Player Matchup

Tsukuyomi
Tsukuyomi
Witas
Tsukuyomi
Level 62
God Stats
1W - 0L
1,300 SR
Queue Stats
10W - 20L
1,337 Elo+
Party 1
Sol
Sol
Woweee
Sol
Level 9
God Stats
3W - 2L
1,761 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 1
Ymir
Ymir
maimuna111
Ymir
Level 67
God Stats
2W - 1L
1,688 SR
Queue Stats
47W - 67L
1,334 Elo+
Solo
Team Averages
Level 46
1,583 SR
1,345 Elo+

VS

Team Averages
Level 61
1,601 SR
1,438 Elo+
Raijin
Raijin
Yodanobi
Raijin
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 9L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
dergr
Gilgamesh
Level 100
God Stats
0W - 1L
1,555 SR
Queue Stats
18W - 33L
1,473 Elo+
Solo
Yemoja
Yemoja
odysseyguard
Yemoja
Level 67
God Stats
8W - 8L
1,533 SR
Queue Stats
38W - 45L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Witas
Tsukuyomi
18
7 / 3 / 6
11,768
736
19,318
15,313
7,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Woweee
Sol
18
3 / 1 / 10
11,062
691
13,048
12,014
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 0 / 10
11,355
710
6,136
14,114
16,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Yodanobi
Raijin
15
0 / 5 / 3
9,900
619
4,864
11,363
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
dergr
Gilgamesh
15
2 / 5 / 2
10,745
672
14,625
22,524
21,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
16
2 / 3 / 2
10,387
649
12,748
13,006
9,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
13
Kills
4
4
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Witas
Tsukuyomi
7
3
6
3.33
W
Sol
Woweee
Sol
3
1
10
8
L
Raijin
Yodanobi
Raijin
0
5
3
0.3
L
Gilgamesh
dergr
Gilgamesh
2
5
2
0.6
W
3
0
10
8
L
Yemoja
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
32,237
41,441
Taken
46,893
30,114
Mitigated
35,909
15,576
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Witas
Tsukuyomi
19,318
5,513
0
5,268
15,313
7,733
567
3,832
11,204
467
48,755
W
Sol
Woweee
Sol
13,048
3,963
29
6,854
12,014
5,670
398
5,698
5,994
52,486
3,371
L
Raijin
Yodanobi
Raijin
4,864
939
606
866
11,363
5,175
345
5,129
6,234
28,747
0
L
Gilgamesh
dergr
Gilgamesh
14,625
4,337
2,051
2,479
22,524
21,261
0
8,617
13,907
0
35,629
W
6,136
906
277
3,148
14,114
16,711
98
7,326
6,320
33,008
0
L
Yemoja
12,748
2,116
3,425
1,801
13,006
9,473
150
5,836
7,170
42,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
31,032
172
Minions Killed
156
0
Camps Cleared
0
896,875
Distance Traveled
792,115
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,768
736
50
3
0
341,298
2
W
Sol
11,062
691
67
4
0
283,880
4
L
Raijin
9,900
619
47
3
0
236,921
0
L
Gilgamesh
10,745
672
53
3
0
286,615
3
W
Ymir
11,355
710
55
3
0
271,697
2
L
Yemoja
10,387
649
56
4
0
268,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role