Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DMTAliens
Da Ji
Level 29
God Stats
3W - 0L
1,832 SR
Queue Stats
53W - 54L
1,435 Elo+
Party 4
Hou Yi
Hou Yi
EnvyxSDSx
Hou Yi
Level 143
God Stats
10W - 5L
1,611 SR
Queue Stats
63W - 53L
1,484 Elo+
Solo
King Arthur
King Arthur
PongLenis420x69
King Arthur
Level 18
God Stats
3W - 2L
1,550 SR
Queue Stats
14W - 7L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
skelaseth
Zhong Kui
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 105L
1,469 Elo+
Party 4
Team Averages
Level 77
1,599 SR
1,500 Elo+

VS

Team Averages
Level 73
1,498 SR
1,389 Elo+
Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Gallaghêr
Pele
Level 120
God Stats
0W - 2L
1,316 SR
Queue Stats
32W - 43L
1,428 Elo+
Party 3
Cerberus
Cerberus
KuchisakeTheRat
Cerberus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 81L
1,431 Elo+
Solo
Tyr
Tyr
PelosDeConcha
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 3
Anubis
Anubis
somebodyXTF
Anubis
Level 29
God Stats
19W - 20L
1,675 SR
Queue Stats
70W - 83L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
0 / 1 / 12
13,784
511
8,659
20,251
26,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
DMTAliens
Da Ji
13
0 / 0 / 0
9,938
368
371
8,286
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
EnvyxSDSx
Hou Yi
20
3 / 3 / 2
14,441
535
13,315
12,658
6,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PongLenis420x69
King Arthur
20
9 / 1 / 3
16,184
599
32,451
29,200
38,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
skelaseth
Zhong Kui
20
9 / 3 / 4
15,524
575
26,674
26,303
20,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 3 / 1
14,536
538
14,484
23,559
13,031
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 5 / 2
13,438
498
9,687
31,605
17,251
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
0 / 2 / 4
10,992
407
7,154
24,715
29,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
8,912
330
4,485
12,745
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
16
1 / 9 / 3
11,043
409
11,019
20,754
11,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
8
8
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
12
6
L
Olorun
 
Olorun
6
3
1
2.17
W
Da Ji
DMTAliens
Da Ji
0
0
0
0
W
Hou Yi
EnvyxSDSx
Hou Yi
3
3
2
1.33
L
1
5
2
0.4
L
Cerberus
0
2
4
1
L
0
2
0
0
W
King Arthur
PongLenis420x69
King Arthur
9
1
3
10.5
W
Zhong Kui
skelaseth
Zhong Kui
9
3
4
3.67
L
Anubis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,470
Damage
46,829
96,698
Taken
113,378
95,176
Mitigated
81,602
34,568
Healing
37,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,659
1,887
3,418
7,733
20,251
26,226
609
7,904
12,347
52,913
0
L
Olorun
 
Olorun
14,484
6,788
153
11,971
23,559
13,031
1,780
6,056
17,503
135,003
3,420
W
Da Ji
DMTAliens
Da Ji
371
0
0
5,077
8,286
3,758
204
1,709
6,577
0
43,976
W
Hou Yi
EnvyxSDSx
Hou Yi
13,315
7,113
0
1,564
12,658
6,479
4,783
6,271
6,387
0
121,043
L
9,687
2,334
0
6,163
31,605
17,251
1,440
8,315
23,290
0
149,025
L
Cerberus
7,154
841
0
5,168
24,715
29,774
0
10,053
14,662
42,780
0
L
4,485
1,291
0
6,354
12,745
10,455
0
701
12,044
0
34,201
W
King Arthur
PongLenis420x69
King Arthur
32,451
3,988
0
4,915
29,200
38,191
882
7,530
20,903
462
153,771
W
Zhong Kui
skelaseth
Zhong Kui
26,674
3,414
0
11,861
26,303
20,522
5,644
12,472
13,831
174,760
0
L
Anubis
11,019
1,078
0
7,387
20,754
11,091
620
10,832
9,922
81,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,871
Gold Earned
58,921
737
Minions Killed
733
0
Camps Cleared
0
2,144,138
Distance Traveled
2,181,113
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,784
511
73
3
0
475,154
7
L
Olorun
14,536
538
212
8
0
446,935
7
W
Da Ji
9,938
368
42
2
0
207,170
1
W
Hou Yi
14,441
535
186
7
0
445,066
6
L
Pele
13,438
498
226
8
0
557,202
1
L
Cerberus
10,992
407
112
4
0
545,310
8
L
Tyr
8,912
330
63
2
0
217,521
1
W
King Arthur
16,184
599
202
7
0
553,343
6
W
Zhong Kui
15,524
575
234
9
0
463,405
2
L
Anubis
11,043
409
120
4
0
414,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role