Player Matchup

Medusa
Medusa
Che3hire
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Phat_daddy_007
Zhong Kui
Level 144
God Stats
4W - 5L
1,442 SR
Queue Stats
120W - 153L
1,403 Elo+
Solo
Ymir
Ymir
Pikol2028
Ymir
Level 16
God Stats
1W - 1L
1,614 SR
Queue Stats
11W - 21L
1,374 Elo+
Solo
Charybdis
Charybdis
mpbadass
Charybdis
Level 29
God Stats
0W - 1L
1,590 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Anhur
Anhur
otto_shark_10
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,455 Elo+
Solo
Team Averages
Level 48
1,529 SR
1,474 Elo+

VS

Team Averages
Level 63
1,464 SR
1,573 Elo+
Cerberus
Cerberus
CruiseCon7rol
Cerberus
Level 26
God Stats
2W - 1L
1,397 SR
Queue Stats
28W - 26L
1,478 Elo+
Party 1
Anhur
Anhur
JJS24
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,569 Elo+
Party 1
Chaac
Chaac
WaryRoom556
Chaac
Level 125
God Stats
5W - 4L
1,425 SR
Queue Stats
175W - 190L
1,396 Elo+
Solo
Eset
Eset
XGLRXWOLF
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,836 Elo+
Party 1
Jormungandr
Jormungandr
immortalsmoof15
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Che3hire
Medusa
20
6 / 8 / 9
12,417
690
23,023
19,318
9,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Phat_daddy_007
Zhong Kui
19
3 / 5 / 12
11,808
656
23,241
22,513
16,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
1 / 7 / 10
10,649
592
1,255
14,902
9,201
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
mpbadass
Charybdis
20
4 / 5 / 13
12,460
692
14,024
15,781
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 7 / 13
11,995
666
16,114
22,884
10,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CruiseCon7rol
Cerberus
19
4 / 4 / 16
12,283
682
10,632
31,083
42,310
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
JJS24
Anhur
20
8 / 7 / 12
13,505
750
18,603
17,835
6,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 3 / 16
12,088
672
13,782
24,094
31,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
20
10 / 3 / 12
13,881
771
26,530
16,060
10,052
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
immortalsmoof15
Jormungandr
18
5 / 8 / 10
12,195
678
15,316
24,258
21,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
97
18
Kills
31
32
Deaths
25
57
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
Che3hire
Medusa
6
8
9
1.31
W
Cerberus
CruiseCon7rol
Cerberus
4
4
16
3
W
Anhur
JJS24
Anhur
8
7
12
2
L
Zhong Kui
Phat_daddy_007
Zhong Kui
3
5
12
1.8
L
Ymir
1
7
10
0.86
W
4
3
16
4
W
Eset
10
3
12
5.33
W
Jormungandr
immortalsmoof15
Jormungandr
5
8
10
1.25
L
Charybdis
mpbadass
Charybdis
4
5
13
2.1
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,657
Damage
84,863
95,398
Taken
113,330
54,413
Mitigated
111,580
30,447
Healing
38,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Che3hire
Medusa
23,023
13,854
399
3,556
19,318
9,746
467
12,219
7,099
0
44,055
W
Cerberus
CruiseCon7rol
Cerberus
10,632
659
2,079
8,345
31,083
42,310
840
5,361
22,862
28,061
0
W
Anhur
JJS24
Anhur
18,603
10,875
773
2,407
17,835
6,382
4,569
4,598
9,523
0
45,572
L
Zhong Kui
Phat_daddy_007
Zhong Kui
23,241
1,384
645
10,189
22,513
16,886
414
11,703
10,810
42,290
0
L
Ymir
1,255
0
212
924
14,902
9,201
0
7,475
7,427
2,309
0
W
13,782
1,649
2,267
11,519
24,094
31,042
467
5,460
17,798
6,652
19,771
W
Eset
26,530
2,165
2,971
3,983
16,060
10,052
1,544
3,454
10,886
45,543
0
W
Jormungandr
immortalsmoof15
Jormungandr
15,316
2,775
2,452
1,616
24,258
21,794
628
5,623
15,580
41,384
0
L
Charybdis
mpbadass
Charybdis
14,024
8,675
1,146
3,731
15,781
7,793
595
10,017
5,764
0
36,265
L
16,114
7,975
2,540
7,105
22,884
10,787
596
13,863
9,021
0
30,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,329
Gold Earned
63,952
163
Minions Killed
200
0
Camps Cleared
0
1,215,228
Distance Traveled
1,525,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,417
690
41
2
0
285,662
0
W
Cerberus
12,283
682
44
2
0
304,690
0
W
Anhur
13,505
750
58
3
0
303,598
1
L
Zhong Kui
11,808
656
57
3
0
287,381
1
L
Ymir
10,649
592
0
0
0
108,715
0
W
Chaac
12,088
672
23
1
0
308,392
0
W
Eset
13,881
771
36
2
0
321,981
1
W
Jormungandr
12,195
678
39
2
0
286,841
0
L
Charybdis
12,460
692
39
2
0
295,750
1
L
Anhur
11,995
666
26
1
0
237,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role