Player Matchup

Cthulhu
Cthulhu
COANDO
Cthulhu
Level 95
God Stats
1W - 2L
1,267 SR
Queue Stats
9W - 4L
1,565 Elo+
Party 1
Skadi
Skadi
CouldNeva
Skadi
Level 40
God Stats
3W - 1L
1,833 SR
Queue Stats
26W - 41L
1,481 Elo+
Party 3
Baron Samedi
Baron Samedi
Drew37
Baron Samedi
Level 120
God Stats
9W - 4L
1,550 SR
Queue Stats
25W - 11L
1,535 Elo+
Party 1
Chronos
Chronos
JustNeva
Chronos
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 41L
1,481 Elo+
Party 3
Ishtar
Ishtar
Wildey120
Ishtar
Level 23
God Stats
5W - 3L
1,552 SR
Queue Stats
29W - 16L
1,482 Elo+
Party 1
Team Averages
Level 64
1,540 SR
1,509 Elo+

VS

Team Averages
Level 37
1,581 SR
1,422 Elo+
Kukulkan
Kukulkan
Crezzzz
Kukulkan
Level 46
God Stats
1W - 1L
1,814 SR
Queue Stats
28W - 37L
1,431 Elo+
Party 2
Tyr
Tyr
DarkElite100
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,417 Elo+
Party 2
Hercules
Hercules
Joe7688
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,425 Elo+
Party 2
Rama
Rama
nathanfitzy30
Rama
Level 46
God Stats
0W - 2L
1,768 SR
Queue Stats
21W - 28L
1,394 Elo+
Party 2
Thanatos
Thanatos
pogpoggerspogpog
Thanatos
Level 19
God Stats
3W - 7L
1,323 SR
Queue Stats
7W - 12L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COANDO
Cthulhu
14
2 / 1 / 8
10,509
525
8,405
17,008
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
CouldNeva
Skadi
18
4 / 5 / 8
11,438
572
10,982
15,056
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Drew37
Baron Samedi
18
6 / 3 / 1
12,331
617
14,637
15,952
14,637
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
JustNeva
Chronos
19
6 / 4 / 2
12,050
603
14,139
16,260
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Wildey120
Ishtar
17
3 / 1 / 2
10,771
539
10,787
11,506
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crezzzz
Kukulkan
17
5 / 4 / 5
10,727
536
19,557
12,824
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 4
10,314
516
5,665
21,324
16,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Joe7688
Hercules
13
1 / 6 / 4
7,962
398
6,960
18,917
13,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 3
8,863
443
7,726
14,077
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 4 / 5
10,189
509
9,366
18,785
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
21
Kills
13
14
Deaths
21
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
COANDO
Cthulhu
2
1
8
6
W
Skadi
CouldNeva
Skadi
4
5
8
1.6
L
Kukulkan
Crezzzz
Kukulkan
5
4
5
1.88
L
1
3
4
1
W
Baron Samedi
Drew37
Baron Samedi
6
3
1
2.17
L
Hercules
Joe7688
Hercules
1
6
4
0.5
W
Chronos
JustNeva
Chronos
6
4
2
1.75
W
Ishtar
Wildey120
Ishtar
3
1
2
4
L
0
4
3
0.38
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,950
Damage
49,274
75,782
Taken
85,927
53,656
Mitigated
50,425
20,575
Healing
31,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
COANDO
Cthulhu
8,405
1,068
303
2,664
17,008
20,129
31
3,158
13,559
32,607
0
W
Skadi
CouldNeva
Skadi
10,982
3,444
0
290
15,056
5,974
3,129
4,326
10,645
0
82,247
L
Kukulkan
Crezzzz
Kukulkan
19,557
1,742
0
3,003
12,824
6,045
980
5,762
7,062
85,581
0
L
5,665
947
0
6,134
21,324
16,491
859
12,230
9,094
0
66,378
W
Baron Samedi
Drew37
Baron Samedi
14,637
673
207
7,123
15,952
14,637
127
5,059
10,845
84,478
0
L
Hercules
Joe7688
Hercules
6,960
3,774
0
3,107
18,917
13,403
362
8,948
9,969
0
40,881
W
Chronos
JustNeva
Chronos
14,139
5,254
0
3,130
16,260
7,900
5,643
6,373
9,664
113,354
1,344
W
Ishtar
Wildey120
Ishtar
10,787
5,578
0
6,858
11,506
5,016
4,990
956
10,503
0
87,441
L
7,726
6,748
0
4,760
14,077
5,058
0
4,856
9,221
0
60,776
L
9,366
2,704
0
14,290
18,785
9,428
0
5,171
13,614
0
67,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
48,055
625
Minions Killed
546
0
Camps Cleared
0
1,935,304
Distance Traveled
1,880,905
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,509
525
42
2
0
429,105
0
W
Skadi
11,438
572
107
5
0
407,877
3
L
Kukulkan
10,727
536
132
7
0
377,239
3
L
Tyr
10,314
516
131
7
0
406,400
5
W
Baron Samedi
12,331
617
144
7
0
342,269
6
L
Hercules
7,962
398
59
3
0
366,983
1
W
Chronos
12,050
603
184
9
0
395,074
1
W
Ishtar
10,771
539
148
7
0
360,979
0
L
Rama
8,863
443
122
6
0
351,214
3
L
Thanatos
10,189
509
102
5
0
379,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role