Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ISHAdoobie
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,336 Elo+
Solo
Izanami
Izanami
TRUE J WEEZY
Izanami
Level 84
God Stats
0W - 3L
1,304 SR
Queue Stats
119W - 151L
1,368 Elo+
Solo
Khepri
Khepri
ashleysweetie
Khepri
Level 88
God Stats
0W - 2L
1,237 SR
Queue Stats
62W - 79L
1,318 Elo+
Solo
Hera
Hera
wild-car140
Hera
Level 126
God Stats
3W - 7L
1,387 SR
Queue Stats
475W - 526L
1,379 Elo+
Solo
Team Averages
Level 94
1,386 SR
1,380 Elo+

VS

Team Averages
Level 63
1,494 SR
1,204 Elo+
Bacchus
Bacchus
Danninx1
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,013 Elo+
Solo
Chaac
Chaac
Exsiva8636
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,193 Elo+
Party 1
Poseidon
Poseidon
HaughtyErmine60
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,256 Elo+
Solo
Fenrir
Fenrir
Noo3zor
Fenrir
Level 63
God Stats
1W - 0L
1,783 SR
Queue Stats
39W - 53L
1,283 Elo+
Solo
Thoth
Thoth
ReereeRosie
Thoth
Level 41
God Stats
1W - 2L
1,185 SR
Queue Stats
75W - 117L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 10 / 13
13,359
703
26,783
23,214
11,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 11 / 7
11,206
590
11,311
18,852
8,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
TRUE J WEEZY
Izanami
20
12 / 6 / 6
15,234
802
27,497
22,862
10,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 0
8,375
441
0
1,172
435
20
3 / 7 / 11
13,369
704
20,041
16,500
6,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Danninx1
Bacchus
19
2 / 4 / 26
12,298
647
9,698
32,717
42,970
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
20
15 / 3 / 14
14,521
764
27,782
21,208
26,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
20
4 / 6 / 17
12,889
678
12,527
15,132
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Noo3zor
Fenrir
20
10 / 7 / 17
13,478
709
19,601
26,369
17,968
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 5 / 16
13,801
726
9,392
17,549
9,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
125
24
Kills
35
35
Deaths
25
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
7
10
13
1.35
W
Bacchus
Danninx1
Bacchus
2
4
26
3.75
W
Chaac
15
3
14
7.33
W
Poseidon
4
6
17
2.08
L
2
11
7
0.5
W
Fenrir
Noo3zor
Fenrir
10
7
17
2.64
W
4
5
16
2.4
L
Izanami
TRUE J WEEZY
Izanami
12
6
6
2.5
L
0
1
0
0
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,632
Damage
79,000
82,600
Taken
112,975
37,454
Mitigated
103,699
20,849
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
26,783
10,719
968
2,503
23,214
11,161
1,094
11,215
11,999
0
50,258
W
Bacchus
Danninx1
Bacchus
9,698
943
497
8,324
32,717
42,970
1,224
8,253
24,464
18,556
0
W
Chaac
27,782
3,736
1,185
6,287
21,208
26,560
1,230
6,054
15,154
0
56,279
W
Poseidon
12,527
993
1,878
822
15,132
7,154
2,097
3,655
11,477
59,530
0
L
11,311
1,197
1,569
2,244
18,852
8,409
1,042
6,992
11,860
20,654
0
W
Fenrir
Noo3zor
Fenrir
19,601
3,213
3,062
6,431
26,369
17,968
523
9,146
17,223
0
35,683
W
9,392
655
2,571
3,065
17,549
9,047
1,636
4,244
13,305
24,788
0
L
Izanami
TRUE J WEEZY
Izanami
27,497
20,137
1,099
8,519
22,862
10,738
3,710
8,598
14,264
0
52,093
L
0
0
0
0
1,172
435
0
390
782
0
0
L
20,041
7,217
1,327
2,620
16,500
6,711
1,883
4,422
12,078
36,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
66,987
159
Minions Killed
187
0
Camps Cleared
0
1,054,976
Distance Traveled
1,543,060
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,359
703
44
2
0
251,164
1
W
Bacchus
12,298
647
14
1
0
301,151
0
W
Chaac
14,521
764
53
3
0
286,260
3
W
Poseidon
12,889
678
80
4
0
297,795
1
L
Eset
11,206
590
22
1
0
232,991
0
W
Fenrir
13,478
709
20
1
0
336,512
3
W
Thoth
13,801
726
20
1
0
321,342
0
L
Izanami
15,234
802
60
3
0
316,644
0
L
Khepri
8,375
441
0
0
0
0
0
L
Hera
13,369
704
33
2
0
254,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role