Player Matchup

Cerberus
Cerberus
KILLAB1202420
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,696 Elo+
Party 2
Sobek
Sobek
Og7174n
Sobek
Level 81
God Stats
1W - 1L
1,723 SR
Queue Stats
131W - 114L
1,506 Elo+
Party 2
Izanami
Izanami
SIKxxRIOT
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Mulan
Mulan
ZFGPurplestar
Mulan
Level 27
God Stats
0W - 3L
1,364 SR
Queue Stats
14W - 22L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
captainwong
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Team Averages
Level 42
1,517 SR
1,502 Elo+

VS

Team Averages
Level 62
1,508 SR
1,432 Elo+
Cerberus
Cerberus
DekoBuffalo
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,271 Elo+
Party 3
Arachne
Arachne
Hyubee
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
LORD_DEATH_T_KID
Merlin
Level 138
God Stats
3W - 1L
1,438 SR
Queue Stats
127W - 129L
1,447 Elo+
Party 3
Ishtar
Ishtar
RichardTheSheep-
Ishtar
Level 108
God Stats
1W - 2L
1,603 SR
Queue Stats
134W - 144L
1,443 Elo+
Party 3
Khepri
Khepri
TylerDurdenTV
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KILLAB1202420
Cerberus
15
2 / 4 / 5
9,388
671
6,981
23,322
20,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Og7174n
Sobek
15
1 / 3 / 7
9,224
659
7,348
25,628
27,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SIKxxRIOT
Izanami
16
0 / 4 / 7
8,877
634
15,201
13,065
6,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 3
9,517
680
9,412
13,481
10,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
captainwong
Ao Kuang
15
1 / 4 / 6
9,562
683
5,883
16,380
15,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DekoBuffalo
Cerberus
16
1 / 3 / 17
9,893
707
7,664
21,783
27,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Hyubee
Arachne
17
5 / 2 / 11
10,336
738
13,514
12,342
8,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 2 / 9
10,854
775
27,203
9,632
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 12
11,048
789
22,199
5,199
3,983
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 1 / 14
9,628
688
7,187
12,701
19,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
8
Kills
19
19
Deaths
9
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DekoBuffalo
Cerberus
1
3
17
3.17
W
Arachne
Hyubee
Arachne
5
2
11
5.25
L
Cerberus
KILLAB1202420
Cerberus
2
4
5
1.13
W
7
2
9
5.75
L
Sobek
Og7174n
Sobek
1
3
7
1.5
W
6
1
12
12
L
Izanami
SIKxxRIOT
Izanami
0
4
7
0.88
W
0
1
14
7
L
4
4
3
1.38
L
Ao Kuang
captainwong
Ao Kuang
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
77,767
91,876
Taken
61,657
80,211
Mitigated
66,174
38,925
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DekoBuffalo
Cerberus
7,664
962
1,516
8,782
21,783
27,368
791
7,354
13,925
14,423
0
W
Arachne
Hyubee
Arachne
13,514
10,608
1,147
2,917
12,342
8,926
2,037
4,764
7,483
0
18,708
L
Cerberus
KILLAB1202420
Cerberus
6,981
498
1,512
8,082
23,322
20,388
0
9,371
13,951
21,981
0
W
27,203
1,738
1,301
1,392
9,632
6,646
1,890
4,205
5,294
45,754
0
L
Sobek
Og7174n
Sobek
7,348
914
3,112
11,145
25,628
27,788
0
10,886
14,742
14,274
0
W
22,199
12,793
2,554
686
5,199
3,983
3,319
2,063
3,091
0
50,562
L
Izanami
SIKxxRIOT
Izanami
15,201
9,998
437
2,993
13,065
6,191
0
7,926
5,139
0
55,280
W
7,187
174
1,453
1,510
12,701
19,251
45
1,826
10,676
20,509
0
L
9,412
459
212
3,754
13,481
10,546
0
6,612
6,869
0
21,539
L
Ao Kuang
captainwong
Ao Kuang
5,883
1,372
2,474
5,204
16,380
15,298
0
7,259
9,121
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
51,759
207
Minions Killed
155
0
Camps Cleared
0
1,246,769
Distance Traveled
1,438,608
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,893
707
16
1
0
272,334
0
W
Arachne
10,336
738
12
1
0
336,778
4
L
Cerberus
9,388
671
51
4
0
236,052
0
W
Merlin
10,854
775
39
3
0
249,430
3
L
Sobek
9,224
659
9
1
0
256,700
0
W
Ishtar
11,048
789
58
4
0
275,660
3
L
Izanami
8,877
634
101
7
0
235,955
0
W
Khepri
9,628
688
30
2
0
304,406
0
L
Mulan
9,517
680
30
2
0
262,084
0
L
Ao Kuang
9,562
683
16
1
0
255,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role