Player Matchup

Athena
Athena
Jacob Delhomme
Athena
Level 107
God Stats
1W - 2L
1,387 SR
Queue Stats
213W - 221L
1,478 Elo+
Solo
Nike
Nike
Jord0man
Nike
Level 148
God Stats
4W - 3L
1,643 SR
Queue Stats
1,064W - 1,091L
1,457 Elo+
Solo
Ra
Ra
Mack528
Ra
Level 158
God Stats
0W - 2L
1,150 SR
Queue Stats
138W - 153L
1,442 Elo+
Solo
Agni
Agni
MjBaaek SvB
Agni
Level 104
God Stats
1W - 2L
1,444 SR
Queue Stats
215W - 243L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Wraithdragon65
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,457 Elo+
Solo
Team Averages
Level 128
1,425 SR
1,468 Elo+

VS

Team Averages
Level 101
1,408 SR
1,482 Elo+
Hercules
Hercules
Abhor Wretch
Hercules
Level 121
God Stats
3W - 0L
1,617 SR
Queue Stats
91W - 100L
1,502 Elo+
Solo
Zeus
Zeus
FatPanda20
Zeus
Level 96
God Stats
1W - 3L
1,089 SR
Queue Stats
195W - 208L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Leachism
Sylvanus
Level 51
God Stats
1W - 5L
1,421 SR
Queue Stats
70W - 74L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
OzKnight666
Cernunnos
Level 160
God Stats
5W - 6L
1,415 SR
Queue Stats
493W - 516L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
Thjodofl
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 16
12,893
716
11,624
35,303
53,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
18
2 / 7 / 11
12,340
686
16,862
36,362
39,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 6 / 14
12,240
680
29,163
20,065
13,474
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 7 / 8
12,461
692
25,738
20,353
10,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Wraithdragon65
Danzaburou
18
5 / 6 / 9
11,948
664
20,644
24,035
12,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abhor Wretch
Hercules
20
8 / 4 / 18
12,914
717
16,424
28,850
44,059
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 2 / 23
13,345
741
36,488
14,997
8,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Leachism
Sylvanus
20
2 / 3 / 25
12,721
707
16,576
30,668
45,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
OzKnight666
Cernunnos
20
10 / 6 / 12
14,053
781
27,838
19,387
12,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Thjodofl
Sun Wukong
19
5 / 6 / 16
12,187
677
23,052
30,780
38,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
20
Kills
31
32
Deaths
21
58
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hercules
Abhor Wretch
Hercules
8
4
18
4.25
W
6
2
23
8.75
L
2
6
16
1.67
L
Nike
2
7
11
1.07
W
Sylvanus
Leachism
Sylvanus
2
3
25
4.83
L
4
6
14
1.83
L
7
7
8
1.57
W
Cernunnos
OzKnight666
Cernunnos
10
6
12
2.67
W
Sun Wukong
Thjodofl
Sun Wukong
5
6
16
2.17
L
Danzaburou
Wraithdragon65
Danzaburou
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,031
Damage
120,378
136,118
Taken
124,682
129,779
Mitigated
148,749
51,931
Healing
63,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Abhor Wretch
Hercules
16,424
6,212
1,441
8,822
28,850
44,059
741
14,748
14,102
862
25,445
W
36,488
2,728
2,445
1,793
14,997
8,813
1,901
7,229
7,768
65,361
0
L
11,624
2,707
696
6,415
35,303
53,686
290
14,248
21,055
19,178
0
L
Nike
16,862
2,192
3,052
8,685
36,362
39,070
290
11,522
24,840
0
31,752
W
Sylvanus
Leachism
Sylvanus
16,576
4,805
19,428
14,923
30,668
45,195
850
16,219
14,449
26,099
0
L
29,163
1,941
11,409
6,956
20,065
13,474
1,773
8,584
11,481
47,528
0
L
25,738
1,498
5,832
4,423
20,353
10,554
2,238
8,568
11,785
52,963
0
W
Cernunnos
OzKnight666
Cernunnos
27,838
11,161
1,042
4,084
19,387
12,061
3,175
11,861
7,526
0
49,271
W
Sun Wukong
Thjodofl
Sun Wukong
23,052
5,916
1,906
7,359
30,780
38,621
952
16,468
14,312
749
47,603
L
Danzaburou
Wraithdragon65
Danzaburou
20,644
11,752
131
4,332
24,035
12,995
1,116
11,112
12,923
0
39,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,882
Gold Earned
65,220
193
Minions Killed
187
0
Camps Cleared
0
1,498,019
Distance Traveled
1,534,426
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,914
717
15
1
0
299,825
3
W
Zeus
13,345
741
63
4
0
339,085
2
L
Athena
12,893
716
17
1
0
317,581
1
L
Nike
12,340
686
32
2
0
312,906
1
W
Sylvanus
12,721
707
11
1
0
300,813
4
L
Ra
12,240
680
31
2
0
295,139
0
L
Agni
12,461
692
69
4
0
291,820
0
W
Cernunnos
14,053
781
55
3
0
280,231
0
W
Sun Wukong
12,187
677
43
2
0
314,472
1
L
Danzaburou
11,948
664
44
2
0
280,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role