Player Matchup

Geb
Geb
ChefRaccoon
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,387 Elo+
Solo
Raijin
Raijin
II Big Secsee
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 2
Sol
Sol
SerWilbert
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 2
Anubis
Anubis
Timbus2K
Anubis
Level 83
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 9L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bi328bi
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,453 SR
Queue Stats
11W - 13L
1,360 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,373 Elo+

VS

Team Averages
Level 103
1,627 SR
1,370 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BicTheFlic
Cerberus
Level 66
God Stats
2W - 0L
1,702 SR
Queue Stats
84W - 98L
1,378 Elo+
Solo
Chernobog
Chernobog
Jordan Kachik
Chernobog
Level 104
God Stats
9W - 4L
1,650 SR
Queue Stats
198W - 224L
1,317 Elo+
Party 1
Chaac
Chaac
R31GN 1N BL00D
Chaac
Level 122
God Stats
4W - 1L
1,496 SR
Queue Stats
359W - 390L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Sko0990
Sun Wukong
Level 118
God Stats
6W - 1L
1,786 SR
Queue Stats
258W - 305L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
8,511
709
7,291
15,036
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 6 / 4
9,050
754
10,676
12,372
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 8
7,736
645
7,436
11,106
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Timbus2K
Anubis
17
4 / 4 / 8
8,962
747
11,469
10,980
6,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
bi328bi
Morgan Le Fay
14
3 / 4 / 9
7,995
666
10,198
13,821
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 5 / 5
8,260
688
13,505
11,205
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
BicTheFlic
Cerberus
16
7 / 3 / 8
10,199
850
10,302
20,553
26,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Jordan Kachik
Chernobog
13
0 / 2 / 10
7,799
650
6,494
5,153
2,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 11
9,275
773
12,439
13,198
17,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sko0990
Sun Wukong
18
9 / 3 / 9
10,094
841
13,767
16,223
16,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
15
Kills
21
22
Deaths
15
40
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
5
5
0.7
W
Cerberus
BicTheFlic
Cerberus
7
3
8
3.67
L
1
4
11
1.63
L
5
6
4
1.17
W
Chernobog
Jordan Kachik
Chernobog
0
2
10
2.5
W
4
2
11
4.75
L
2
4
8
1.5
W
Sun Wukong
Sko0990
Sun Wukong
9
3
9
4.5
L
Anubis
Timbus2K
Anubis
4
4
8
2
L
Morgan Le Fay
bi328bi
Morgan Le Fay
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,070
Damage
56,507
63,315
Taken
66,332
41,966
Mitigated
68,070
18,318
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,505
6,409
1,380
1,186
11,205
5,572
0
10,198
1,007
0
28,584
W
Cerberus
BicTheFlic
Cerberus
10,302
1,018
3,095
8,448
20,553
26,362
0
13,647
6,906
17,183
0
L
7,291
974
710
1,773
15,036
16,011
0
1,962
13,074
12,854
0
L
10,676
941
1,262
1,995
12,372
6,048
0
2,601
9,771
20,988
0
W
Chernobog
Jordan Kachik
Chernobog
6,494
3,001
127
486
5,153
2,143
0
4,383
770
0
14,013
W
12,439
1,179
1,035
4,810
13,198
17,802
0
7,232
5,966
0
26,517
L
7,436
2,890
680
2,616
11,106
5,428
0
1,108
9,998
14,227
0
W
Sun Wukong
Sko0990
Sun Wukong
13,767
2,051
1,945
6,141
16,223
16,191
0
11,610
4,613
0
21,246
L
Anubis
Timbus2K
Anubis
11,469
578
233
3,052
10,980
6,719
0
2,847
8,133
28,175
0
L
Morgan Le Fay
bi328bi
Morgan Le Fay
10,198
745
1,254
4,743
13,821
7,760
0
1,784
12,037
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,254
Gold Earned
45,627
99
Minions Killed
114
0
Camps Cleared
0
1,010,344
Distance Traveled
1,113,799
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,260
688
42
4
0
185,645
0
W
Cerberus
10,199
850
20
2
0
222,265
4
L
Geb
8,511
709
13
1
0
236,811
1
L
Raijin
9,050
754
27
2
0
174,250
0
W
Chernobog
7,799
650
19
2
0
219,583
0
W
Chaac
9,275
773
19
2
0
235,234
1
L
Sol
7,736
645
12
1
0
203,953
0
W
Sun Wukong
10,094
841
14
1
0
251,072
0
L
Anubis
8,962
747
34
3
0
180,459
0
L
Morgan Le Fay
7,995
666
13
1
0
214,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role