Player Matchup

Osiris
Osiris
Gunzoblade
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 120L
1,508 Elo+
Party 2
Ymir
Ymir
aManNowPerished
Ymir
Level 95
God Stats
50W - 63L
1,486 SR
Queue Stats
578W - 599L
1,505 Elo+
Party 1
Ishtar
Ishtar
broken-liberty0
Ishtar
Level 31
God Stats
7W - 7L
1,510 SR
Queue Stats
115W - 98L
1,519 Elo+
Party 1
Tiamat
Tiamat
scarf_tinted269
Tiamat
Level 24
God Stats
8W - 4L
1,469 SR
Queue Stats
64W - 42L
1,551 Elo+
Party 2
Thor
Thor
wilhelmkids2
Thor
Level 149
God Stats
4W - 1L
1,601 SR
Queue Stats
106W - 78L
1,555 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,528 Elo+

VS

Team Averages
Level 98
1,527 SR
1,440 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Brazybymylonely
Ravana
Level 130
God Stats
2W - 1L
1,758 SR
Queue Stats
104W - 137L
1,456 Elo+
Party 3
Skadi
Skadi
Fame Bullets
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,327 Elo+
Solo
Discordia
Discordia
Futotta Saru
Discordia
Level 85
God Stats
9W - 10L
1,517 SR
Queue Stats
161W - 209L
1,455 Elo+
Party 3
Maui
Maui
boyled eggs
Maui
Level 109
God Stats
15W - 33L
1,362 SR
Queue Stats
229W - 287L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gunzoblade
Osiris
12
1 / 0 / 3
6,999
500
5,228
11,696
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 1 / 5
7,561
540
5,613
11,037
9,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 0
8,866
633
9,309
9,788
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 3
7,998
571
9,266
10,812
8,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 1
7,626
545
9,992
13,862
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 3 / 1
6,826
488
4,389
13,854
9,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 0
7,359
526
12,781
10,771
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 2
6,095
435
5,614
10,598
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Futotta Saru
Discordia
13
1 / 3 / 1
7,060
504
4,713
8,036
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 1
6,093
435
3,576
12,602
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
4
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
1
0.83
L
1
1
0
1
L
0
4
2
0.25
L
Discordia
Futotta Saru
Discordia
1
3
1
0.5
W
Osiris
Gunzoblade
Osiris
1
0
3
2.5
W
3
1
5
5.5
L
0
3
1
0.17
W
6
0
0
6
W
3
2
3
2.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
31,073
57,195
Taken
55,861
37,773
Mitigated
34,504
25,400
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,389
1,920
0
4,447
13,854
9,749
0
1,591
12,092
30,800
0
L
12,781
4,745
0
3,474
10,771
7,237
0
183
10,216
0
57,732
L
5,614
2,116
0
1,240
10,598
3,169
0
1,571
9,027
0
43,115
L
Discordia
Futotta Saru
Discordia
4,713
465
0
1,184
8,036
3,583
0
5,255
2,781
56,792
0
W
Osiris
Gunzoblade
Osiris
5,228
1,381
0
3,036
11,696
7,559
399
2,794
8,807
0
56,776
W
5,613
2,085
2,456
2,373
11,037
9,552
130
1,672
9,269
19,792
2,234
L
3,576
1,112
258
1,692
12,602
10,766
0
5,894
6,563
23,485
0
W
9,309
5,283
0
6,627
9,788
4,154
0
666
9,122
0
79,718
W
9,266
532
0
2,064
10,812
8,808
132
5,867
4,945
60,673
0
W
9,992
3,662
0
8,844
13,862
7,700
0
1,679
11,172
0
57,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
33,433
464
Minions Killed
382
0
Camps Cleared
0
1,274,009
Distance Traveled
1,229,139
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,826
488
61
4
0
228,736
0
L
Ravana
7,359
526
116
8
0
273,992
6
L
Skadi
6,095
435
53
4
0
233,978
0
L
Discordia
7,060
504
116
8
0
241,067
5
W
Osiris
6,999
500
92
7
0
290,368
1
W
Ymir
7,561
540
35
3
0
252,154
2
L
Maui
6,093
435
36
3
0
251,366
2
W
Ishtar
8,866
633
127
9
0
242,073
1
W
Tiamat
7,998
571
101
7
0
262,889
0
W
Thor
7,626
545
109
8
0
226,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role