Player Matchup

Thor
Thor
Boro
Thor
Level 157
God Stats
3W - 1L
1,673 SR
Queue Stats
34W - 29L
1,582 Elo+
Party 1
Izanami
Izanami
DerpZera
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 1
Mulan
Mulan
RedRiverX
Mulan
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
29W - 26L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
RenzoRood
Kukulkan
Level 102
God Stats
1W - 2L
1,686 SR
Queue Stats
28W - 29L
1,514 Elo+
Party 1
Hercules
Hercules
Zeniai
Hercules
Level 148
God Stats
2W - 0L
1,928 SR
Queue Stats
39W - 23L
1,571 Elo+
Party 1
Team Averages
Level 114
1,707 SR
1,553 Elo+

VS

Team Averages
Level 79
1,526 SR
1,383 Elo+
Nu Wa
Nu Wa
Brarla
Nu Wa
Level 38
God Stats
1W - 3L
1,493 SR
Queue Stats
27W - 24L
1,413 Elo+
Party 2
Arachne
Arachne
Doubt93
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,414 Elo+
Party 2
Neith
Neith
Fischfresse313
Neith
Level 39
God Stats
3W - 3L
1,637 SR
Queue Stats
15W - 23L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
MyersQueen
Xing Tian
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 144L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
xMasterMx
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Boro
Thor
20
10 / 3 / 10
13,616
592
22,349
20,018
9,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
DerpZera
Izanami
15
2 / 6 / 7
11,169
486
8,164
17,048
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
RedRiverX
Mulan
20
14 / 1 / 8
14,582
634
32,275
35,019
39,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RenzoRood
Kukulkan
20
8 / 2 / 9
13,855
602
17,499
10,670
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Zeniai
Hercules
17
4 / 2 / 15
12,870
560
11,509
30,584
35,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brarla
Nu Wa
12
0 / 11 / 4
8,421
366
8,987
18,675
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Doubt93
Arachne
16
5 / 6 / 3
10,497
456
16,533
30,852
13,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 8 / 3
10,372
451
11,267
18,837
9,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
MyersQueen
Xing Tian
16
3 / 9 / 6
10,605
461
18,621
29,867
23,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
xMasterMx
Jormungandr
14
1 / 4 / 2
9,306
405
6,213
15,526
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
38
Kills
12
14
Deaths
38
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
Boro
Thor
10
3
10
5
L
Nu Wa
Brarla
Nu Wa
0
11
4
0.18
W
Izanami
DerpZera
Izanami
2
6
7
0.92
L
Arachne
Doubt93
Arachne
5
6
3
1.08
L
3
8
3
0.56
L
Xing Tian
MyersQueen
Xing Tian
3
9
6
0.67
W
Mulan
RedRiverX
Mulan
14
1
8
18
W
Kukulkan
RenzoRood
Kukulkan
8
2
9
6.25
W
Hercules
Zeniai
Hercules
4
2
15
5.75
L
Jormungandr
xMasterMx
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,796
Damage
61,621
113,339
Taken
113,757
96,938
Mitigated
68,701
52,256
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Boro
Thor
22,349
5,118
0
6,822
20,018
9,296
3,466
5,738
14,088
0
110,387
L
Nu Wa
Brarla
Nu Wa
8,987
2,389
71
531
18,675
5,332
399
4,045
14,418
49,379
0
W
Izanami
DerpZera
Izanami
8,164
5,717
0
5,323
17,048
7,000
3,461
6,035
10,845
0
85,065
L
Arachne
Doubt93
Arachne
16,533
11,088
0
6,748
30,852
13,357
0
3,499
26,950
0
86,664
L
11,267
4,074
0
3,829
18,837
9,539
1,507
3,172
15,377
0
74,456
L
Xing Tian
MyersQueen
Xing Tian
18,621
1,703
0
3,693
29,867
23,180
0
5,101
23,748
64,249
0
W
Mulan
RedRiverX
Mulan
32,275
5,609
0
24,754
35,019
39,482
910
12,807
21,447
0
118,242
W
Kukulkan
RenzoRood
Kukulkan
17,499
1,601
0
2,585
10,670
5,750
2,472
3,626
6,964
135,680
0
W
Hercules
Zeniai
Hercules
11,509
2,702
850
11,922
30,584
35,410
802
6,573
23,572
0
55,829
L
Jormungandr
xMasterMx
Jormungandr
6,213
2,024
0
1,647
15,526
17,293
0
1,682
13,746
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
49,201
695
Minions Killed
452
0
Camps Cleared
0
2,161,290
Distance Traveled
1,913,984
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,616
592
139
6
0
492,546
6
L
Nu Wa
8,421
366
73
3
0
348,910
8
W
Izanami
11,169
486
120
5
0
361,463
2
L
Arachne
10,497
456
112
5
0
449,398
4
L
Neith
10,372
451
107
5
0
367,505
2
L
Xing Tian
10,605
461
109
5
0
383,844
1
W
Mulan
14,582
634
178
8
0
419,653
1
W
Kukulkan
13,855
602
203
9
0
429,913
2
W
Hercules
12,870
560
55
2
0
457,715
9
L
Jormungandr
9,306
405
51
2
0
364,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role