Player Matchup

Mercury
Mercury
Milo4231
Mercury
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,598 Elo+
Party 1
Ishtar
Ishtar
SoulDabber
Ishtar
Level 41
God Stats
14W - 8L
1,479 SR
Queue Stats
42W - 34L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Yunσ
Aphrodite
Level 146
God Stats
3W - 0L
1,794 SR
Queue Stats
55W - 38L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
natsufool
Xing Tian
Level 138
God Stats
12W - 4L
1,684 SR
Queue Stats
26W - 17L
1,628 Elo+
Party 1
Artemis
Artemis
pandaplox
Artemis
Level 15
God Stats
25W - 13L
1,502 SR
Queue Stats
25W - 15L
1,628 Elo+
Party 1
Team Averages
Level 78
1,592 SR
1,595 Elo+

VS

Team Averages
Level 59
1,500 SR
1,513 Elo+
Baron Samedi
Baron Samedi
BDCMASTER
Baron Samedi
Level 125
God Stats
3W - 6L
1,535 SR
Queue Stats
79W - 98L
1,481 Elo+
Solo
Thanatos
Thanatos
MeroGar
Thanatos
Level 35
God Stats
6W - 6L
1,492 SR
Queue Stats
30W - 24L
1,518 Elo+
Party 2
Achilles
Achilles
Quidmo
Achilles
Level 108
God Stats
5W - 6L
1,439 SR
Queue Stats
64W - 51L
1,533 Elo+
Party 2
Neith
Neith
xanmanant
Neith
Level 24
God Stats
9W - 7L
1,535 SR
Queue Stats
23W - 17L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
yard
Cthulhu
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Milo4231
Mercury
17
5 / 0 / 8
11,491
1,045
8,329
7,890
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
SoulDabber
Ishtar
17
3 / 2 / 7
11,353
1,032
14,516
9,588
4,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Yunσ
Aphrodite
17
1 / 1 / 10
10,717
974
9,218
10,692
9,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
natsufool
Xing Tian
17
3 / 1 / 11
12,728
1,157
12,728
22,111
32,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
pandaplox
Artemis
17
2 / 1 / 7
10,449
950
5,160
5,650
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

249

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDCMASTER
Baron Samedi
16
2 / 5 / 2
11,098
1,009
15,326
13,973
8,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
MeroGar
Thanatos
16
1 / 5 / 3
10,178
925
8,914
12,143
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Quidmo
Achilles
16
1 / 1 / 2
10,311
937
9,212
10,043
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
xanmanant
Neith
16
1 / 1 / 3
10,377
943
13,501
8,401
5,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
yard
Cthulhu
16
0 / 2 / 3
9,812
892
4,955
10,010
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
14
Kills
5
5
Deaths
14
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BDCMASTER
Baron Samedi
2
5
2
0.6
L
Thanatos
MeroGar
Thanatos
1
5
3
0.5
W
Mercury
Milo4231
Mercury
5
0
8
9
L
Achilles
Quidmo
Achilles
1
1
2
2
W
Ishtar
SoulDabber
Ishtar
3
2
7
3.25
W
Aphrodite
Yunσ
Aphrodite
1
1
10
6
W
Xing Tian
natsufool
Xing Tian
3
1
11
8.5
W
Artemis
pandaplox
Artemis
2
1
7
5.5
L
Neith
xanmanant
Neith
1
1
3
2.5
L
Cthulhu
yard
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
51,908
55,931
Taken
54,570
54,250
Mitigated
49,187
18,189
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BDCMASTER
Baron Samedi
15,326
1,158
2,522
2,356
13,973
8,885
0
4,553
9,420
47,311
0
L
Thanatos
MeroGar
Thanatos
8,914
1,505
0
4,473
12,143
7,772
0
5,552
6,591
0
25,135
W
Mercury
Milo4231
Mercury
8,329
3,866
0
1,178
7,890
4,985
0
2,492
5,351
0
19,635
L
Achilles
Quidmo
Achilles
9,212
1,497
0
1,916
10,043
13,080
0
3,203
6,840
0
22,956
W
Ishtar
SoulDabber
Ishtar
14,516
7,303
0
565
9,588
4,140
0
4,887
4,559
0
35,575
W
Aphrodite
Yunσ
Aphrodite
9,218
953
6,878
6,436
10,692
9,550
0
3,594
6,548
33,844
0
W
Xing Tian
natsufool
Xing Tian
12,728
956
0
3,132
22,111
32,653
0
6,571
14,433
23,273
0
W
Artemis
pandaplox
Artemis
5,160
1,265
0
0
5,650
2,922
0
1,757
3,761
0
16,449
L
Neith
xanmanant
Neith
13,501
6,483
0
1,189
8,401
5,224
0
4,410
3,991
0
30,475
L
Cthulhu
yard
Cthulhu
4,955
291
0
1,120
10,010
14,226
0
4,228
5,782
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
51,776
197
Minions Killed
196
6
Camps Cleared
6
1,085,111
Distance Traveled
1,053,020
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,098
1,009
87
8
1
187,146
0
L
Thanatos
10,178
925
30
3
3
223,973
0
W
Mercury
11,491
1,045
37
3
2
253,764
0
L
Achilles
10,311
937
23
2
2
220,070
2
W
Ishtar
11,353
1,032
51
5
3
203,314
0
W
Aphrodite
10,717
974
54
5
0
220,748
1
W
Xing Tian
12,728
1,157
25
2
0
223,704
1
W
Artemis
10,449
950
30
3
1
183,581
0
L
Neith
10,377
943
42
4
0
201,356
0
L
Cthulhu
9,812
892
14
1
0
220,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role