Player Matchup

Gilgamesh
Gilgamesh
MamBanaJUHU
Gilgamesh
Level 152
God Stats
16W - 8L
1,599 SR
Queue Stats
414W - 297L
1,488 Elo+
Party 1
Tiamat
Tiamat
Rockstarsiwy
Tiamat
Level 123
God Stats
3W - 3L
1,529 SR
Queue Stats
31W - 26L
1,537 Elo+
Party 1
Tyr
Tyr
Seskk
Tyr
Level 129
God Stats
27W - 25L
1,471 SR
Queue Stats
224W - 261L
1,469 Elo+
Solo
Da Ji
Da Ji
Wardensky-
Da Ji
Level 100
God Stats
5W - 8L
1,457 SR
Queue Stats
93W - 64L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
jernej_meister
Heimdallr
Level 89
God Stats
2W - 1L
1,861 SR
Queue Stats
64W - 44L
1,553 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,522 Elo+

VS

Team Averages
Level 104
1,610 SR
1,497 Elo+
Lancelot
Lancelot
HerEdw
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 61L
1,585 Elo+
Party 3
Hades
Hades
MikeBattle71
Hades
Level 121
God Stats
1W - 0L
1,747 SR
Queue Stats
103W - 107L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
R_slxDiego
Cernunnos
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,497 Elo+
Party 3
Xbalanque
Xbalanque
Reddeano
Xbalanque
Level 82
God Stats
3W - 0L
1,801 SR
Queue Stats
223W - 237L
1,438 Elo+
Solo
Bacchus
Bacchus
Superpants91
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 119L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MamBanaJUHU
Gilgamesh
17
2 / 1 / 1
10,228
538
9,790
16,908
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
2 / 5 / 1
8,907
469
11,980
16,630
10,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Seskk
Tyr
10
0 / 3 / 1
7,500
395
6,470
17,501
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
14
1 / 3 / 2
8,899
468
4,654
15,852
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
jernej_meister
Heimdallr
14
2 / 6 / 3
9,215
485
10,265
14,727
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HerEdw
Lancelot
18
6 / 0 / 5
10,770
567
14,883
15,035
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 1
9,724
512
13,072
14,547
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
R_slxDiego
Cernunnos
16
4 / 2 / 2
9,679
509
10,710
12,932
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Reddeano
Xbalanque
17
0 / 1 / 4
10,648
560
10,308
14,774
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Superpants91
Bacchus
14
2 / 1 / 6
9,535
502
8,218
16,508
23,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
18
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
HerEdw
Lancelot
6
0
5
8.5
L
Gilgamesh
MamBanaJUHU
Gilgamesh
2
1
1
2.5
W
6
3
1
2.17
W
Cernunnos
R_slxDiego
Cernunnos
4
2
2
2.5
W
Xbalanque
Reddeano
Xbalanque
0
1
4
2
L
Tiamat
2
5
1
0.5
L
Tyr
Seskk
Tyr
0
3
1
0.17
W
Bacchus
Superpants91
Bacchus
2
1
6
5
L
Da Ji
1
3
2
0.67
L
Heimdallr
jernej_meister
Heimdallr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
57,191
81,618
Taken
73,796
54,535
Mitigated
51,254
24,494
Healing
27,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
HerEdw
Lancelot
14,883
3,780
0
2,743
15,035
7,369
1,069
2,380
12,455
0
99,335
L
Gilgamesh
MamBanaJUHU
Gilgamesh
9,790
2,471
0
4,190
16,908
14,207
0
1,441
15,467
0
75,947
W
13,072
877
493
5,653
14,547
8,656
1,301
5,362
8,683
71,361
0
W
Cernunnos
R_slxDiego
Cernunnos
10,710
5,218
0
6,498
12,932
5,459
1,148
687
12,211
0
78,604
W
Xbalanque
Reddeano
Xbalanque
10,308
4,211
0
8,874
14,774
5,857
1,485
0
14,774
0
102,069
L
Tiamat
11,980
716
134
4,027
16,630
10,360
140
6,850
9,780
62,872
0
L
Tyr
Seskk
Tyr
6,470
894
0
6,322
17,501
16,731
98
7,063
10,438
0
25,963
W
Bacchus
Superpants91
Bacchus
8,218
1,309
0
2,979
16,508
23,913
136
2,556
13,693
31,010
3,492
L
Da Ji
4,654
1,259
0
6,474
15,852
6,916
0
2,408
13,444
0
64,823
L
Heimdallr
jernej_meister
Heimdallr
10,265
5,481
0
3,347
14,727
6,321
1,216
3,001
11,726
0
69,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
50,356
521
Minions Killed
617
0
Camps Cleared
0
1,842,313
Distance Traveled
2,028,847
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,770
567
140
7
0
483,486
1
L
Gilgamesh
10,228
538
148
8
0
375,331
5
W
Hades
9,724
512
135
7
0
396,263
4
W
Cernunnos
9,679
509
121
6
0
378,435
1
W
Xbalanque
10,648
560
185
10
0
375,480
7
L
Tiamat
8,907
469
125
7
0
372,495
2
L
Tyr
7,500
395
35
2
0
367,097
1
W
Bacchus
9,535
502
36
2
0
395,183
6
L
Da Ji
8,899
468
102
5
0
402,070
2
L
Heimdallr
9,215
485
111
6
0
325,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role