Player Matchup

Neith
Neith
Lenox51292
Neith
Level 153
God Stats
1W - 1L
1,422 SR
Queue Stats
78W - 86L
1,411 Elo+
Solo
Hercules
Hercules
TendersDuBled
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,686 Elo+
Solo
Aphrodite
Aphrodite
alextarh
Aphrodite
Level 154
God Stats
8W - 16L
1,373 SR
Queue Stats
9W - 21L
1,326 Elo+
Solo
Team Averages
Level 145
1,431 SR
1,474 Elo+

VS

Team Averages
Level 113
1,531 SR
1,352 Elo+
Anubis
Anubis
Mad_Max_77
Anubis
Level 124
God Stats
7W - 14L
1,512 SR
Queue Stats
46W - 56L
1,390 Elo+
Solo
Scylla
Scylla
The_visitor_16
Scylla
Level 103
God Stats
4W - 5L
1,360 SR
Queue Stats
31W - 47L
1,310 Elo+
Solo
Chiron
Chiron
momonosuke30
Chiron
Level 113
God Stats
5W - 2L
1,721 SR
Queue Stats
13W - 23L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 2 / 3
10,332
646
15,905
13,735
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TendersDuBled
Hercules
15
1 / 3 / 2
9,437
590
7,325
24,068
21,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
alextarh
Aphrodite
16
3 / 4 / 2
10,391
649
9,154
17,231
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mad_Max_77
Anubis
16
1 / 2 / 8
10,500
656
10,670
12,903
6,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
1 / 4 / 7
10,895
681
10,449
13,867
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
19
7 / 0 / 2
12,280
768
26,318
15,297
7,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
9
9
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
3
1.75
W
Anubis
Mad_Max_77
Anubis
1
2
8
2.5
L
Hercules
TendersDuBled
Hercules
1
3
2
0.67
W
1
4
7
1.13
L
Aphrodite
alextarh
Aphrodite
3
4
2
1
W
Chiron
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
47,437
55,034
Taken
42,067
32,811
Mitigated
19,591
25,414
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,905
4,809
0
2,253
13,735
4,672
0
5,258
8,293
0
56,655
W
Anubis
Mad_Max_77
Anubis
10,670
502
54
4,816
12,903
6,872
718
3,837
9,066
51,273
0
L
Hercules
TendersDuBled
Hercules
7,325
1,017
496
4,774
24,068
21,642
0
8,282
15,445
371
25,825
W
10,449
325
0
1,745
13,867
5,465
389
2,332
11,535
42,737
0
L
Aphrodite
alextarh
Aphrodite
9,154
360
8,215
9,676
17,231
6,497
0
6,905
10,130
43,697
0
W
Chiron
26,318
16,270
1,552
4,967
15,297
7,254
2,608
3,873
11,424
0
70,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
33,675
201
Minions Killed
219
0
Camps Cleared
0
834,645
Distance Traveled
862,046
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,332
646
75
5
0
283,049
2
W
Anubis
10,500
656
68
4
0
259,923
3
L
Hercules
9,437
590
44
3
0
284,225
2
W
Scylla
10,895
681
80
5
0
282,294
3
L
Aphrodite
10,391
649
82
5
0
267,371
1
W
Chiron
12,280
768
71
4
0
319,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role