Player Matchup

Charybdis
Charybdis
Ayisyen
Charybdis
Level 120
God Stats
7W - 4L
1,541 SR
Queue Stats
16W - 11L
1,328 Elo+
Party 1
Osiris
Osiris
Bwiggy200
Osiris
Level 92
God Stats
2W - 0L
1,697 SR
Queue Stats
12W - 16L
1,242 Elo+
Solo
Jormungandr
Jormungandr
Kyubi Sosa
Jormungandr
Level 116
God Stats
9W - 1L
1,581 SR
Queue Stats
16W - 11L
1,323 Elo+
Party 1
Arachne
Arachne
ShadowFlareSoul
Arachne
Level 108
God Stats
3W - 6L
1,232 SR
Queue Stats
614W - 645L
1,329 Elo+
Solo
Olorun
Olorun
xZevons Ghostx
Olorun
Level 139
God Stats
1W - 1L
1,782 SR
Queue Stats
35W - 35L
1,280 Elo+
Solo
Team Averages
Level 115
1,567 SR
1,300 Elo+

VS

Team Averages
Level 54
1,300 SR
1,250 Elo+
Bellona
Bellona
ChristoffQC
Bellona
Level 64
God Stats
3W - 7L
1,299 SR
Queue Stats
69W - 86L
1,259 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Divine_Apex74
Tsukuyomi
Level 49
God Stats
0W - 2L
1,175 SR
Queue Stats
37W - 60L
1,259 Elo+
Party 2
Atlas
Atlas
GhostRunner242
Atlas
Level 92
God Stats
4W - 5L
1,402 SR
Queue Stats
217W - 226L
1,341 Elo+
Solo
Merlin
Merlin
God 0f Wisdom
Merlin
Level 54
God Stats
1W - 5L
1,217 SR
Queue Stats
37W - 62L
1,229 Elo+
Party 3
Hachiman
Hachiman
SteinJe1
Hachiman
Level 9
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 9L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ayisyen
Charybdis
11
4 / 1 / 3
7,222
481
10,984
9,289
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Bwiggy200
Osiris
13
2 / 3 / 2
7,942
529
7,414
12,621
12,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Kyubi Sosa
Jormungandr
11
5 / 3 / 4
7,707
514
7,562
11,514
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
7,875
525
6,669
10,883
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 1
7,580
505
4,664
7,831
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChristoffQC
Bellona
13
4 / 3 / 1
8,056
537
10,017
13,117
17,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Divine_Apex74
Tsukuyomi
11
4 / 2 / 0
7,348
490
6,378
13,202
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 6 / 1
6,166
411
3,644
16,473
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 0
7,441
496
5,140
6,508
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SteinJe1
Hachiman
10
1 / 3 / 1
6,342
423
3,209
10,996
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
10
10
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ayisyen
Charybdis
4
1
3
5.5
W
Osiris
Bwiggy200
Osiris
2
3
2
1
L
Bellona
ChristoffQC
Bellona
4
3
1
1.5
L
Tsukuyomi
Divine_Apex74
Tsukuyomi
4
2
0
2
L
0
6
1
0.08
L
1
2
0
0.5
W
Jormungandr
Kyubi Sosa
Jormungandr
5
3
4
2.33
W
2
2
3
1.75
L
Hachiman
SteinJe1
Hachiman
1
3
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,293
Damage
28,388
52,138
Taken
60,296
32,556
Mitigated
41,256
17,332
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ayisyen
Charybdis
10,984
6,583
0
3,906
9,289
3,368
2,814
2,770
6,437
0
39,816
W
Osiris
Bwiggy200
Osiris
7,414
3,506
0
5,679
12,621
12,196
0
0
11,551
0
46,243
L
Bellona
ChristoffQC
Bellona
10,017
4,445
0
4,182
13,117
17,829
0
496
12,621
0
44,311
L
Tsukuyomi
Divine_Apex74
Tsukuyomi
6,378
1,462
0
5,095
13,202
5,030
0
1,635
11,567
0
52,143
L
3,644
1,600
216
3,901
16,473
12,183
0
3,258
13,215
26,856
0
L
5,140
700
0
2,116
6,508
2,646
990
2,589
3,919
48,702
0
W
Jormungandr
Kyubi Sosa
Jormungandr
7,562
2,445
0
660
11,514
7,841
821
2,875
8,499
37,910
0
W
6,669
5,478
0
3,646
10,883
5,670
0
1,548
9,100
0
67,547
L
Hachiman
SteinJe1
Hachiman
3,209
2,177
0
1,964
10,996
3,568
0
3,994
7,002
0
25,013
W
4,664
2,032
114
3,327
7,831
3,481
1,640
1,091
6,471
44,301
6,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
35,353
369
Minions Killed
339
0
Camps Cleared
0
1,391,265
Distance Traveled
1,263,053
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,222
481
61
4
0
237,790
0
W
Osiris
7,942
529
76
5
0
271,077
2
L
Bellona
8,056
537
89
6
0
267,597
3
L
Tsukuyomi
7,348
490
83
6
0
273,034
1
L
Atlas
6,166
411
28
2
0
237,242
1
L
Merlin
7,441
496
99
7
0
225,016
2
W
Jormungandr
7,707
514
52
3
0
272,087
0
W
Arachne
7,875
525
98
7
0
344,326
4
L
Hachiman
6,342
423
40
3
0
260,164
0
W
Olorun
7,580
505
82
5
0
265,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role