Player Matchup

Nu Wa
Nu Wa
Silver I
Ninaprincesa
Nu Wa
Silver I
Level 40
God Stats
3W - 7L
1,467 SR
Queue Stats
21W - 31L
1,227 MMR
Party 1
Danzaburou
Danzaburou
Silver II
meowman420
Danzaburou
Silver II
Level 136
God Stats
1W - 1L
1,575 SR
Queue Stats
43W - 51L
1,132 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
rapiedade
Kumbhakarna
Gold V
Level 140
God Stats
3W - 6L
1,429 SR
Queue Stats
144W - 161L
1,275 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,490 SR
1,211 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,462 SR
1,266 MMR
Hera
Hera
Gold IV
Blacksnow145
Hera
Gold IV
Level 139
God Stats
13W - 22L
1,421 SR
Queue Stats
116W - 138L
1,316 MMR
Solo
Yemoja
Yemoja
Silver III
HYROKY
Yemoja
Silver III
Level 103
God Stats
1W - 1L
1,349 SR
Queue Stats
72W - 91L
998 MMR
Solo
Medusa
Medusa
Gold II
KO_Axx
Medusa
Gold II
Level 96
God Stats
10W - 5L
1,616 SR
Queue Stats
214W - 250L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,953
644
14,914
12,138
4,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
meowman420
Danzaburou
16
1 / 4 / 2
11,369
669
11,119
16,631
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
rapiedade
Kumbhakarna
17
3 / 1 / 2
12,147
715
5,696
24,832
28,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshBastetZeusHou YiBacchus

VS

Bans
ShivaCabrakanAh Muzen CabYmirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
11,864
698
13,352
9,643
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
HYROKY
Yemoja
18
1 / 2 / 5
11,663
686
9,627
19,642
18,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
KO_Axx
Medusa
18
3 / 0 / 4
11,799
694
20,846
12,491
5,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
7
7
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Yemoja
HYROKY
Yemoja
1
2
5
1.75
W
Medusa
KO_Axx
Medusa
3
0
4
5
L
1
2
4
1.5
L
Danzaburou
meowman420
Danzaburou
1
4
2
0.5
L
Kumbhakarna
rapiedade
Kumbhakarna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
43,825
53,601
Taken
41,776
40,807
Mitigated
28,633
12,004
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,352
2,066
0
1,092
9,643
4,689
1,236
4,296
5,347
65,457
0
W
Yemoja
HYROKY
Yemoja
9,627
2,078
4,452
4,878
19,642
18,496
526
10,138
9,504
45,095
0
W
Medusa
KO_Axx
Medusa
20,846
11,263
0
6,031
12,491
5,448
2,181
6,234
6,257
0
86,088
L
14,914
6,332
0
0
12,138
4,950
790
4,086
7,728
45,672
0
L
Danzaburou
meowman420
Danzaburou
11,119
3,794
242
5,137
16,631
7,645
1,160
7,211
8,940
0
70,623
L
Kumbhakarna
rapiedade
Kumbhakarna
5,696
900
0
6,625
24,832
28,212
287
10,327
13,909
24,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
35,326
205
Minions Killed
282
0
Camps Cleared
0
947,751
Distance Traveled
850,466
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,864
698
109
6
0
280,403
3
W
Yemoja
11,663
686
78
5
0
259,270
0
W
Medusa
11,799
694
95
6
0
310,793
2
L
Nu Wa
10,953
644
72
4
0
320,786
2
L
Danzaburou
11,369
669
99
6
0
292,788
2
L
Kumbhakarna
12,147
715
34
2
0
334,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role