Player Matchup

Neith
Neith
Foxtsune
Neith
Level 116
God Stats
9W - 8L
1,559 SR
Queue Stats
488W - 484L
1,510 Elo+
Solo
Anubis
Anubis
Lukinha288
Anubis
Level 68
God Stats
54W - 53L
1,493 SR
Queue Stats
236W - 270L
1,398 Elo+
Solo
Hun Batz
Hun Batz
NineBolts
Hun Batz
Level 152
God Stats
4W - 1L
1,413 SR
Queue Stats
150W - 148L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
orangejuanma
Gilgamesh
Level 154
God Stats
4W - 2L
1,492 SR
Queue Stats
99W - 120L
1,413 Elo+
Solo
Agni
Agni
zSUMMERz
Agni
Level 137
God Stats
2W - 0L
1,805 SR
Queue Stats
13W - 15L
1,342 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,428 Elo+

VS

Team Averages
Level 79
1,600 SR
1,436 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Asi Marx
Danzaburou
Level 83
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 15L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Belzeebub999867
Baron Samedi
Level 62
God Stats
3W - 4L
1,676 SR
Queue Stats
68W - 91L
1,425 Elo+
Solo
Cliodhna
Cliodhna
CrisNasciment0
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,359 Elo+
Solo
Cabrakan
Cabrakan
Fexiano
Cabrakan
Level 54
God Stats
5W - 5L
1,586 SR
Queue Stats
80W - 88L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Foxtsune
Neith
5
1 / 0 / 1
3,380
676
2,800
2,314
782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lukinha288
Anubis
5
1 / 1 / 1
3,514
703
3,839
2,282
690
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
NineBolts
Hun Batz
5
0 / 0 / 2
3,453
691
600
2,226
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
orangejuanma
Gilgamesh
6
2 / 2 / 0
3,765
753
1,462
4,682
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
6
1 / 0 / 0
3,846
769
657
781
188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
2 / 2 / 0
3,941
788
3,169
4,469
1,474
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Asi Marx
Danzaburou
5
1 / 0 / 0
3,263
653
2,130
3,655
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Belzeebub999867
Baron Samedi
1
0 / 0 / 0
921
184
0
0
0
Cliodhna
5
0 / 1 / 0
3,077
615
565
3,332
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Fexiano
Cabrakan
4
0 / 2 / 1
3,106
621
191
5,711
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
0
1
L
Danzaburou
Asi Marx
Danzaburou
1
0
0
1
L
Baron Samedi
Belzeebub999867
Baron Samedi
0
0
0
0
L
Cliodhna
0
1
0
0
L
Cabrakan
Fexiano
Cabrakan
0
2
1
0.25
W
Neith
Foxtsune
Neith
1
0
1
1.5
W
Anubis
Lukinha288
Anubis
1
1
1
1.5
W
Hun Batz
NineBolts
Hun Batz
0
0
2
1
W
Gilgamesh
orangejuanma
Gilgamesh
2
2
0
1
W
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,358
Damage
6,055
12,285
Taken
17,167
4,450
Mitigated
5,932
5,058
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,169
1,502
0
1,146
4,469
1,474
116
0
4,469
0
16,662
L
Danzaburou
Asi Marx
Danzaburou
2,130
1,048
0
1,853
3,655
750
0
1,706
1,949
0
13,615
L
Baron Samedi
Belzeebub999867
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
565
0
0
1,346
3,332
1,001
0
657
2,675
0
9,902
L
Cabrakan
Fexiano
Cabrakan
191
81
0
790
5,711
2,707
0
2,133
3,578
3,587
0
W
Neith
Foxtsune
Neith
2,800
1,476
0
919
2,314
782
23
0
2,314
0
14,706
W
Anubis
Lukinha288
Anubis
3,839
456
0
830
2,282
690
320
191
2,091
13,673
0
W
Hun Batz
NineBolts
Hun Batz
600
168
0
1,456
2,226
601
0
0
2,226
0
13,682
W
Gilgamesh
orangejuanma
Gilgamesh
1,462
708
0
1,853
4,682
2,189
0
0
4,682
0
12,748
W
Agni
657
290
0
0
781
188
921
0
781
20,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,958
Gold Earned
14,308
148
Minions Killed
68
0
Camps Cleared
0
471,567
Distance Traveled
368,277
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,941
788
21
4
0
90,083
0
L
Danzaburou
3,263
653
15
3
0
81,227
1
L
Baron Samedi
921
184
0
0
0
0
0
L
Cliodhna
3,077
615
24
5
0
96,037
0
L
Cabrakan
3,106
621
8
2
0
100,930
2
W
Neith
3,380
676
24
5
0
90,781
1
W
Anubis
3,514
703
23
5
0
82,741
0
W
Hun Batz
3,453
691
37
7
0
120,032
0
W
Gilgamesh
3,765
753
22
4
0
93,002
0
W
Agni
3,846
769
42
8
0
85,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role