Player Matchup

Sylvanus
Sylvanus
CoolGye
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
Guummmy
Nu Wa
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 5L
1,672 Elo+
Party 2
Charybdis
Charybdis
Zuxly
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 9L
1,722 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,682 Elo+

VS

Team Averages
Level 68
1,517 SR
1,538 Elo+
Danzaburou
Danzaburou
AdrenalChip874
Danzaburou
Level 106
God Stats
2W - 2L
1,726 SR
Queue Stats
51W - 32L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
m879
Nu Wa
Level 29
God Stats
1W - 1L
1,674 SR
Queue Stats
50W - 28L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
prodin9999
Kumbhakarna
Level 68
God Stats
0W - 4L
1,150 SR
Queue Stats
37W - 42L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoolGye
Sylvanus
15
7 / 0 / 6
10,424
869
8,010
16,682
19,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Guummmy
Nu Wa
14
4 / 4 / 8
9,168
764
9,439
8,270
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Zuxly
Charybdis
14
4 / 3 / 10
9,329
777
15,411
12,485
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdrenalChip874
Danzaburou
12
4 / 5 / 2
8,400
700
12,420
11,927
5,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
m879
Nu Wa
13
2 / 6 / 2
8,031
669
9,212
10,725
4,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
prodin9999
Kumbhakarna
13
1 / 4 / 3
8,264
689
3,728
14,805
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
7
7
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdrenalChip874
Danzaburou
4
5
2
1
W
Sylvanus
CoolGye
Sylvanus
7
0
6
10
W
Nu Wa
Guummmy
Nu Wa
4
4
8
2
W
Charybdis
Zuxly
Charybdis
4
3
10
3
L
Nu Wa
m879
Nu Wa
2
6
2
0.5
L
Kumbhakarna
prodin9999
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
25,360
37,437
Taken
37,457
28,375
Mitigated
22,783
12,027
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdrenalChip874
Danzaburou
12,420
5,265
0
1,913
11,927
5,008
730
5,409
6,518
0
31,666
W
Sylvanus
CoolGye
Sylvanus
8,010
1,212
1,688
5,340
16,682
19,716
336
3,891
12,791
16,862
0
W
Nu Wa
Guummmy
Nu Wa
9,439
1,866
0
440
8,270
3,512
625
4,942
3,328
36,408
0
W
Charybdis
Zuxly
Charybdis
15,411
8,268
0
4,559
12,485
5,147
1,338
4,141
8,344
0
45,048
L
Nu Wa
m879
Nu Wa
9,212
3,179
0
500
10,725
4,338
0
4,576
6,149
42,010
0
L
Kumbhakarna
prodin9999
Kumbhakarna
3,728
413
0
951
14,805
13,437
0
7,477
7,328
10,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
24,695
126
Minions Killed
131
0
Camps Cleared
0
514,662
Distance Traveled
544,896
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,400
700
51
4
0
157,101
0
W
Sylvanus
10,424
869
12
1
0
192,260
2
W
Nu Wa
9,168
764
55
5
0
163,852
3
W
Charybdis
9,329
777
59
5
0
158,550
0
L
Nu Wa
8,031
669
73
6
0
172,292
1
L
Kumbhakarna
8,264
689
7
1
0
215,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role