Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DaWalkDaddy
Maui
Level 129
God Stats
0W - 1L
1,621 SR
Queue Stats
67W - 61L
1,571 Elo+
Solo
Ah Puch
Ah Puch
HollowJoker
Ah Puch
Level 152
God Stats
3W - 1L
1,616 SR
Queue Stats
97W - 97L
1,515 Elo+
Solo
Merlin
Merlin
SleepyBambi
Merlin
Level 146
God Stats
2W - 3L
1,471 SR
Queue Stats
125W - 141L
1,523 Elo+
Party 1
Nemesis
Nemesis
Vanillite
Nemesis
Level 129
God Stats
0W - 2L
1,219 SR
Queue Stats
91W - 91L
1,558 Elo+
Party 1
Team Averages
Level 143
1,485 SR
1,533 Elo+

VS

Team Averages
Level 94
1,561 SR
1,504 Elo+
Hercules
Hercules
Femmboy
Hercules
Level 65
God Stats
1W - 2L
1,273 SR
Queue Stats
20W - 18L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Givemedagems
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,286 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GreyfoxXx67
Morgan Le Fay
Level 118
God Stats
5W - 0L
1,947 SR
Queue Stats
127W - 131L
1,483 Elo+
Solo
Da Ji
Da Ji
IVIISTER_SLO818
Da Ji
Level 160
God Stats
13W - 5L
1,716 SR
Queue Stats
367W - 368L
1,492 Elo+
Solo
Ishtar
Ishtar
Squidrifikk
Ishtar
Level 59
God Stats
2W - 0L
1,584 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 6 / 7
7,720
702
8,633
12,355
5,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 6
8,832
803
7,106
16,219
17,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
HollowJoker
Ah Puch
17
4 / 4 / 1
9,031
821
14,997
10,743
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
0 / 3 / 4
7,559
687
7,071
9,821
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vanillite
Nemesis
14
3 / 4 / 5
8,545
777
9,339
14,156
10,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Femmboy
Hercules
14
4 / 2 / 8
8,976
816
5,710
11,406
10,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Givemedagems
Ah Muzen Cab
18
5 / 2 / 9
10,299
936
14,605
11,923
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GreyfoxXx67
Morgan Le Fay
14
2 / 2 / 10
9,055
823
14,904
8,810
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 4
9,283
844
14,394
10,624
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
16
2 / 3 / 11
9,194
836
9,466
10,524
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
11
Kills
19
19
Deaths
12
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
7
0.92
L
2
2
6
2.5
W
Hercules
Femmboy
Hercules
4
2
8
4
W
Ah Muzen Cab
Givemedagems
Ah Muzen Cab
5
2
9
4.75
W
Morgan Le Fay
GreyfoxXx67
Morgan Le Fay
2
2
10
3.5
L
Ah Puch
HollowJoker
Ah Puch
4
4
1
1.13
W
6
3
4
2.67
L
Merlin
0
3
4
0.67
W
Ishtar
2
3
11
2.5
L
Nemesis
Vanillite
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
59,079
63,294
Taken
53,287
43,769
Mitigated
29,772
17,220
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,633
1,129
1,007
890
12,355
5,530
0
1,646
10,709
0
10,968
L
7,106
805
1,242
5,089
16,219
17,270
0
4,674
11,545
16,994
0
W
Hercules
Femmboy
Hercules
5,710
1,659
1,181
3,563
11,406
10,723
42
6,507
4,899
0
7,551
W
Ah Muzen Cab
Givemedagems
Ah Muzen Cab
14,605
5,251
661
6,064
11,923
5,448
2,398
6,737
5,186
0
41,363
W
Morgan Le Fay
GreyfoxXx67
Morgan Le Fay
14,904
2,508
2,401
2,426
8,810
3,647
627
5,245
3,565
24,511
0
L
Ah Puch
HollowJoker
Ah Puch
14,997
592
0
2,212
10,743
5,756
0
2,541
8,202
28,889
0
W
14,394
2,077
2,790
2,973
10,624
5,283
794
4,319
6,305
0
16,554
L
Merlin
7,071
433
0
514
9,821
5,033
0
2,005
7,816
26,382
0
W
Ishtar
9,466
4,574
522
2,209
10,524
4,671
1,552
6,366
4,158
0
22,304
L
Nemesis
Vanillite
Nemesis
9,339
2,876
2,071
4,195
14,156
10,180
0
4,038
10,118
0
12,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
46,807
129
Minions Killed
127
0
Camps Cleared
0
1,082,837
Distance Traveled
1,170,375
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,720
702
13
1
0
233,114
1
L
Maui
8,832
803
32
3
0
212,150
2
W
Hercules
8,976
816
9
1
0
255,122
1
W
Ah Muzen Cab
10,299
936
55
5
0
231,789
1
W
Morgan Le Fay
9,055
823
17
2
0
234,727
0
L
Ah Puch
9,031
821
36
3
0
218,691
0
W
Da Ji
9,283
844
4
0
0
232,969
1
L
Merlin
7,559
687
35
3
0
179,545
1
W
Ishtar
9,194
836
42
4
0
215,768
2
L
Nemesis
8,545
777
13
1
0
239,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role