Player Matchup

Lancelot
Lancelot
CRAZE CHEWY
Lancelot
Level 108
God Stats
28W - 25L
1,526 SR
Queue Stats
195W - 219L
1,397 Elo+
Solo
Cliodhna
Cliodhna
Civilmaicon
Cliodhna
Level 160
God Stats
25W - 18L
1,526 SR
Queue Stats
167W - 194L
1,392 Elo+
Solo
Charybdis
Charybdis
Lobegdoh
Charybdis
Level 69
God Stats
6W - 7L
1,483 SR
Queue Stats
130W - 164L
1,424 Elo+
Party 1
Ares
Ares
Sploon Pontoon
Ares
Level 45
God Stats
5W - 6L
1,475 SR
Queue Stats
53W - 85L
1,343 Elo+
Party 1
Zeus
Zeus
YoungFenrir420
Zeus
Level 106
God Stats
32W - 22L
1,576 SR
Queue Stats
104W - 104L
1,465 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,404 Elo+

VS

Team Averages
Level 74
1,429 SR
1,279 Elo+
Baron Samedi
Baron Samedi
ACurlyLegend
Baron Samedi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,051 Elo+
Party 2
Yu Huang
Yu Huang
Cristianconce
Yu Huang
Level 121
God Stats
0W - 4L
1,222 SR
Queue Stats
3W - 11L
1,041 Elo+
Solo
Charybdis
Charybdis
CrystalPantheon
Charybdis
Level 68
God Stats
2W - 4L
1,388 SR
Queue Stats
14W - 26L
1,352 Elo+
Party 3
Xing Tian
Xing Tian
Roddy mafia
Xing Tian
Level 65
God Stats
3W - 5L
1,487 SR
Queue Stats
28W - 37L
1,451 Elo+
Party 3
Thanatos
Thanatos
xpQiz
Thanatos
Level 47
God Stats
0W - 6L
1,547 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CRAZE CHEWY
Lancelot
18
11 / 2 / 9
11,515
548
16,906
15,973
10,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Civilmaicon
Cliodhna
16
4 / 2 / 11
10,116
482
5,422
11,452
5,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Lobegdoh
Charybdis
16
4 / 0 / 9
10,331
492
12,485
11,444
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 2 / 10
9,856
469
8,072
22,553
27,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 11
11,275
537
23,581
10,478
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACurlyLegend
Baron Samedi
16
4 / 5 / 0
10,024
477
9,364
13,352
7,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
Cristianconce
Yu Huang
14
1 / 6 / 2
9,446
450
13,702
16,343
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CrystalPantheon
Charybdis
14
0 / 4 / 0
8,933
425
7,935
15,245
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Roddy mafia
Xing Tian
12
0 / 3 / 3
8,958
427
7,524
27,780
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xpQiz
Thanatos
12
1 / 8 / 0
8,118
387
4,354
19,737
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
26
Kills
6
6
Deaths
26
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ACurlyLegend
Baron Samedi
4
5
0
0.8
W
Lancelot
CRAZE CHEWY
Lancelot
11
2
9
7.75
W
Cliodhna
Civilmaicon
Cliodhna
4
2
11
4.75
L
Yu Huang
Cristianconce
Yu Huang
1
6
2
0.33
L
Charybdis
CrystalPantheon
Charybdis
0
4
0
0
W
Charybdis
Lobegdoh
Charybdis
4
0
9
8.5
L
Xing Tian
Roddy mafia
Xing Tian
0
3
3
0.5
W
0
2
10
2.5
W
7
0
11
12.5
L
Thanatos
xpQiz
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,466
Damage
42,879
71,900
Taken
92,457
54,218
Mitigated
51,129
24,865
Healing
31,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ACurlyLegend
Baron Samedi
9,364
1,787
785
2,606
13,352
7,746
722
3,381
9,971
70,702
0
W
Lancelot
CRAZE CHEWY
Lancelot
16,906
2,681
55
6,680
15,973
10,175
1,219
6,430
9,543
0
76,228
W
Cliodhna
Civilmaicon
Cliodhna
5,422
62
0
2,725
11,452
5,338
1,373
5,718
5,734
0
47,349
L
Yu Huang
Cristianconce
Yu Huang
13,702
729
177
3,146
16,343
6,885
26
6,945
9,398
63,570
0
L
Charybdis
CrystalPantheon
Charybdis
7,935
2,375
0
4,759
15,245
5,091
1,348
5,054
10,191
0
77,631
W
Charybdis
Lobegdoh
Charybdis
12,485
7,196
0
6,239
11,444
5,475
4,295
1,849
9,595
0
89,558
L
Xing Tian
Roddy mafia
Xing Tian
7,524
674
435
9,883
27,780
21,999
0
12,917
14,863
32,009
0
W
8,072
392
0
4,561
22,553
27,956
303
10,606
11,947
35,296
8,051
W
23,581
1,848
0
4,605
10,478
5,274
343
6,129
4,349
101,506
0
L
Thanatos
xpQiz
Thanatos
4,354
903
105
9,615
19,737
9,408
0
2,463
17,274
0
60,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,093
Gold Earned
45,479
517
Minions Killed
466
0
Camps Cleared
0
1,881,899
Distance Traveled
1,768,639
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,024
477
102
5
0
313,275
2
W
Lancelot
11,515
548
102
5
0
430,761
1
W
Cliodhna
10,116
482
81
4
0
298,194
0
L
Yu Huang
9,446
450
114
5
0
344,562
0
L
Charybdis
8,933
425
122
6
0
330,694
3
W
Charybdis
10,331
492
131
6
0
367,813
3
L
Xing Tian
8,958
427
38
2
0
391,650
2
W
Ares
9,856
469
47
2
0
382,195
3
W
Zeus
11,275
537
156
7
0
402,936
1
L
Thanatos
8,118
387
90
4
0
388,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role