Player Matchup

Jormungandr
Jormungandr
DarKksyd
Jormungandr
Level 80
God Stats
26W - 19L
1,572 SR
Queue Stats
57W - 71L
1,385 Elo+
Party 1
Anubis
Anubis
anibal502
Anubis
Level 99
God Stats
17W - 13L
1,491 SR
Queue Stats
38W - 44L
1,376 Elo+
Party 4
Discordia
Discordia
elivanesxX
Discordia
Level 109
God Stats
1W - 0L
1,762 SR
Queue Stats
79W - 96L
1,375 Elo+
Party 4
Fenrir
Fenrir
lucasm974
Fenrir
Level 49
God Stats
3W - 6L
1,260 SR
Queue Stats
32W - 36L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
muerte2003
Cabrakan
Level 47
God Stats
4W - 3L
1,352 SR
Queue Stats
6W - 6L
1,290 Elo+
Party 4
Team Averages
Level 77
1,487 SR
1,361 Elo+

VS

Team Averages
Level 34
1,420 SR
1,192 Elo+
Fenrir
Fenrir
Andreakarate
Fenrir
Level 67
God Stats
4W - 6L
1,388 SR
Queue Stats
60W - 88L
1,303 Elo+
Party 2
Odin
Odin
CESARE00JD
Odin
Level 28
God Stats
2W - 3L
1,448 SR
Queue Stats
45W - 81L
1,244 Elo+
Party 2
Neith
Neith
chrisfighter123
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,041 Elo+
Party 3
Hel
Hel
frost77264
Hel
Level 29
God Stats
7W - 9L
1,532 SR
Queue Stats
48W - 94L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
petrospana
Cthulhu
Level 43
God Stats
0W - 3L
1,231 SR
Queue Stats
7W - 19L
1,106 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarKksyd
Jormungandr
16
9 / 1 / 9
10,757
598
16,010
11,855
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
anibal502
Anubis
18
5 / 1 / 0
11,519
640
14,544
9,053
5,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
elivanesxX
Discordia
15
1 / 1 / 5
9,755
542
10,411
12,388
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
lucasm974
Fenrir
16
6 / 2 / 1
10,217
568
9,695
15,697
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
muerte2003
Cabrakan
13
4 / 1 / 4
8,374
465
3,785
7,796
9,537
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 9 / 0
8,252
458
10,394
21,204
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 1
7,902
439
3,568
14,795
7,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

5
0 / 5 / 0
5,386
299
902
4,656
1,658
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
1 / 1 / 2
8,778
488
7,483
13,271
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
petrospana
Cthulhu
12
0 / 6 / 1
7,570
421
4,679
17,042
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
25
Kills
5
6
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
9
0
0.44
L
0
4
1
0.13
W
Jormungandr
DarKksyd
Jormungandr
9
1
9
13.5
W
Anubis
anibal502
Anubis
5
1
0
5
L
0
5
0
0
W
Discordia
elivanesxX
Discordia
1
1
5
3.5
L
1
1
2
2
W
Fenrir
lucasm974
Fenrir
6
2
1
3.25
W
Cabrakan
muerte2003
Cabrakan
4
1
4
6
L
Cthulhu
petrospana
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,445
Damage
27,026
56,789
Taken
70,968
34,948
Mitigated
33,542
20,639
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,394
4,062
0
4,304
21,204
7,626
0
10,407
10,604
0
41,304
L
3,568
305
0
500
14,795
7,306
0
11,390
3,306
0
48,604
W
Jormungandr
DarKksyd
Jormungandr
16,010
4,092
148
5,719
11,855
7,379
3,741
1,702
10,153
74,613
0
W
Anubis
anibal502
Anubis
14,544
636
0
6,095
9,053
5,356
1,896
0
9,053
93,650
0
L
902
713
0
22
4,656
1,658
0
4,382
155
0
5,483
W
Discordia
elivanesxX
Discordia
10,411
761
0
3,588
12,388
5,287
1,921
4,539
7,849
75,981
0
L
7,483
557
1,009
7,113
13,271
6,311
0
8,879
4,234
66,961
0
W
Fenrir
lucasm974
Fenrir
9,695
3,220
0
4,340
15,697
7,389
225
2,843
12,854
0
83,047
W
Cabrakan
muerte2003
Cabrakan
3,785
1,045
0
749
7,796
9,537
680
3,078
4,718
20,602
0
L
Cthulhu
petrospana
Cthulhu
4,679
759
0
3,602
17,042
10,641
0
8,737
7,919
30,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
37,888
567
Minions Killed
332
0
Camps Cleared
0
1,592,174
Distance Traveled
1,500,184
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,252
458
63
4
0
352,457
0
L
Odin
7,902
439
97
5
0
333,860
0
W
Jormungandr
10,757
598
119
7
0
321,210
4
W
Anubis
11,519
640
177
10
0
288,537
5
L
Neith
5,386
299
13
1
0
149,071
0
W
Discordia
9,755
542
130
7
0
315,923
3
L
Hel
8,778
488
117
7
0
354,044
0
W
Fenrir
10,217
568
113
6
0
347,459
3
W
Cabrakan
8,374
465
28
2
0
319,045
1
L
Cthulhu
7,570
421
42
2
0
310,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role