Player Matchup

Loki
Loki
GreatGrungus
Loki
Level 129
God Stats
0W - 1L
1,517 SR
Queue Stats
26W - 13L
1,646 Elo+
Party 1
Zeus
Zeus
HolyKarsten
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LORDxOFxMTxDEW
Sylvanus
Level 156
God Stats
1W - 2L
1,502 SR
Queue Stats
410W - 446L
1,523 Elo+
Solo
Danzaburou
Danzaburou
NerdimusPrime69
Danzaburou
Level 34
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
SON OF TURKLOR
King Arthur
Level 68
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,466 SR
1,534 Elo+

VS

Team Averages
Level 94
1,593 SR
1,554 Elo+
Chaac
Chaac
CorruptGhost
Chaac
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
Flick0Fleek
Kuzenbo
Level 28
God Stats
2W - 2L
1,558 SR
Queue Stats
20W - 14L
1,550 Elo+
Solo
Jing Wei
Jing Wei
Stevemac228
Jing Wei
Level 144
God Stats
7W - 3L
1,863 SR
Queue Stats
40W - 35L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wolfx420
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,318 SR
Queue Stats
23W - 17L
1,562 Elo+
Party 2
Fenrir
Fenrir
Ärklay
Fenrir
Level 17
God Stats
2W - 0L
1,727 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
9,792
753
9,238
12,632
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 0
9,101
700
16,822
14,016
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
16
4 / 4 / 2
9,783
753
8,811
20,847
29,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
NerdimusPrime69
Danzaburou
14
1 / 8 / 5
8,725
671
7,258
14,684
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SON OF TURKLOR
King Arthur
15
1 / 8 / 2
8,536
657
7,416
17,679
14,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 13
11,089
853
17,413
19,061
14,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Flick0Fleek
Kuzenbo
17
2 / 2 / 16
10,784
830
8,605
17,032
25,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Stevemac228
Jing Wei
18
6 / 3 / 15
10,531
810
14,026
16,079
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
wolfx420
Morgan Le Fay
18
1 / 2 / 14
10,354
796
13,116
10,804
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ärklay
Fenrir
18
15 / 4 / 6
11,535
887
16,893
17,589
10,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
11
Kills
30
30
Deaths
11
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
W
Kuzenbo
Flick0Fleek
Kuzenbo
2
2
16
5
L
4
3
5
2.17
L
1
7
0
0.14
L
Sylvanus
4
4
2
1.25
L
Danzaburou
NerdimusPrime69
Danzaburou
1
8
5
0.44
L
King Arthur
SON OF TURKLOR
King Arthur
1
8
2
0.25
W
Jing Wei
Stevemac228
Jing Wei
6
3
15
4.5
W
Morgan Le Fay
wolfx420
Morgan Le Fay
1
2
14
4
W
Fenrir
Ärklay
Fenrir
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,545
Damage
70,053
79,858
Taken
80,565
66,935
Mitigated
63,636
12,304
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,413
3,937
0
8,706
19,061
14,231
308
6,053
12,853
0
46,553
W
Kuzenbo
Flick0Fleek
Kuzenbo
8,605
3,816
38
3,387
17,032
25,394
1,002
6,112
10,681
25,100
0
L
9,238
2,677
0
498
12,632
6,551
0
1,664
10,968
0
27,696
L
16,822
2,007
0
878
14,016
7,443
288
4,789
9,227
42,035
0
L
Sylvanus
8,811
1,439
1,686
5,643
20,847
29,914
14
7,237
13,610
21,485
0
L
Danzaburou
NerdimusPrime69
Danzaburou
7,258
2,059
0
1,578
14,684
8,098
0
3,952
10,732
0
17,371
L
King Arthur
SON OF TURKLOR
King Arthur
7,416
1,144
0
2,021
17,679
14,929
92
4,079
13,600
0
20,036
W
Jing Wei
Stevemac228
Jing Wei
14,026
13,593
0
6,852
16,079
7,966
3,524
3,518
12,302
0
36,821
W
Morgan Le Fay
wolfx420
Morgan Le Fay
13,116
1,599
438
2,423
10,804
5,879
1,751
3,465
7,339
48,384
0
W
Fenrir
Ärklay
Fenrir
16,893
3,928
0
3,752
17,589
10,166
0
6,485
11,026
0
31,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
54,293
168
Minions Killed
248
0
Camps Cleared
0
975,508
Distance Traveled
1,367,114
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,089
853
62
5
0
315,199
0
W
Kuzenbo
10,784
830
33
3
0
273,820
3
L
Loki
9,792
753
40
3
0
229,611
1
L
Zeus
9,101
700
53
4
0
214,805
5
L
Sylvanus
9,783
753
23
2
0
163,363
3
L
Danzaburou
8,725
671
25
2
0
179,003
0
L
King Arthur
8,536
657
27
2
0
188,726
0
W
Jing Wei
10,531
810
45
3
0
248,215
2
W
Morgan Le Fay
10,354
796
75
6
0
249,051
4
W
Fenrir
11,535
887
33
3
0
280,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role