Player Matchup

Cerberus
Cerberus
LordSchmeaty
Cerberus
Level 29
God Stats
2W - 0L
1,768 SR
Queue Stats
27W - 13L
1,730 Elo+
Party 1
Nu Wa
Nu Wa
PR0T0NOOB
Nu Wa
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,598 Elo+
Solo
Janus
Janus
STIX66
Janus
Level 157
God Stats
3W - 5L
1,647 SR
Queue Stats
64W - 43L
1,637 Elo+
Party 1
Pele
Pele
SweetLoad
Pele
Level 157
God Stats
2W - 1L
1,218 SR
Queue Stats
154W - 144L
1,607 Elo+
Party 1
Apollo
Apollo
cconklin
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,860 Elo+
Party 1
Team Averages
Level 102
1,527 SR
1,686 Elo+

VS

Team Averages
Level 90
1,478 SR
1,484 Elo+
Achilles
Achilles
CaptainNemo_
Achilles
Level 160
God Stats
6W - 16L
1,419 SR
Queue Stats
244W - 243L
1,536 Elo+
Party 3
Ares
Ares
Critterzz
Ares
Level 129
God Stats
0W - 3L
1,496 SR
Queue Stats
109W - 108L
1,570 Elo+
Party 2
Neith
Neith
Donkilous
Neith
Level 83
God Stats
0W - 3L
1,385 SR
Queue Stats
21W - 28L
1,490 Elo+
Party 2
Merlin
Merlin
V0idGam3r
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,339 Elo+
Party 3
Mulan
Mulan
jrodannn
Mulan
Level 49
God Stats
6W - 9L
1,588 SR
Queue Stats
20W - 27L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LordSchmeaty
Cerberus
9
0 / 1 / 12
6,229
566
5,208
11,915
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
PR0T0NOOB
Nu Wa
12
3 / 1 / 1
6,697
609
5,823
4,227
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
STIX66
Janus
11
6 / 0 / 2
6,650
605
5,690
2,864
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
7 / 0 / 4
7,134
649
7,205
8,264
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
cconklin
Apollo
12
3 / 0 / 2
7,152
650
5,255
4,189
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainNemo_
Achilles
10
1 / 5 / 0
5,555
505
4,028
10,090
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 2 / 0
4,802
437
2,921
11,696
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Donkilous
Neith
10
0 / 2 / 1
5,710
519
2,345
5,498
1,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
V0idGam3r
Merlin
7
0 / 7 / 0
4,538
413
2,493
7,929
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
jrodannn
Mulan
9
1 / 3 / 0
5,627
512
3,185
9,887
4,549
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
2
2
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaptainNemo_
Achilles
1
5
0
0.2
L
Ares
0
2
0
0
L
Neith
Donkilous
Neith
0
2
1
0.25
W
Cerberus
LordSchmeaty
Cerberus
0
1
12
6
W
Nu Wa
PR0T0NOOB
Nu Wa
3
1
1
3.5
W
Janus
STIX66
Janus
6
0
2
7
W
Pele
7
0
4
9
L
Merlin
V0idGam3r
Merlin
0
7
0
0
W
Apollo
cconklin
Apollo
3
0
2
4
L
Mulan
jrodannn
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
14,972
31,459
Taken
45,100
14,097
Mitigated
20,694
10,332
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaptainNemo_
Achilles
4,028
1,430
0
2,587
10,090
4,095
0
1,456
8,554
0
36,340
L
Ares
2,921
709
0
2,128
11,696
7,070
0
5,418
6,220
17,760
0
L
Neith
Donkilous
Neith
2,345
735
0
801
5,498
1,716
245
527
4,921
0
36,965
W
Cerberus
LordSchmeaty
Cerberus
5,208
508
1,175
2,984
11,915
7,783
0
4,189
7,726
24,499
1,480
W
Nu Wa
PR0T0NOOB
Nu Wa
5,823
1,347
0
1,636
4,227
1,175
464
0
4,227
34,460
0
W
Janus
STIX66
Janus
5,690
481
0
599
2,864
997
0
505
2,359
42,680
0
W
Pele
7,205
2,558
0
772
8,264
2,655
0
512
7,752
0
49,657
L
Merlin
V0idGam3r
Merlin
2,493
422
0
505
7,929
3,264
62
3,896
4,033
22,270
0
W
Apollo
cconklin
Apollo
5,255
2,655
0
3,166
4,189
1,487
0
208
3,981
0
52,472
L
Mulan
jrodannn
Mulan
3,185
279
0
2,268
9,887
4,549
202
4,352
5,193
0
39,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
26,232
369
Minions Killed
269
0
Camps Cleared
0
1,081,738
Distance Traveled
1,012,626
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,555
505
73
7
0
211,060
2
L
Ares
4,802
437
23
2
0
215,212
4
L
Neith
5,710
519
76
7
0
224,551
1
W
Cerberus
6,229
566
46
4
0
203,062
4
W
Nu Wa
6,697
609
60
5
0
205,939
1
W
Janus
6,650
605
84
8
0
211,809
2
W
Pele
7,134
649
80
7
0
245,055
1
L
Merlin
4,538
413
35
3
0
172,042
0
W
Apollo
7,152
650
99
9
0
215,873
4
L
Mulan
5,627
512
62
6
0
189,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role