Player Matchup

Khepri
Khepri
Greguregs
Khepri
Level 49
God Stats
37W - 41L
1,526 SR
Queue Stats
141W - 104L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
Hunglad
Ratatoskr
Level 68
God Stats
4W - 4L
1,491 SR
Queue Stats
94W - 126L
1,367 Elo+
Solo
Hercules
Hercules
Jesqui
Hercules
Level 60
God Stats
0W - 1L
1,468 SR
Queue Stats
6W - 9L
1,391 Elo+
Solo
Charybdis
Charybdis
Kingmaleek12
Charybdis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Chang'e
Chang'e
SaNaTzu
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,438 Elo+
Solo
Team Averages
Level 75
1,497 SR
1,440 Elo+

VS

Team Averages
Level 60
1,517 SR
1,529 Elo+
Hun Batz
Hun Batz
CrayonsAreYUMMMY
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 1
Eset
Eset
Kingoneal4
Eset
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 1
Mulan
Mulan
Razumikhin1886
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Athena
Athena
shadowsteps11
Athena
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 3L
1,629 Elo+
Party 1
Cupid
Cupid
xXPsychoSonXx
Cupid
Level 69
God Stats
19W - 15L
1,586 SR
Queue Stats
255W - 268L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Greguregs
Khepri
16
0 / 4 / 7
10,341
1,034
5,573
19,155
27,152
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ratatoskr
Hunglad
Ratatoskr
16
4 / 12 / 2
10,598
1,060
14,152
25,254
12,141
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Jesqui
Hercules
16
4 / 6 / 4
10,762
1,076
15,608
31,801
21,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Kingmaleek12
Charybdis
16
2 / 6 / 6
10,319
1,032
17,287
18,966
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SaNaTzu
Chang'e
16
1 / 3 / 6
10,032
1,003
13,683
15,158
11,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

132

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 15
12,635
1,264
34,164
19,604
12,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 0 / 12
13,126
1,313
28,200
8,503
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 20
10,902
1,090
11,498
12,428
13,949
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 0 / 20
12,517
1,252
10,487
18,582
28,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 2 / 14
10,868
1,087
17,108
12,021
5,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
11
Kills
31
31
Deaths
11
25
Assists
81
Player
Kills
Deaths
Assists
KDA
W
9
4
15
4.13
L
Khepri
Greguregs
Khepri
0
4
7
0.88
L
Ratatoskr
Hunglad
Ratatoskr
4
12
2
0.42
L
Hercules
Jesqui
Hercules
4
6
4
1
L
Charybdis
Kingmaleek12
Charybdis
2
6
6
0.83
W
13
0
12
19
W
2
5
20
2.4
L
Chang'e
SaNaTzu
Chang'e
1
3
6
1.33
W
5
0
20
15
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,303
Damage
101,457
110,334
Taken
71,138
80,412
Mitigated
65,236
15,182
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,164
10,963
0
1,168
19,604
12,221
0
5,377
13,812
0
48,299
L
Khepri
Greguregs
Khepri
5,573
872
626
1,021
19,155
27,152
0
7,661
11,131
13,054
0
L
Ratatoskr
Hunglad
Ratatoskr
14,152
4,801
118
46
25,254
12,141
0
9,608
15,646
0
34,136
L
Hercules
Jesqui
Hercules
15,608
4,110
0
3,787
31,801
21,777
0
13,218
18,198
0
21,532
L
Charybdis
Kingmaleek12
Charybdis
17,287
8,642
0
2,703
18,966
8,020
0
4,006
14,657
0
42,096
W
28,200
1,963
2,498
1,640
8,503
4,582
0
1,348
6,976
40,222
0
W
11,498
1,812
0
2,838
12,428
13,949
0
4,407
7,754
0
19,592
L
Chang'e
SaNaTzu
Chang'e
13,683
1,248
2,893
3,988
15,158
11,322
0
4,194
10,788
38,931
0
W
10,487
2,938
0
2,872
18,582
28,569
0
6,110
12,160
17,902
0
W
17,108
8,148
1,502
4,543
12,021
5,915
0
2,014
9,732
0
53,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
60,048
181
Minions Killed
176
3
Camps Cleared
5
960,364
Distance Traveled
992,257
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,635
1,264
39
4
0
225,791
1
L
Khepri
10,341
1,034
8
1
0
192,001
4
L
Ratatoskr
10,598
1,060
63
6
0
202,702
3
L
Hercules
10,762
1,076
15
2
2
202,915
0
L
Charybdis
10,319
1,032
48
5
1
165,485
0
W
Eset
13,126
1,313
22
2
0
202,414
0
W
Mulan
10,902
1,090
21
2
0
179,719
0
L
Chang'e
10,032
1,003
47
5
0
197,261
0
W
Athena
12,517
1,252
14
1
2
228,676
0
W
Cupid
10,868
1,087
80
8
3
155,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role