Player Matchup

Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ClonkyDavis
Geb
Level 29
God Stats
3W - 1L
1,784 SR
Queue Stats
42W - 57L
1,345 Elo+
Party 2
Vulcan
Vulcan
MoonMan6969
Vulcan
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 103L
1,390 Elo+
Party 2
Chernobog
Chernobog
SURFTURF1
Chernobog
Level 44
God Stats
2W - 0L
1,711 SR
Queue Stats
28W - 54L
1,298 Elo+
Solo
Nemesis
Nemesis
WetPanKake
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,420 Elo+
Party 1
Team Averages
Level 82
1,599 SR
1,391 Elo+

VS

Team Averages
Level 97
1,398 SR
1,424 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BBETTAGS
Odin
Level 108
God Stats
3W - 4L
1,168 SR
Queue Stats
150W - 151L
1,464 Elo+
Party 3
Vulcan
Vulcan
BigBabyJackson
Vulcan
Level 129
God Stats
0W - 1L
1,329 SR
Queue Stats
169W - 175L
1,378 Elo+
Solo
Cerberus
Cerberus
FlimsFilms
Cerberus
Level 59
God Stats
4W - 4L
1,477 SR
Queue Stats
39W - 53L
1,323 Elo+
Party 3
Izanami
Izanami
Genoverse
Izanami
Level 86
God Stats
17W - 18L
1,514 SR
Queue Stats
134W - 149L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 1 / 2
8,506
532
6,681
9,916
8,093
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 7
7,805
488
4,520
11,367
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
14
5 / 1 / 5
8,891
556
11,391
6,963
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
SURFTURF1
Chernobog
14
2 / 1 / 2
8,501
531
8,766
14,170
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
WetPanKake
Nemesis
13
2 / 0 / 4
8,177
511
6,631
9,616
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 3 / 2
7,142
446
3,348
12,232
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 1 / 1
7,015
438
3,190
9,321
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 1
6,911
432
8,379
8,949
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
FlimsFilms
Cerberus
12
2 / 3 / 1
7,571
473
5,818
16,751
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Genoverse
Izanami
13
0 / 2 / 0
7,614
476
8,287
12,029
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
2
2
L
Erlang Shen
 
Erlang Shen
1
3
2
0.67
L
Odin
0
1
1
0.5
L
1
3
1
0.5
W
2
1
7
5.5
L
Cerberus
FlimsFilms
Cerberus
2
3
1
0.83
L
Izanami
Genoverse
Izanami
0
2
0
0
W
Vulcan
5
1
5
7.5
W
Chernobog
SURFTURF1
Chernobog
2
1
2
3
W
Nemesis
WetPanKake
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
29,022
52,032
Taken
59,282
29,241
Mitigated
39,835
13,577
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,681
2,933
0
1,614
9,916
8,093
0
1,867
7,272
0
51,332
L
Erlang Shen
 
Erlang Shen
3,348
1,479
0
3,034
12,232
6,125
0
5,547
6,685
0
47,490
L
Odin
3,190
790
0
2,302
9,321
7,284
0
0
9,321
0
39,857
L
8,379
1,138
67
1,283
8,949
3,961
0
3,484
5,465
49,165
0
W
4,520
824
0
1,174
11,367
8,748
182
3,599
7,768
20,775
0
L
Cerberus
FlimsFilms
Cerberus
5,818
554
0
3,914
16,751
18,215
98
4,818
11,933
25,842
7,534
L
Izanami
Genoverse
Izanami
8,287
5,953
0
5,422
12,029
4,250
2,385
2,084
9,945
0
70,597
W
Vulcan
11,391
3,159
116
777
6,963
3,125
1,029
2,764
4,199
69,543
0
W
Chernobog
SURFTURF1
Chernobog
8,766
5,876
0
8,570
14,170
5,204
1,443
3,713
10,457
0
72,919
W
Nemesis
WetPanKake
Nemesis
6,631
3,264
0
1,326
9,616
4,071
0
1,166
8,450
22
65,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
36,253
494
Minions Killed
421
0
Camps Cleared
0
1,625,923
Distance Traveled
1,483,179
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,506
532
96
6
0
253,013
4
L
Erlang Shen
7,142
446
80
5
0
339,347
2
L
Odin
7,015
438
81
5
0
261,764
0
L
Vulcan
6,911
432
62
4
0
295,650
0
W
Geb
7,805
488
15
1
0
336,806
0
L
Cerberus
7,571
473
77
5
0
306,458
1
L
Izanami
7,614
476
121
8
0
279,960
6
W
Vulcan
8,891
556
133
8
0
332,423
1
W
Chernobog
8,501
531
136
9
0
305,404
2
W
Nemesis
8,177
511
114
7
0
398,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role