Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Belomyy
Maui
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 171L
1,475 Elo+
Party 2
Horus
Horus
Hunglad
Horus
Level 68
God Stats
5W - 4L
1,512 SR
Queue Stats
141W - 150L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
King_Skoot
Nu Wa
Level 160
God Stats
16W - 11L
1,697 SR
Queue Stats
212W - 227L
1,510 Elo+
Solo
Fenrir
Fenrir
Ärklay
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,534 Elo+
Solo
Team Averages
Level 87
1,542 SR
1,495 Elo+

VS

Team Averages
Level 112
1,508 SR
1,512 Elo+
Hades
Hades
FollowDaCripple
Hades
Level 118
God Stats
7W - 10L
1,585 SR
Queue Stats
51W - 56L
1,480 Elo+
Party 1
Atlas
Atlas
NoobzillaRN
Atlas
Level 84
God Stats
2W - 5L
1,506 SR
Queue Stats
62W - 70L
1,494 Elo+
Party 1
Ishtar
Ishtar
Ricky Ripoff
Ishtar
Level 153
God Stats
0W - 1L
1,403 SR
Queue Stats
15W - 19L
1,462 Elo+
Party 1
Chaac
Chaac
W3 BLAZE
Chaac
Level 157
God Stats
2W - 2L
1,706 SR
Queue Stats
151W - 159L
1,499 Elo+
Solo
Janus
Janus
sleeperPick
Janus
Level 48
God Stats
5W - 11L
1,340 SR
Queue Stats
115W - 92L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 0 / 3
5,907
985
4,855
5,242
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Belomyy
Maui
11
0 / 2 / 5
5,555
926
2,811
6,538
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Hunglad
Horus
10
0 / 1 / 4
5,069
845
1,658
8,037
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
2 / 1 / 5
5,936
989
9,240
3,630
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Ärklay
Fenrir
11
4 / 2 / 2
5,754
959
7,256
6,834
3,277
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
5,498
916
2,473
8,980
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
5,305
884
3,162
10,089
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
11
1 / 1 / 3
5,246
874
5,440
7,353
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
W3 BLAZE
Chaac
11
2 / 1 / 2
5,571
929
6,299
6,370
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
2,863
477
0
423
162

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
8
Kills
5
6
Deaths
8
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
3
3.5
W
Maui
Belomyy
Maui
0
2
5
1.25
L
2
4
3
0.88
W
Horus
Hunglad
Horus
0
1
4
2
W
Nu Wa
2
1
5
4.5
L
0
2
1
0.25
L
Ishtar
1
1
3
2.5
L
Chaac
W3 BLAZE
Chaac
2
1
2
3
L
0
0
0
0
W
Fenrir
Ärklay
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
17,374
30,281
Taken
33,215
17,046
Mitigated
17,287
9,325
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,855
3,058
0
2,676
5,242
2,453
731
906
4,336
0
22,294
W
Maui
Belomyy
Maui
2,811
938
0
990
6,538
4,449
0
1,523
5,015
9,324
0
L
2,473
144
1,154
2,077
8,980
3,614
0
3,320
5,583
16,488
0
W
Horus
Hunglad
Horus
1,658
886
1,603
2,273
8,037
5,515
24
1,619
6,418
0
7,080
W
Nu Wa
9,240
2,844
0
750
3,630
1,352
650
512
3,118
24,312
0
L
3,162
1,174
0
1,215
10,089
6,100
0
3,839
6,170
14,885
0
L
Ishtar
5,440
3,183
0
2,469
7,353
2,954
84
2,217
5,136
0
16,924
L
Chaac
W3 BLAZE
Chaac
6,299
1,533
362
2,360
6,370
4,457
0
2,252
3,956
0
19,135
L
0
0
0
0
423
162
0
423
0
0
0
W
Fenrir
Ärklay
Fenrir
7,256
1,770
0
1,033
6,834
3,277
120
1,075
5,759
0
11,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
24,483
117
Minions Killed
110
0
Camps Cleared
0
676,454
Distance Traveled
525,257
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,907
985
42
7
0
131,109
2
W
Maui
5,555
926
22
4
0
132,681
0
L
Hades
5,498
916
28
5
0
126,803
0
W
Horus
5,069
845
11
2
0
140,041
1
W
Nu Wa
5,936
989
36
6
0
118,020
3
L
Atlas
5,305
884
23
4
0
126,124
2
L
Ishtar
5,246
874
33
6
0
125,044
1
L
Chaac
5,571
929
26
4
0
147,286
3
L
Janus
2,863
477
0
0
0
0
0
W
Fenrir
5,754
959
6
1
0
154,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role