Player Matchup

Hera
Hera
DankTheSmoker420
Hera
Level 124
God Stats
7W - 5L
1,806 SR
Queue Stats
255W - 300L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
juanodeboss
Tsukuyomi
Level 145
God Stats
1W - 0L
1,507 SR
Queue Stats
44W - 43L
1,493 Elo+
Solo
Cthulhu
Cthulhu
prodin9999
Cthulhu
Level 68
God Stats
5W - 2L
1,467 SR
Queue Stats
37W - 42L
1,503 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,468 Elo+

VS

Team Averages
Level 96
1,508 SR
1,544 Elo+
Achilles
Achilles
Glexicon
Achilles
Level 106
God Stats
1W - 2L
1,486 SR
Queue Stats
47W - 54L
1,459 Elo+
Solo
Danzaburou
Danzaburou
MajesticDio
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,724 Elo+
Solo
Sol
Sol
night-o-dread
Sol
Level 137
God Stats
105W - 74L
1,539 SR
Queue Stats
258W - 279L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,657
743
9,752
6,397
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
juanodeboss
Tsukuyomi
16
8 / 1 / 2
10,253
789
16,559
12,102
5,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
prodin9999
Cthulhu
15
0 / 2 / 8
9,633
741
7,960
12,940
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Glexicon
Achilles
14
3 / 3 / 1
9,117
701
7,986
19,283
23,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
MajesticDio
Danzaburou
14
1 / 5 / 3
8,729
671
7,409
10,691
4,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 4
8,241
634
9,013
11,660
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Achilles
Glexicon
Achilles
3
3
1
1.17
L
Danzaburou
MajesticDio
Danzaburou
1
5
3
0.5
W
Tsukuyomi
juanodeboss
Tsukuyomi
8
1
2
9
L
0
2
4
1
W
Cthulhu
prodin9999
Cthulhu
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
24,408
31,439
Taken
41,634
21,766
Mitigated
33,001
5,798
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,752
2,695
253
171
6,397
2,813
906
1,506
4,891
40,582
0
L
Achilles
Glexicon
Achilles
7,986
1,692
0
5,517
19,283
23,542
0
7,107
12,176
0
22,293
L
Danzaburou
MajesticDio
Danzaburou
7,409
3,550
0
2,645
10,691
4,531
0
5,825
4,866
0
33,833
W
Tsukuyomi
juanodeboss
Tsukuyomi
16,559
3,711
0
3,845
12,102
5,992
1,290
2,977
9,125
0
45,030
L
9,013
3,267
0
5,699
11,660
4,928
214
4,831
6,829
44,389
3,965
W
Cthulhu
prodin9999
Cthulhu
7,960
983
99
1,430
12,940
12,961
510
4,181
8,759
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
26,087
163
Minions Killed
166
0
Camps Cleared
0
728,051
Distance Traveled
633,884
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,657
743
73
6
0
236,224
3
L
Achilles
9,117
701
29
2
0
243,650
2
L
Danzaburou
8,729
671
56
4
0
181,675
2
W
Tsukuyomi
10,253
789
57
4
0
259,672
2
L
Sol
8,241
634
81
6
0
208,559
4
W
Cthulhu
9,633
741
33
3
0
232,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role