Player Matchup

Thor
Thor
Nedley
Thor
Level 81
God Stats
9W - 4L
1,626 SR
Queue Stats
170W - 155L
1,568 Elo+
Party 1
Merlin
Merlin
Nomaj
Merlin
Level 67
God Stats
3W - 6L
1,354 SR
Queue Stats
73W - 86L
1,543 Elo+
Party 1
Izanami
Izanami
NominoSakune
Izanami
Level 85
God Stats
30W - 20L
1,568 SR
Queue Stats
444W - 426L
1,531 Elo+
Solo
Jormungandr
Jormungandr
SAIMOOoON
Jormungandr
Level 65
God Stats
111W - 103L
1,534 SR
Queue Stats
160W - 154L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
sadwich
Baron Samedi
Level 109
God Stats
11W - 4L
1,822 SR
Queue Stats
148W - 146L
1,565 Elo+
Party 1
Team Averages
Level 81
1,581 SR
1,539 Elo+

VS

Team Averages
Level 85
1,384 SR
1,476 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Brakfast
Kukulkan
Level 71
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 6L
1,408 Elo+
Party 3
Nox
Nox
LeBelgeDuTurfu
Nox
Level 119
God Stats
2W - 8L
1,374 SR
Queue Stats
42W - 44L
1,495 Elo+
Party 2
Sobek
Sobek
Tomawok22
Sobek
Level 28
God Stats
3W - 4L
1,385 SR
Queue Stats
21W - 21L
1,483 Elo+
Party 2
Fenrir
Fenrir
kravem69
Fenrir
Level 122
God Stats
6W - 11L
1,360 SR
Queue Stats
36W - 39L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nedley
Thor
15
1 / 2 / 5
9,365
937
10,097
13,782
5,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Nomaj
Merlin
15
0 / 0 / 4
9,089
909
6,158
3,114
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NominoSakune
Izanami
16
2 / 1 / 4
10,452
1,045
8,879
7,359
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
SAIMOOoON
Jormungandr
15
1 / 1 / 2
9,329
933
8,888
9,245
8,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
sadwich
Baron Samedi
15
3 / 1 / 3
10,006
1,001
12,886
7,162
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

265

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 0 / 4
9,222
922
9,100
8,319
3,810
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Brakfast
Kukulkan
15
1 / 2 / 2
9,756
976
11,865
7,133
3,353
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
1 / 2 / 3
9,619
962
5,142
5,331
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sobek
Tomawok22
Sobek
15
2 / 2 / 3
10,585
1,059
4,827
17,280
22,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
kravem69
Fenrir
15
1 / 1 / 3
9,236
924
5,414
10,165
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
7
Kills
5
5
Deaths
7
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
4
2
L
Kukulkan
Brakfast
Kukulkan
1
2
2
1
L
1
2
3
1.25
W
Thor
Nedley
Thor
1
2
5
1.75
W
Merlin
Nomaj
Merlin
0
0
4
2
W
Izanami
NominoSakune
Izanami
2
1
4
4
W
Jormungandr
SAIMOOoON
Jormungandr
1
1
2
2
L
Sobek
Tomawok22
Sobek
2
2
3
1.75
L
Fenrir
kravem69
Fenrir
1
1
3
2.5
W
Baron Samedi
sadwich
Baron Samedi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
36,348
40,662
Taken
48,228
23,286
Mitigated
42,453
7,085
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,100
415
1,201
1,487
8,319
3,810
0
5,061
3,258
18,417
0
L
Kukulkan
Brakfast
Kukulkan
11,865
418
0
0
7,133
3,353
0
4,286
2,847
57,715
0
L
5,142
146
0
122
5,331
2,932
0
1,506
3,825
19,834
0
W
Thor
Nedley
Thor
10,097
688
0
0
13,782
5,937
0
11,859
1,799
0
15,006
W
Merlin
Nomaj
Merlin
6,158
77
0
15
3,114
1,376
0
1,577
1,450
18,247
0
W
Izanami
NominoSakune
Izanami
8,879
6,695
0
1,704
7,359
3,464
0
4,930
2,382
0
49,102
W
Jormungandr
SAIMOOoON
Jormungandr
8,888
1,301
0
329
9,245
8,174
0
7,423
1,728
30,353
0
L
Sobek
Tomawok22
Sobek
4,827
158
0
2,682
17,280
22,805
0
11,666
5,614
8,654
0
L
Fenrir
kravem69
Fenrir
5,414
485
0
716
10,165
9,553
0
5,413
4,752
0
8,769
W
Baron Samedi
sadwich
Baron Samedi
12,886
575
2,208
2,829
7,162
4,335
0
5,145
1,918
18,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
48,418
204
Minions Killed
203
9
Camps Cleared
6
995,754
Distance Traveled
947,595
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,222
922
30
3
1
187,166
0
L
Kukulkan
9,756
976
126
13
0
190,803
1
L
Nox
9,619
962
37
4
3
197,000
1
W
Thor
9,365
937
6
1
1
217,632
1
W
Merlin
9,089
909
25
3
0
191,954
0
W
Izanami
10,452
1,045
107
11
7
185,186
1
W
Jormungandr
9,329
933
46
5
1
195,079
8
L
Sobek
10,585
1,059
6
1
0
187,271
1
L
Fenrir
9,236
924
4
0
2
185,355
0
W
Baron Samedi
10,006
1,001
20
2
0
205,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role