Player Matchup

Rama
Rama
Breddas
Rama
Level 147
God Stats
3W - 3L
1,452 SR
Queue Stats
337W - 247L
1,598 Elo+
Party 2
Fenrir
Fenrir
KAGE784
Fenrir
Level 160
God Stats
2W - 3L
1,492 SR
Queue Stats
576W - 537L
1,517 Elo+
Party 2
He Bo
He Bo
oYuqk
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,569 Elo+
Solo
Team Averages
Level 139
1,482 SR
1,561 Elo+

VS

Team Averages
Level 111
1,678 SR
1,523 Elo+
Scylla
Scylla
AZTEKAKİÇĶĄŞŞ
Scylla
Level 116
God Stats
5W - 10L
1,574 SR
Queue Stats
496W - 477L
1,532 Elo+
Solo
Medusa
Medusa
drummith
Medusa
Level 104
God Stats
2W - 1L
1,877 SR
Queue Stats
15W - 16L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nihil123
Kumbhakarna
Level 114
God Stats
14W - 18L
1,585 SR
Queue Stats
34W - 35L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Breddas
Rama
14
7 / 0 / 4
8,811
881
8,522
4,384
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
KAGE784
Fenrir
12
2 / 4 / 6
7,419
742
4,662
8,333
6,178
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

He Bo
oYuqk
He Bo
13
2 / 3 / 5
8,152
815
10,052
7,775
2,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,445
745
6,204
7,831
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
drummith
Medusa
11
3 / 6 / 4
6,970
697
5,563
10,252
4,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
nihil123
Kumbhakarna
12
0 / 1 / 6
7,122
712
2,585
9,466
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
7
7
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Rama
Breddas
Rama
7
0
4
9
W
Fenrir
KAGE784
Fenrir
2
4
6
1.25
L
Medusa
drummith
Medusa
3
6
4
0.83
L
Kumbhakarna
nihil123
Kumbhakarna
0
1
6
3
W
He Bo
oYuqk
He Bo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,236
Damage
14,352
20,492
Taken
27,549
10,725
Mitigated
15,463
6,278
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,204
346
0
0
7,831
2,898
0
3,402
4,429
21,903
0
W
Rama
Breddas
Rama
8,522
6,589
0
2,987
4,384
1,779
1,680
1,522
2,862
0
35,816
W
Fenrir
KAGE784
Fenrir
4,662
728
0
664
8,333
6,178
136
4,102
4,231
0
15,016
L
Medusa
drummith
Medusa
5,563
2,383
0
1,120
10,252
4,372
0
2,438
7,814
0
13,757
L
Kumbhakarna
nihil123
Kumbhakarna
2,585
208
0
1,476
9,466
8,193
0
4,244
5,222
16,782
0
W
He Bo
oYuqk
He Bo
10,052
840
0
2,627
7,775
2,768
94
3,250
4,525
43,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
21,537
144
Minions Killed
78
0
Camps Cleared
0
517,378
Distance Traveled
529,381
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,445
745
37
4
0
170,565
4
W
Rama
8,811
881
57
6
0
181,738
2
W
Fenrir
7,419
742
19
2
0
167,611
1
L
Medusa
6,970
697
14
1
0
174,118
1
L
Kumbhakarna
7,122
712
27
3
0
184,698
3
W
He Bo
8,152
815
68
7
0
168,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role