Player Matchup

Tiamat
Tiamat
Emmanuel7w7
Tiamat
Level 28
God Stats
1W - 3L
1,724 SR
Queue Stats
4W - 8L
1,754 Elo+
Party 1
Athena
Athena
Mayes696
Athena
Level 89
God Stats
9W - 10L
1,503 SR
Queue Stats
143W - 147L
1,455 Elo+
Solo
Loki
Loki
MiikeJardon
Loki
Level 122
God Stats
3W - 7L
1,297 SR
Queue Stats
35W - 53L
1,399 Elo+
Party 3
Neith
Neith
RichyDiazV13
Neith
Level 10
God Stats
0W - 3L
1,350 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 3
Chaac
Chaac
Takkkun
Chaac
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,754 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,519 Elo+

VS

Team Averages
Level 72
1,520 SR
1,427 Elo+
Cliodhna
Cliodhna
Pollydog2002
Cliodhna
Level 64
God Stats
9W - 7L
1,530 SR
Queue Stats
60W - 62L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
Refeiki
Ah Puch
Level 100
God Stats
8W - 3L
1,695 SR
Queue Stats
69W - 82L
1,384 Elo+
Solo
Jormungandr
Jormungandr
VAGIRLS
Jormungandr
Level 67
God Stats
10W - 8L
1,422 SR
Queue Stats
100W - 94L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
Valkryie Boy
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,387 Elo+
Party 2
Mulan
Mulan
chiefys117
Mulan
Level 88
God Stats
2W - 2L
1,454 SR
Queue Stats
48W - 44L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 0
6,677
445
5,928
8,948
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Mayes696
Athena
10
3 / 1 / 0
6,939
463
5,149
14,038
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 5 / 0
6,786
452
8,617
13,719
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
6,299
420
4,841
8,546
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Takkkun
Chaac
11
0 / 6 / 0
6,206
414
3,570
16,532
8,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Pollydog2002
Cliodhna
14
3 / 0 / 2
8,281
552
6,351
13,859
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
Refeiki
Ah Puch
14
2 / 2 / 4
8,056
537
8,384
8,598
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
VAGIRLS
Jormungandr
10
0 / 2 / 3
6,982
465
5,473
10,335
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Valkryie Boy
Cernunnos
12
3 / 1 / 0
7,632
509
8,292
7,588
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
15
8 / 0 / 3
9,260
617
14,621
10,459
7,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
Athena
Mayes696
Athena
3
1
0
3
L
2
5
0
0.4
W
Cliodhna
Pollydog2002
Cliodhna
3
0
2
4
W
Ah Puch
Refeiki
Ah Puch
2
2
4
2
L
0
2
3
0.75
L
Chaac
Takkkun
Chaac
0
6
0
0
W
Jormungandr
VAGIRLS
Jormungandr
0
2
3
0.75
W
Cernunnos
Valkryie Boy
Cernunnos
3
1
0
3
W
Mulan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
43,121
61,783
Taken
50,839
32,153
Mitigated
26,524
13,139
Healing
24,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,928
843
0
2,420
8,948
5,276
0
2,881
5,771
53,253
0
L
Athena
Mayes696
Athena
5,149
731
478
2,627
14,038
10,950
0
4,527
9,420
21,665
0
L
8,617
2,765
0
3,093
13,719
4,682
0
3,285
10,280
0
40,696
W
Cliodhna
Pollydog2002
Cliodhna
6,351
1,453
0
8,034
13,859
5,744
252
2,099
11,760
0
69,224
W
Ah Puch
Refeiki
Ah Puch
8,384
520
0
4,252
8,598
3,778
56
3,074
5,524
50,593
0
L
4,841
1,622
0
867
8,546
2,718
752
1,278
7,268
0
34,829
L
Chaac
Takkkun
Chaac
3,570
1,331
0
3,654
16,532
8,527
0
1,418
15,066
0
38,526
W
Jormungandr
VAGIRLS
Jormungandr
5,473
1,789
0
2,277
10,335
6,758
220
2,834
7,501
23,908
0
W
Cernunnos
Valkryie Boy
Cernunnos
8,292
4,190
0
3,025
7,588
2,726
716
1,270
6,318
0
48,939
W
Mulan
14,621
2,288
0
7,076
10,459
7,518
0
1,800
8,659
121
66,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
40,211
332
Minions Killed
422
0
Camps Cleared
0
1,370,865
Distance Traveled
1,455,016
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,677
445
106
7
0
274,725
0
L
Athena
6,939
463
21
1
0
327,261
7
L
Loki
6,786
452
70
5
0
270,083
1
W
Cliodhna
8,281
552
114
8
0
320,077
0
W
Ah Puch
8,056
537
91
6
0
281,777
3
L
Neith
6,299
420
60
4
0
234,778
0
L
Chaac
6,206
414
75
5
0
264,018
0
W
Jormungandr
6,982
465
32
2
0
284,002
4
W
Cernunnos
7,632
509
80
5
0
279,733
2
W
Mulan
9,260
617
105
7
0
289,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role