Player Matchup

Pele
Pele
OGKillaBen
Pele
Level 129
God Stats
0W - 1L
1,402 SR
Queue Stats
37W - 41L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
OMNi Senpai17
Baron Samedi
Level 136
God Stats
6W - 3L
1,605 SR
Queue Stats
54W - 61L
1,514 Elo+
Party 2
Ganesha
Ganesha
PilsburyDoughboy
Ganesha
Level 158
God Stats
0W - 4L
1,266 SR
Queue Stats
82W - 78L
1,546 Elo+
Party 2
Fenrir
Fenrir
The Epic Mii
Fenrir
Level 148
God Stats
2W - 5L
1,397 SR
Queue Stats
222W - 212L
1,515 Elo+
Party 2
Neith
Neith
aT Devasation
Neith
Level 142
God Stats
0W - 1L
1,659 SR
Queue Stats
45W - 41L
1,577 Elo+
Party 2
Team Averages
Level 143
1,466 SR
1,538 Elo+

VS

Team Averages
Level 139
1,694 SR
1,571 Elo+
Amaterasu
Amaterasu
FettaNoize
Amaterasu
Level 157
God Stats
2W - 2L
1,608 SR
Queue Stats
182W - 177L
1,600 Elo+
Party 1
Charybdis
Charybdis
MoneyGoes1337
Charybdis
Level 160
God Stats
23W - 23L
1,571 SR
Queue Stats
605W - 645L
1,494 Elo+
Party 1
Hades
Hades
Nerd_Gio
Hades
Level 147
God Stats
3W - 3L
1,649 SR
Queue Stats
114W - 116L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
om_inator
Gilgamesh
Level 149
God Stats
3W - 3L
1,750 SR
Queue Stats
64W - 55L
1,595 Elo+
Party 1
Athena
Athena
theman12126
Athena
Level 83
God Stats
3W - 0L
1,894 SR
Queue Stats
137W - 115L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,410
463
12,059
16,507
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
OMNi Senpai17
Baron Samedi
10
0 / 10 / 3
6,193
387
3,733
14,205
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 2
8,267
517
11,848
13,572
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 1 / 2
7,850
491
5,455
16,102
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 3
7,888
493
4,028
10,295
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FettaNoize
Amaterasu
15
2 / 1 / 3
9,379
586
10,345
17,463
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MoneyGoes1337
Charybdis
15
5 / 1 / 2
9,515
595
10,330
12,003
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Nerd_Gio
Hades
15
6 / 0 / 4
9,770
611
12,372
8,358
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
om_inator
Gilgamesh
15
7 / 3 / 4
9,404
588
12,885
16,802
9,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
11
2 / 4 / 9
8,374
523
6,230
20,950
18,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
22
22
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FettaNoize
Amaterasu
2
1
3
3.5
W
Charybdis
MoneyGoes1337
Charybdis
5
1
2
6
W
Hades
Nerd_Gio
Hades
6
0
4
8
L
3
7
3
0.64
L
Baron Samedi
OMNi Senpai17
Baron Samedi
0
10
3
0.15
L
1
1
2
2
L
Fenrir
4
1
2
5
L
0
3
3
0.5
W
Gilgamesh
om_inator
Gilgamesh
7
3
4
3
W
Athena
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
52,162
70,681
Taken
75,576
35,825
Mitigated
48,417
14,465
Healing
30,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FettaNoize
Amaterasu
10,345
4,820
0
9,180
17,463
10,572
500
6,498
10,432
0
77,248
W
Charybdis
MoneyGoes1337
Charybdis
10,330
4,564
0
7,071
12,003
4,526
517
551
11,428
0
89,180
W
Hades
Nerd_Gio
Hades
12,372
857
639
4,604
8,358
5,074
512
1,326
7,032
71,421
0
L
12,059
3,768
0
1,442
16,507
6,429
0
3,070
13,437
0
53,657
L
Baron Samedi
OMNi Senpai17
Baron Samedi
3,733
546
561
2,145
14,205
5,742
0
5,385
8,820
34,520
0
L
11,848
1,052
0
2,014
13,572
7,410
0
941
12,631
66,634
0
L
Fenrir
5,455
2,029
0
3,930
16,102
12,397
0
6,286
9,816
0
20,546
L
4,028
746
0
4,373
10,295
3,847
1,661
2,630
7,665
0
62,958
W
Gilgamesh
om_inator
Gilgamesh
12,885
4,841
0
3,344
16,802
9,678
29
2,985
13,705
0
80,343
W
Athena
6,230
1,341
2,376
3,462
20,950
18,567
33
4,248
16,199
19,528
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
46,442
422
Minions Killed
505
0
Camps Cleared
0
1,437,024
Distance Traveled
1,577,580
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,379
586
129
8
0
296,398
3
W
Charybdis
9,515
595
131
8
0
280,602
5
W
Hades
9,770
611
123
8
0
318,484
1
L
Pele
7,410
463
90
6
0
274,809
1
L
Baron Samedi
6,193
387
48
3
0
230,086
4
L
Ganesha
8,267
517
129
8
0
324,046
1
L
Fenrir
7,850
491
30
2
0
321,938
3
L
Neith
7,888
493
125
8
0
286,145
4
W
Gilgamesh
9,404
588
97
6
0
341,259
2
W
Athena
8,374
523
25
2
0
340,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role