,722
517
90
7
0
276,299
0
L
Vulcan
6,123
471
75
6
0
238,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role