Player Matchup

Sol
Sol
FenrirSenpaiii
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Flaashii-
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,579 Elo+
Party 1
Hercules
Hercules
Kurokumo67
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
abigael_123
Sun Wukong
Level 158
God Stats
2W - 2L
1,725 SR
Queue Stats
57W - 34L
1,598 Elo+
Party 1
Arachne
Arachne
trasigochknasig
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo
Team Averages
Level 62
1,545 SR
1,475 Elo+

VS

Team Averages
Level 40
1,584 SR
1,527 Elo+
Cernunnos
Cernunnos
BlueGlut
Cernunnos
Level 28
God Stats
4W - 0L
1,950 SR
Queue Stats
65W - 57L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
GETSOMEYEAH
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,682 Elo+
Party 2
Neith
Neith
Ibimsmeimudder
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,682 Elo+
Party 2
Izanami
Izanami
Krystian1064
Izanami
Level 115
God Stats
2W - 1L
1,470 SR
Queue Stats
76W - 69L
1,518 Elo+
Party 3
Hachiman
Hachiman
SquirqleBoi
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 7
12,011
858
15,667
19,675
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Flaashii-
Bacchus
18
3 / 6 / 13
11,677
834
8,668
20,480
33,404
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
Kurokumo67
Hercules
17
3 / 8 / 9
10,313
737
8,216
21,411
26,795
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
abigael_123
Sun Wukong
16
3 / 8 / 8
9,855
704
8,351
22,203
24,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 9 / 9
10,663
762
8,498
21,796
16,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlueGlut
Cernunnos
18
7 / 5 / 17
11,158
797
21,517
14,281
7,823
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GETSOMEYEAH
Kukulkan
20
10 / 3 / 19
12,079
863
20,376
7,956
4,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 4 / 18
11,132
795
20,765
15,182
7,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Krystian1064
Izanami
20
10 / 4 / 18
12,925
923
21,571
11,443
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
SquirqleBoi
Hachiman
17
3 / 7 / 22
10,769
769
10,403
14,552
6,800
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
131
23
Kills
37
37
Deaths
23
46
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlueGlut
Cernunnos
7
5
17
3.1
L
10
6
7
2.25
L
Bacchus
Flaashii-
Bacchus
3
6
13
1.58
W
Kukulkan
GETSOMEYEAH
Kukulkan
10
3
19
6.5
W
7
4
18
4
W
Izanami
Krystian1064
Izanami
10
4
18
4.75
L
Hercules
Kurokumo67
Hercules
3
8
9
0.94
W
Hachiman
SquirqleBoi
Hachiman
3
7
22
2
L
Sun Wukong
abigael_123
Sun Wukong
3
8
8
0.88
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,400
Damage
94,632
105,565
Taken
63,414
109,607
Mitigated
32,788
25,551
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlueGlut
Cernunnos
21,517
10,347
786
2,272
14,281
7,823
945
4,814
9,467
0
36,070
L
15,667
6,204
764
7,545
19,675
9,026
3,425
3,276
16,399
44,486
0
L
Bacchus
Flaashii-
Bacchus
8,668
811
582
1,950
20,480
33,404
166
4,232
16,248
11,942
0
W
Kukulkan
GETSOMEYEAH
Kukulkan
20,376
1,835
2,873
1,259
7,956
4,313
1,494
2,632
5,324
37,682
0
W
20,765
7,659
1,296
6,302
15,182
7,908
2,456
6,425
8,757
0
33,338
W
Izanami
Krystian1064
Izanami
21,571
9,905
1,206
2,663
11,443
5,944
1,486
5,394
6,049
0
45,325
L
Hercules
Kurokumo67
Hercules
8,216
2,066
1,433
3,976
21,411
26,795
82
4,935
16,476
0
14,303
W
Hachiman
SquirqleBoi
Hachiman
10,403
7,643
720
1,248
14,552
6,800
2,249
5,070
9,482
0
21,487
L
Sun Wukong
abigael_123
Sun Wukong
8,351
1,250
1,641
4,648
22,203
24,260
687
4,138
18,065
0
24,670
L
8,498
5,373
594
2,418
21,796
16,122
489
3,795
18,001
0
12,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
58,063
130
Minions Killed
184
0
Camps Cleared
0
1,075,149
Distance Traveled
1,142,328
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,158
797
32
2
0
226,094
1
L
Sol
12,011
858
70
5
0
199,251
0
L
Bacchus
11,677
834
5
0
0
240,031
0
W
Kukulkan
12,079
863
42
3
0
216,179
0
W
Neith
11,132
795
23
2
0
250,867
5
W
Izanami
12,925
923
65
5
0
238,453
0
L
Hercules
10,313
737
14
1
0
194,735
0
W
Hachiman
10,769
769
22
2
0
210,735
0
L
Sun Wukong
9,855
704
32
2
0
223,012
0
L
Arachne
10,663
762
9
1
0
218,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role